Crocodile Ghandi

Crocodile Ghandi — CS2 Stats

CH76561197989947558[U:1:29681830]Steam profile ↗✓ No bans

2,050Tracked matches47%Win rate2023Tracked since
1,735Hours in CS16Hrs last 2 wks
CSDB Rating5.5 SolidPositional Player
Premier CS Rating14,483Blue band · top ~31.1% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,483 +54 26 Jul – 13 Oct · 30 days played
12,94214,830peak 14,83026 Jul13 Oct
14,830Peak Premier in tracked matches
44Days played since 2026-07-23

Premier CS Rating

  • 347 below peak (14,830)
  • +745 over 30 days · improving
  • +54 over 90 days
  • Next: Purple band at 15,000 — 517 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-03
  • Light Blue band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches37——
Win rate43%——
K/D3.78——
Headshot %67%——

Measured 18 Sep 2026 → 14 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=13,998), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate52.0%42.7%43.7%above
Shot accuracy3.6%11.3%12.0%8.5% short
Kill/death ratio1.260.991.02above
Match win rate35.8%43.9%44.7%8.9% short

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGCrocodile GhandiFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER14,483 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim67
Positioning70
Utility44

0–100 skill scores via Leetify.

Recent form

HOT43–56–1Last 10043%Win rateWLWWWWLWLW

Last 10 vs previous 10: +30pp win rate · +0.02 avg rating · +1.3pp headshot accuracy · −5ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 622ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 560ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 562ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.6 against its own average).

Aim6.7
Utility4.4
Positioning7.0
Opening Duels2.7
Clutch3.4

Strong T-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 81% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 77% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 77% on T to 29% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning7.0
Utility4.4
Mechanics5.5
Opening Duels5.0
Win Impact3.9

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.01
Reaction time530ms−25ms
first ⅓ avg 554ms → last ⅓ avg 530ms
Headshot accuracy10.5%+0.9%
first ⅓ avg 9.5% → last ⅓ avg 10.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.07Best match rating · 13–7 · ancient, 18 Aug →
28%Best headshot accuracy · 13–5 · inferno, 1 Sept →
391msFastest reaction time · 7–13 · ancient, 29 Aug →
13–1Biggest win · nuke, 2 Aug →

Across the last 100 tracked matches.

Highlights

4Longest win streak
11–13In matches decided by ≤2 rounds
17Overtime games

Map breakdown

anubisBest map · 48% over 25infernoWeakest map · 35% over 23
MapGradePlayedRecordWin rateAvg rating
ancientC2712–1544%-0.01
anubisB2512–1348%-0.01
infernoC238–1535%-0.02
nukeC188–1044%-0.03
dust2—42–250%-0.01
mirage—20–20%-0.05
cache—11–0100%-0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (35% over 23). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

74,964Lifetime kills
1.26K/D · Top 25% of Level 4 players
3,278Matches
35.8%Match win rate
52.0%Headshot % · Top 25% of Level 4 players
3.6%Shot accuracy
4,152MVPs
1,037Hours (in match)
2,635Bombs planted
940Bombs defused

Most-used weapons

AK-4731,546
MP93,269
Negev2,017
FAMAS1,902
MAC-101,894
XM10141,509

Lifetime map wins

6,158inferno
3,547nuke
726vertigo
716dust2
452train
202office
153safehouse
137bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

82Matches
52%Win rate
0.90Avg K/D
70.1ADR
34%Headshot %

Clutches & streaks

37%1v1 clutch win
9%1v2 clutch win
4Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Ancient2255%0.9415.2
Inferno2245%0.9013.2
Anubis2157%1.0112.6
Nuke862%0.6311.1
Dust2650%0.7810.3
Mirage10%0.7613.0
Overpass10%0.9624.0
Cache1100%1.0520.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.3%Headshot accuracy
37.1%Accuracy (enemy spotted)
44.4%Spray accuracy
74.8%Counter-strafing
10.9°Preaim
534msReaction time
77.1%T opening success
29.1%CT opening success
0.40Enemies flashed / flash
8.1%Flash assists
6.43HE damage / grenade
6.40Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.2703% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3989 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 29.1256% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 23 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–8-0.0312%13 Oct →
mirage10–13-0.0413%13 Oct →
cache13–11-0.037%11 Oct →
ancient13–8-0.0214%11 Oct →
dust213–100.0117%11 Oct →
anubis13–50.0210%11 Oct →
inferno14–160.027%11 Oct →
inferno13–50.0412%11 Oct →
ancient8–13-0.067%10 Oct →
anubis13–11-0.0416%10 Oct →
dust211–13-0.0216%8 Oct →
anubis13–10-0.088%8 Oct →
inferno1–13-0.0410%5 Oct →
mirage5–13-0.0713%4 Oct →
inferno9–130.0012%4 Oct →
ancient16–140.057%4 Oct →
ancient13–6-0.057%1 Oct →
anubis13–10-0.0613%1 Oct →
anubis6–13-0.055%28 Sept →
ancient11–13-0.0012%27 Sept →
inferno9–13-0.076%26 Sept →
ancient10–13-0.047%26 Sept →
ancient17–19-0.0010%22 Sept →
ancient12–160.027%21 Sept →
inferno10–13-0.079%21 Sept →
inferno9–13-0.0315%20 Sept →
nuke13–100.0011%20 Sept →
nuke13–70.0511%19 Sept →
ancient16–14-0.029%19 Sept →
ancient11–130.0210%19 Sept →
inferno10–130.0212%17 Sept →
inferno13–160.0111%17 Sept →
ancient13–50.0612%17 Sept →
anubis13–50.0119%15 Sept →
anubis13–90.0113%15 Sept →
ancient10–13-0.022%14 Sept →
anubis13–5-0.053%14 Sept →
inferno13–50.0328%1 Sept →
anubis16–14-0.0115%1 Sept →
ancient9–13-0.0210%31 Aug →
anubis13–11-0.006%30 Aug →
ancient15–150.0516%30 Aug →
ancient7–13-0.056%29 Aug →
nuke7–13-0.052%29 Aug →
anubis6–13-0.0117%27 Aug →
inferno13–10-0.083%24 Aug →
nuke13–2-0.025%24 Aug →
ancient5–13-0.067%23 Aug →
nuke16–14-0.046%23 Aug →
anubis13–110.0014%23 Aug →
dust213–40.0017%23 Aug →
dust29–13-0.057%22 Aug →
inferno9–13-0.048%20 Aug →
nuke13–30.0010%20 Aug →
nuke14–16-0.048%18 Aug →
ancient13–70.0721%18 Aug →
ancient13–70.0411%17 Aug →
nuke7–13-0.0111%16 Aug →
anubis11–130.0515%15 Aug →
inferno13–16-0.028%15 Aug →
anubis13–90.0210%15 Aug →
nuke10–13-0.089%13 Aug →
nuke9–13-0.0017%11 Aug →
ancient11–13-0.059%11 Aug →
nuke11–13-0.0619%10 Aug →
inferno13–7-0.0514%10 Aug →
nuke13–6-0.0115%9 Aug →
inferno5–13-0.0210%9 Aug →
nuke13–11-0.0411%9 Aug →
ancient13–100.0515%9 Aug →
anubis16–13-0.026%9 Aug →
inferno4–13-0.0812%4 Aug →
inferno10–13-0.079%4 Aug →
anubis14–16-0.037%3 Aug →
inferno16–13-0.0313%2 Aug →
nuke13–1-0.0213%2 Aug →
nuke9–13-0.049%2 Aug →
anubis13–160.0111%2 Aug →
inferno8–13-0.039%2 Aug →
ancient13–7-0.0117%1 Aug →
inferno0–13-0.0811%1 Aug →
anubis11–130.015%30 Jul →
nuke6–13-0.077%30 Jul →
anubis11–130.0215%28 Jul →
nuke13–16-0.078%28 Jul →
ancient13–11-0.027%27 Jul →
ancient13–50.0518%26 Jul →
inferno13–60.0615%26 Jul →
inferno13–80.019%26 Jul →
anubis7–13-0.070%26 Jul →
anubis9–13-0.038%26 Jul →
nuke10–13-0.093%26 Jul →
ancient9–13-0.067%25 Jul →
anubis8–130.018%25 Jul →
ancient4–13-0.068%25 Jul →
anubis5–13-0.0112%25 Jul →
ancient14–16-0.0411%25 Jul →
anubis6–13-0.0111%25 Jul →
inferno13–11-0.0412%23 Jul →
anubis7–13-0.062%23 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.