♿sCor3FaCE♿

♿sCor3FaCE♿ — CS2 Stats

DE76561198004732337[U:1:44466609]Steam profile ↗✓ No bans

3,776Tracked matches61%Win rate2022Tracked since
7,560Hours in CS3Hrs last 2 wks
CSDB Rating6.0 SolidSupport
Premier CS Rating19,805Top 50% of 201,122 CSDB-tracked playersPurple band · top ~9.3% of ranked players (population est.)
CSDB Leaderboard#84681 of 247969 tracked
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (10 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,805 +2,094 19 Aug – 23 Sept · 22 days played
15,12919,999peak 19,99919 Aug23 Sept
19,999Peak Premier in tracked matches
1,238Highest Faceit ELO seen on CSDB
22Days played since 2026-08-19

Premier CS Rating

  • 194 below peak (19,999)
  • +4,676 over 30 days · improving
  • Next: Pink band at 20,000 — 195 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-31
  • Blue band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches36——
Win rate53%——
K/D0.90——
Headshot %40%——

Measured 3 Sep 2026 → 3 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate44.6%44.3%46.9%2.4% short
Shot accuracy12.5%11.9%13.0%0.5% short
Kill/death ratio1.121.031.08above
Match win rate45.8%45.2%46.7%meets

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG♿sCor3FaCE♿PREMIER19,805 · Purple bandPEAK ELO1,238csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim69
Positioning51
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY53–45–2Last 10053%Win rateLWLWLWWWWL

Last 10 vs previous 10: +10pp win rate · +0.03 avg rating · +1.0pp headshot accuracy · +6ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 18%
  • Avg reaction 528ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 18%
  • Avg reaction 542ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 539ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.1 against its own average).

Aim6.9
Utility5.3
Positioning5.1
Opening Duels3.8
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 93% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

CSDB Rating breakdown

Aim6.9
Positioning5.1
Utility5.3
Mechanics6.5
Opening Duels3.1
Win Impact8.6

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.03
first ⅓ avg 0.01 → last ⅓ avg -0.02
Reaction time533ms−1ms
first ⅓ avg 534ms → last ⅓ avg 533ms
Headshot accuracy17.5%+0.7%
first ⅓ avg 16.9% → last ⅓ avg 17.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 9–0 · inferno, 22 Aug →
40%Best headshot accuracy · 13–11 · inferno, 20 Aug →
359msFastest reaction time · 3–13 · dust2, 1 Sept →
13–1Biggest win · cache, 9 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
9–9In matches decided by ≤2 rounds
13Overtime games

Map breakdown

infernoBest map · 63% over 24nukeWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
infernoA2415–963%0.02
dust2A2011–955%-0.00
ancientA1911–858%-0.00
anubisA138–562%0.02
cacheC135–838%-0.01
nukeD72–529%-0.02
mirage—41–325%-0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

186,741Lifetime kills
1.12K/D · Top 50% of Purple band
9,315Matches
45.8%Match win rate · Top 50% of Purple band
44.6%Headshot % · Top 50% of Purple band
12.5%Shot accuracy · Top 50% of Purple band
23,273MVPs
3,505Hours (in match)
10,700Bombs planted
1,948Bombs defused

Most-used weapons

AK-4750,562
AWP30,446
P9011,185
Tec-93,571
MAC-103,474
MP73,053

Lifetime map wins

25,322dust2
13,459inferno
6,465nuke
2,706cbble
2,143office
1,301train
1,062militia
962assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

603Matches
50%Win rate
1.09Avg K/D
87.1ADR
38%Headshot %

Clutches & streaks

33%1v1 clutch win
20%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Dust26359%1.2016.1
Inferno3256%1.0915.5
Ancient2552%0.9516.4
Mirage1839%0.8614.2
Anubis1833%1.3618.2
Nuke1656%1.2716.9
Cache1560%1.4017.7
Vertigo333%0.6914.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.8%Headshot accuracy
35.0%Accuracy (enemy spotted)
41.5%Spray accuracy
79.0%Counter-strafing
12.1°Preaim
536msReaction time
38.6%T opening success
46.1%CT opening success
0.45Enemies flashed / flash
4.0%Flash assists
7.81HE damage / grenade
6.68Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.0648° — above the 12° mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4518 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno10–130.0133%23 Sept →
ancient16–12-0.007%23 Sept →
anubis4–130.0323%16 Sept →
ancient16–12-0.0415%16 Sept →
cache8–13-0.0115%9 Sept →
dust213–5-0.0014%9 Sept →
dust213–110.0113%9 Sept →
inferno13–40.0014%9 Sept →
cache13–1-0.0318%9 Sept →
anubis11–130.0026%8 Sept →
ancient15–15-0.0117%8 Sept →
anubis9–13-0.0310%7 Sept →
mirage5–13-0.0720%7 Sept →
inferno13–11-0.0513%7 Sept →
anubis16–13-0.0119%7 Sept →
nuke13–110.0413%6 Sept →
cache13–11-0.0613%6 Sept →
inferno11–13-0.0012%4 Sept →
dust26–13-0.1027%4 Sept →
cache13–100.0123%4 Sept →
anubis8–130.0113%3 Sept →
ancient6–13-0.077%3 Sept →
inferno13–100.0514%3 Sept →
ancient13–8-0.0423%3 Sept →
ancient7–13-0.0222%3 Sept →
dust213–8-0.0114%3 Sept →
inferno13–9-0.0413%3 Sept →
cache15–15-0.0013%3 Sept →
inferno13–60.0329%2 Sept →
dust213–6-0.0619%2 Sept →
ancient13–10.0221%2 Sept →
ancient16–12-0.049%2 Sept →
dust23–13-0.0636%2 Sept →
inferno13–80.0618%1 Sept →
dust213–30.0622%1 Sept →
ancient16–13-0.0211%1 Sept →
dust23–13-0.0614%1 Sept →
anubis13–7-0.0013%1 Sept →
ancient8–13-0.0316%1 Sept →
anubis13–70.0717%1 Sept →
dust213–100.036%1 Sept →
dust213–5-0.0219%1 Sept →
inferno13–7-0.0214%1 Sept →
dust213–6-0.0121%1 Sept →
dust211–130.027%1 Sept →
nuke11–13-0.0619%1 Sept →
inferno16–13-0.0011%1 Sept →
nuke8–130.0214%31 Aug →
mirage11–13-0.076%31 Aug →
nuke8–13-0.0513%31 Aug →
ancient13–100.0114%31 Aug →
ancient13–8-0.0217%31 Aug →
anubis13–110.0220%30 Aug →
inferno13–90.0821%30 Aug →
inferno13–70.0314%30 Aug →
ancient6–130.0322%30 Aug →
inferno11–13-0.0325%30 Aug →
cache10–130.0028%29 Aug →
ancient13–50.0313%29 Aug →
nuke3–13-0.0015%29 Aug →
dust213–160.1217%29 Aug →
inferno10–13-0.0736%29 Aug →
ancient6–13-0.0016%29 Aug →
ancient13–40.0217%29 Aug →
ancient9–130.1230%28 Aug →
ancient13–5-0.0020%28 Aug →
anubis13–80.017%28 Aug →
dust213–100.0822%27 Aug →
anubis16–130.0314%26 Aug →
inferno8–13-0.0417%26 Aug →
cache16–140.0017%26 Aug →
mirage4–13-0.016%25 Aug →
anubis13–30.0314%25 Aug →
inferno13–30.0511%25 Aug →
anubis9–13-0.0416%25 Aug →
cache6–00.000%25 Aug →
inferno4–130.0422%24 Aug →
inferno13–100.0326%24 Aug →
inferno6–13-0.0318%23 Aug →
dust213–110.0717%23 Aug →
dust213–16-0.0319%22 Aug →
inferno13–50.0912%22 Aug →
cache12–16-0.0215%22 Aug →
nuke13–110.0017%22 Aug →
dust211–13-0.0028%22 Aug →
inferno5–13-0.055%22 Aug →
anubis13–70.0921%22 Aug →
nuke9–13-0.079%22 Aug →
cache8–130.0110%22 Aug →
inferno9–00.2429%22 Aug →
inferno13–110.0140%20 Aug →
dust24–13-0.0523%20 Aug →
cache3–13-0.049%20 Aug →
cache11–130.0019%20 Aug →
dust213–7-0.0111%20 Aug →
ancient7–130.0320%20 Aug →
mirage13–7-0.0330%20 Aug →
dust28–13-0.0117%19 Aug →
inferno5–130.0113%19 Aug →
cache11–130.0312%19 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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