someone

someone — CS2 Stats

JM76561198325634648[U:1:365368920]Steam profile ↗✓ No bans

2,687Tracked matches52%Win rate2020Tracked since
CSDB Rating6.2 SolidAggressive Rifler
Premier CS Rating21,146Top 50% of 44,590 CSDB-tracked playersPink band · top ~7.2% of ranked players (population est.)
CSDB Leaderboard#18576 of 58637 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

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CSDB.GGsomeoneFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER21,146 · Pink bandcsdb.gg/stats

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Performance scores

Aim81
Positioning58
Utility41

0–100 skill scores via Leetify.

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.1
Aggression9.2
Utility4.1
Positioning5.8
Opening Duels3.5
Clutch5.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; higher opening-fight frequency.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 566ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.8
Utility4.1
Mechanics6.7
Opening Duels3.5
Win Impact5.6

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

154Matches
54%Win rate
1.05Avg K/D
72.0ADR
44%Headshot %

Clutches & streaks

49%1v1 clutch win
9%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage1942%0.8412.0
Anubis1560%1.0718.6
Dust2956%0.9112.9
Ancient743%1.0515.1
Inferno683%1.1117.8
Train2100%0.7210.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.7%Headshot accuracy
33.2%Accuracy (enemy spotted)
38.0%Spray accuracy
80.0%Counter-strafing
8.1°Preaim
566msReaction time
46.2%T opening success
41.6%CT opening success
0.30Enemies flashed / flash
1.0%Flash assists
7.53HE damage / grenade
3.63Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2985 — below the 0.5 mark we flag

    Grenade Lineups

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →