SHEEPY

SHEEPY — CS2 Stats

76561199492496113[U:1:1532230385]Steam profile ↗✓ No bans

3,233Tracked matches46%Win rate2023Tracked since
CSDB Rating6.2 SolidPositional Player
Premier CS Rating23,014Top 25% of 201,122 CSDB-tracked playersPink band · top ~5.2% of ranked players (population est.)
CSDB Leaderboard#41129 of 247969 tracked
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,014 +740 5 Sept – 2 Oct · 26 days played
22,01726,129peak 26,1295 Sept2 Oct
26,259Peak Premier in tracked matches
25Days played since 2026-09-05

Premier CS Rating

  • 3,115 below peak (26,129)
  • +740 over 30 days · improving
  • Next: Red band at 25,000 — 1,986 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-05
  • Purple band first seen 2026-09-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGSHEEPYPREMIER23,014 · Pink bandcsdb.gg/stats

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Performance scores

Aim71
Positioning67
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY45–50–5Last 10045%Win rateLWLTWWLLLW

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · −4.1pp headshot accuracy · +11ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 544ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 574ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 18%
  • Avg reaction 569ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim7.1
Utility5.1
Positioning6.7
Opening Duels4.6
Clutch3.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 86% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 64% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 64% on T to 45% on CT — first contacts on the defending side are being lost.

Reaction time. 569ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning6.7
Utility5.1
Mechanics5.6
Opening Duels6.1
Win Impact3.8

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.00
Reaction time577ms+3ms
first ⅓ avg 574ms → last ⅓ avg 577ms
Headshot accuracy19.1%+1.1%
first ⅓ avg 18.1% → last ⅓ avg 19.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–2 · cache, 20 Sept →
47%Best headshot accuracy · 5–13 · cache, 22 Sept →
398msFastest reaction time · 13–4 · inferno, 12 Sept →
13–0Biggest win · ancient, 24 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
7–9In matches decided by ≤2 rounds
14Overtime games

Map breakdown

nukeBest map · 64% over 11anubisWeakest map · 24% over 17
MapGradePlayedRecordWin rateAvg rating
infernoB2412–1250%0.01
anubisD174–1324%-0.01
ancientA1710–759%0.00
dust2D134–931%0.00
nukeA117–464%-0.00
cacheA95–456%0.02
mirageD72–529%-0.01
vertigo—10–10%-0.05
office—11–0100%0.10

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (24% over 17). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

463Matches
52%Win rate
1.21Avg K/D
86.7ADR
48%Headshot %

Clutches & streaks

37%1v1 clutch win
28%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Inferno12960%1.3317.8
Vertigo7146%1.1818.0
Ancient6752%1.2118.8
Nuke6448%1.1818.3
Anubis4945%1.0816.6
Mirage4852%1.1617.6
Dust22752%1.2018.2
Overpass540%1.1217.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.7%Headshot accuracy
35.9%Accuracy (enemy spotted)
37.7%Spray accuracy
75.2%Counter-strafing
10.0°Preaim
569msReaction time
63.9%T opening success
45.2%CT opening success
0.49Enemies flashed / flash
11.3%Flash assists
10.37HE damage / grenade
9.38Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4899 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

24% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache6–13-0.0713%2 Oct →
dust213–80.1212%2 Oct →
anubis3–13-0.0125%2 Oct →
ancient15–150.0216%2 Oct →
inferno13–4-0.0216%2 Oct →
cache13–100.0019%2 Oct →
cache11–13-0.0110%1 Oct →
anubis7–13-0.0116%1 Oct →
dust27–13-0.0517%1 Oct →
ancient13–9-0.0120%1 Oct →
dust213–80.0220%30 Sept →
dust27–13-0.1020%30 Sept →
nuke13–110.0612%30 Sept →
dust210–130.0017%30 Sept →
inferno13–40.0625%30 Sept →
cache13–80.0126%30 Sept →
inferno13–9-0.0229%29 Sept →
mirage3–13-0.0424%29 Sept →
anubis14–16-0.0118%29 Sept →
inferno13–80.0413%28 Sept →
mirage5–130.0220%28 Sept →
dust29–13-0.0130%28 Sept →
mirage9–130.0125%28 Sept →
nuke12–16-0.0412%27 Sept →
nuke8–130.0226%27 Sept →
nuke13–50.0223%27 Sept →
dust26–13-0.0410%27 Sept →
nuke13–9-0.0317%27 Sept →
dust213–7-0.0417%27 Sept →
ancient15–150.0119%25 Sept →
dust27–130.0518%25 Sept →
ancient2–13-0.0522%25 Sept →
mirage13–60.0425%24 Sept →
ancient13–00.0214%24 Sept →
inferno10–13-0.0021%23 Sept →
ancient16–120.0320%23 Sept →
cache7–130.0125%22 Sept →
cache5–130.0247%22 Sept →
anubis4–13-0.0014%22 Sept →
dust29–130.0718%22 Sept →
ancient13–50.0129%22 Sept →
nuke13–40.1123%21 Sept →
dust25–13-0.0218%21 Sept →
anubis8–130.0121%21 Sept →
inferno4–130.0120%21 Sept →
anubis15–15-0.0219%21 Sept →
cache13–20.1319%20 Sept →
inferno13–30.0718%20 Sept →
anubis10–13-0.0121%20 Sept →
inferno11–130.0118%20 Sept →
inferno11–13-0.0721%20 Sept →
mirage13–9-0.0427%19 Sept →
inferno3–13-0.0617%19 Sept →
ancient13–30.0710%19 Sept →
ancient1–13-0.0018%19 Sept →
vertigo5–13-0.0511%19 Sept →
inferno3–130.0129%19 Sept →
office13–30.1021%19 Sept →
inferno13–16-0.0513%19 Sept →
inferno11–130.0032%19 Sept →
anubis3–13-0.0612%18 Sept →
anubis8–130.0122%18 Sept →
inferno3–13-0.0513%18 Sept →
ancient2–13-0.0514%18 Sept →
mirage8–13-0.0415%18 Sept →
ancient16–14-0.0119%17 Sept →
anubis2–13-0.0224%17 Sept →
inferno9–40.0313%17 Sept →
inferno0–13-0.0321%15 Sept →
dust28–130.0224%15 Sept →
inferno13–160.0016%14 Sept →
mirage4–13-0.0311%13 Sept →
ancient13–30.0117%13 Sept →
anubis13–11-0.0511%13 Sept →
ancient13–100.0120%13 Sept →
inferno13–40.0917%12 Sept →
anubis13–11-0.0223%12 Sept →
nuke16–13-0.0116%12 Sept →
ancient11–13-0.0417%12 Sept →
anubis13–100.0210%11 Sept →
inferno13–90.0220%11 Sept →
inferno13–80.0124%11 Sept →
inferno13–60.0120%10 Sept →
inferno4–00.0427%10 Sept →
dust213–110.0119%10 Sept →
anubis9–13-0.0912%9 Sept →
ancient13–20.029%9 Sept →
ancient13–10-0.0011%9 Sept →
cache16–140.0716%9 Sept →
cache13–1-0.0015%9 Sept →
anubis11–13-0.0114%8 Sept →
ancient15–15-0.0017%8 Sept →
nuke11–13-0.0921%7 Sept →
anubis16–140.0319%6 Sept →
anubis8–130.0222%6 Sept →
nuke11–13-0.0222%6 Sept →
inferno15–150.0825%6 Sept →
inferno13–70.0917%6 Sept →
nuke13–70.0422%6 Sept →
nuke12–5-0.0629%6 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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