finlanderi

finlanderi — CS2 Stats

FI76561198000993942[U:1:40728214]Steam profile ↗✓ No bans

606Tracked matches57%Win rate2021Tracked since
2,835Hours in CS
CSDB Rating6.6 SolidPositional Player
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (46 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 606 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,605 -763 11 Jan – 5 May · 13 days played
22,99525,791peak 25,79111 Jan5 May
25,791Peak Premier in tracked matches
30Days played since 2026-01-11

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim78
Positioning63
Utility45

0–100 skill scores via Leetify.

Recent form

HOT57–43Last 10057%Win rateWWWWWLWLLW

Last 10 vs previous 10: +40pp win rate · +0.03 avg rating · −3.2pp headshot accuracy · +26ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 16%
  • Avg reaction 639ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 15%
  • Avg reaction 628ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 615ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim7.8
Utility4.5
Positioning6.3
Opening Duels5.5
Clutch3.2

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 93% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 60% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 616ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning6.3
Utility4.5
Mechanics7.7
Opening Duels4.2
Win Impact7.2

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time627ms−3ms
first ⅓ avg 630ms → last ⅓ avg 627ms
Headshot accuracy17.4%−4.7%
first ⅓ avg 22.1% → last ⅓ avg 17.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–4 · dust2, 15 Feb →
65%Best headshot accuracy · 5–13 · mirage, 30 Mar →
453msFastest reaction time · 13–4 · overpass, 18 Jan →
13–1Biggest win · mirage, 31 Jul →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W5Current streak
6–8In matches decided by ≤2 rounds
10Overtime games

Map breakdown

overpassBest map · 67% over 12infernoWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
mirageA3017–1357%0.01
nukeS1711–665%0.03
ancientB179–853%-0.00
overpassS128–467%-0.01
cacheA85–363%-0.02
infernoD62–433%0.01
anubisD62–433%-0.01
dust2—32–167%0.05
train—11–0100%0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

171,118Lifetime kills
0.83K/D
4,755Matches
38.4%Match win rate
61.5%Headshot % · Top 5% of tracked players
19.7%Shot accuracy · Top 5% of tracked players
8,813MVPs
2,835Hours (in match)
3,105Bombs planted
808Bombs defused

Most-used weapons

AK-4790,243
AWP4,842
FAMAS1,421
MAC-101,383
P2501,344
UMP-451,226

Lifetime map wins

10,064nuke
3,946inferno
2,404dust2
1,048train
808vertigo
573cbble
61lake
57shorttrain

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

599Matches
54%Win rate
1.26Avg K/D
70.9ADR
36%Headshot %

Clutches & streaks

36%1v1 clutch win
12%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage1040%1.0412.9
Nuke956%1.0118.6
Ancient757%1.0115.6
Cache475%0.7910.5
Inferno475%1.0213.8
Overpass20%0.8219.5
Anubis1100%0.7616.0
Vertigo10%0.8713.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.0%Headshot accuracy
38.5%Accuracy (enemy spotted)
44.4%Spray accuracy
84.7%Counter-strafing
10.3°Preaim
616msReaction time
33.9%T opening success
59.9%CT opening success
0.46Enemies flashed / flash
8.6%Flash assists
9.10HE damage / grenade
5.91Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4571 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.9457% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke19–160.0313%18 Aug →
nuke13–80.0110%18 Aug →
mirage13–80.0727%31 Jul →
mirage13–10.0318%31 Jul →
mirage13–90.0414%27 Jul →
cache10–130.019%27 Jul →
mirage13–80.0717%27 Jul →
cache6–130.0216%27 Jul →
dust210–130.0415%27 Jul →
ancient13–9-0.0210%16 Jul →
inferno9–130.0920%16 Jul →
cache13–60.0018%16 Jul →
mirage9–130.0121%16 Jul →
inferno11–13-0.0118%14 Jul →
nuke9–130.0319%14 Jul →
nuke10–13-0.0417%4 Jun →
ancient13–10-0.0423%4 Jun →
nuke19–170.0416%4 Jun →
overpass15–19-0.0218%4 Jun →
ancient10–13-0.0112%25 May →
nuke10–13-0.0117%25 May →
mirage13–11-0.0419%25 May →
mirage5–13-0.0829%25 May →
ancient13–6-0.057%20 May →
nuke13–4-0.0519%20 May →
cache13–11-0.0515%19 May →
mirage13–80.0239%19 May →
mirage13–20.0936%19 May →
cache13–8-0.058%19 May →
mirage13–16-0.097%19 May →
cache8–13-0.0913%19 May →
mirage11–130.0426%7 May →
cache13–30.0010%7 May →
nuke11–130.0417%7 May →
cache13–7-0.0214%5 May →
mirage14–160.0416%5 May →
ancient13–60.0532%5 May →
mirage9–13-0.0414%25 Apr →
nuke9–13-0.0217%24 Apr →
nuke13–90.0226%24 Apr →
mirage6–13-0.0231%22 Apr →
ancient7–13-0.0133%22 Apr →
overpass13–60.0515%22 Apr →
overpass13–10-0.0117%14 Apr →
inferno13–80.0521%14 Apr →
ancient13–30.0227%14 Apr →
overpass13–5-0.0923%14 Apr →
mirage13–70.0316%14 Apr →
dust213–7-0.0512%14 Apr →
ancient6–13-0.0118%30 Mar →
ancient13–60.0326%30 Mar →
mirage5–130.0465%30 Mar →
anubis2–13-0.0323%30 Mar →
nuke13–40.0919%30 Mar →
mirage4–13-0.0113%29 Mar →
mirage13–20.0419%29 Mar →
mirage14–16-0.0132%27 Mar →
nuke13–40.0931%27 Mar →
mirage13–90.0518%27 Mar →
inferno6–13-0.0427%27 Mar →
mirage13–8-0.0126%27 Mar →
ancient16–13-0.0324%27 Mar →
inferno13–50.0629%27 Mar →
overpass2–13-0.0514%27 Mar →
nuke13–5-0.0216%27 Mar →
mirage11–13-0.0322%25 Mar →
anubis6–13-0.0019%25 Mar →
overpass7–13-0.0017%25 Mar →
mirage13–4-0.0021%13 Mar →
ancient4–13-0.0217%13 Mar →
mirage1–13-0.0319%13 Mar →
overpass13–70.0721%12 Mar →
anubis13–110.0115%12 Mar →
ancient13–160.0319%12 Mar →
overpass13–10-0.0017%11 Mar →
anubis11–13-0.0423%11 Mar →
ancient13–50.1227%11 Mar →
inferno2–13-0.0621%9 Mar →
ancient8–13-0.0425%9 Mar →
anubis13–50.0216%9 Mar →
nuke13–10.1326%9 Mar →
mirage13–8-0.0023%9 Mar →
overpass13–20.0135%9 Mar →
mirage13–100.0412%20 Feb →
dust213–40.1725%15 Feb →
nuke13–160.0314%15 Feb →
ancient13–11-0.0233%6 Feb →
mirage13–3-0.0314%6 Feb →
anubis8–13-0.0217%1 Feb →
overpass9–13-0.1013%1 Feb →
mirage13–11-0.0233%1 Feb →
nuke13–50.0618%23 Jan →
nuke7–00.0558%23 Jan →
train13–100.0320%18 Jan →
overpass13–80.0720%18 Jan →
mirage5–13-0.0024%18 Jan →
overpass13–4-0.0032%18 Jan →
ancient14–16-0.0226%18 Jan →
mirage13–50.0118%11 Jan →
ancient3–13-0.0113%11 Jan →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.