R0m3 AbYssUs

R0m3 AbYssUs — CS2 Stats

DE76561197998637011[U:1:38371283]Steam profile ↗✓ No bans

2,228Tracked matches57%Win rate2023Tracked since
2,024Hours in CS19Hrs last 2 wks
CSDB Rating6.3 SolidPositional Player
Premier CS Rating24,334Top 25% of 212,910 CSDB-tracked playersPink band · top ~3.7% of ranked players (population est.)
CSDB Leaderboard#29558 of 259852 tracked
FaceitLevel 8 · 1,958 ELOTop 31.2% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Nov 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,334 +1,240 24 Aug – 2 Nov · 16 days played
22,77024,999peak 24,99924 Aug2 Nov
24,999Peak Premier in tracked matches
1,958Highest Faceit ELO seen on CSDB
28Days played since 2026-08-21

Faceit ELO

  • At peak — 1,958
  • Next: Level 10 at 2,001 — 43 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-05
  • Level 8 first seen 2026-09-05

Premier CS Rating

  • 665 below peak (24,999)
  • +951 over 30 days · improving
  • Next: Red band at 25,000 — 666 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-05
  • Purple band first seen 2026-09-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate44.5%46.8%48.2%3.7% short
Shot accuracy4.5%13.0%13.2%8.7% short
Kill/death ratio1.131.061.07above
Match win rate49.9%46.3%46.9%above

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGR0m3 AbYssUsFACEITLevel 8 · 1,958 ELOSTANDINGTop 31.2% of rankedPREMIER24,334 · Pink bandPEAK ELO1,958csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim78
Positioning54
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY53–47Last 10053%Win rateLWLLWWWLLL

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · −1.9pp headshot accuracy · +15ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 453ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 495ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 18%
  • Avg reaction 487ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim7.8
Utility4.2
Positioning5.4
Opening Duels3.3
Clutch2.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 95% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower utility contribution; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 65% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 65% on T to 36% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning5.4
Utility4.2
Mechanics5.9
Opening Duels5.2
Win Impact7.2

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.00
Reaction time512ms+4ms
first ⅓ avg 508ms → last ⅓ avg 512ms
Headshot accuracy17.4%+2.4%
first ⅓ avg 15.0% → last ⅓ avg 17.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–8 · nuke, 18 Sept →
33%Best headshot accuracy · 13–10 · inferno, 23 Oct →
344msFastest reaction time · 13–6 · inferno, 25 Sept →
13–1Biggest win · ancient, 25 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
7–11In matches decided by ≤2 rounds
12Overtime games

Map breakdown

infernoBest map · 74% over 23mirageWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
dust2D248–1633%0.00
anubisA2415–963%0.01
infernoS2317–674%0.00
mirageD92–722%-0.00
nukeS75–271%0.02
ancientC73–443%0.03
italy—32–167%0.00
cache—31–233%-0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (22% over 9). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

52,369Lifetime kills
1.13K/D · Top 50% of Level 8 players
3,129Matches
49.9%Match win rate · Top 25% of Level 8 players
44.5%Headshot %
4.5%Shot accuracy
5,857MVPs
1,165Hours (in match)
2,954Bombs planted
533Bombs defused

Most-used weapons

Lifetime map wins

6,792inferno
3,343nuke
2,133dust2
1,050italy
897vertigo
432train
175office
5ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

186Matches
55%Win rate
1.12Avg K/D
80.1ADR
46%Headshot %

Clutches & streaks

32%1v1 clutch win
28%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Anubis5060%1.1515.4
Inferno4264%1.2016.0
Ancient3060%1.0615.2
Dust22839%1.0316.7
Mirage1844%1.0314.1
Nuke1070%1.2616.0
Overpass333%1.3821.0
Cache20%0.9717.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.8%Headshot accuracy
38.1%Accuracy (enemy spotted)
36.7%Spray accuracy
76.7%Counter-strafing
9.3°Preaim
516msReaction time
65.2%T opening success
36.4%CT opening success
0.46Enemies flashed / flash
3.0%Flash assists
10.41HE damage / grenade
3.08Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4649 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 36.3668% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke7–130.0021%2 Nov →
inferno13–40.0526%2 Nov →
inferno8–130.0012%2 Nov →
mirage6–13-0.0915%2 Nov →
italy13–60.019%30 Oct →
cache13–10-0.0316%30 Oct →
mirage13–4-0.0124%30 Oct →
dust210–130.0117%30 Oct →
ancient9–13-0.0116%30 Oct →
anubis11–130.0118%30 Oct →
anubis13–40.0324%28 Oct →
inferno13–8-0.0127%28 Oct →
dust212–160.0321%28 Oct →
anubis13–9-0.0411%26 Oct →
dust210–130.0312%26 Oct →
anubis13–110.0010%23 Oct →
inferno13–10-0.0133%23 Oct →
mirage6–13-0.0220%23 Oct →
dust213–70.0820%23 Oct →
anubis11–13-0.0516%23 Oct →
anubis13–9-0.018%23 Oct →
mirage16–140.0315%21 Oct →
dust211–130.0215%21 Oct →
anubis13–50.0327%21 Oct →
italy13–20.0216%19 Oct →
ancient17–190.048%19 Oct →
dust213–4-0.0020%19 Oct →
anubis13–70.0214%19 Oct →
nuke6–130.0021%19 Oct →
anubis13–5-0.056%16 Oct →
dust26–13-0.0125%16 Oct →
anubis16–140.0415%16 Oct →
mirage6–13-0.0218%16 Oct →
ancient13–50.109%16 Oct →
anubis14–160.0016%14 Oct →
inferno7–13-0.0312%14 Oct →
mirage10–13-0.0021%14 Oct →
nuke13–7-0.054%12 Oct →
inferno13–70.0820%12 Oct →
anubis13–100.0113%12 Oct →
anubis11–13-0.0114%9 Oct →
inferno13–11-0.0318%9 Oct →
inferno13–5-0.0115%9 Oct →
dust210–130.0227%9 Oct →
anubis16–190.0018%9 Oct →
dust28–13-0.0416%9 Oct →
dust26–13-0.0626%3 Oct →
italy6–13-0.0119%2 Oct →
dust210–130.0419%2 Oct →
nuke13–90.0317%2 Oct →
dust216–12-0.0026%2 Oct →
mirage9–130.0024%28 Sept →
anubis13–6-0.0213%28 Sept →
inferno13–60.0117%28 Sept →
ancient13–1-0.0413%25 Sept →
inferno13–60.0414%25 Sept →
dust29–13-0.0516%25 Sept →
dust216–120.0116%25 Sept →
anubis13–90.039%23 Sept →
mirage9–130.0317%21 Sept →
inferno7–13-0.0418%21 Sept →
anubis10–13-0.0219%21 Sept →
dust28–13-0.077%18 Sept →
nuke13–80.1226%18 Sept →
cache10–130.0013%18 Sept →
anubis11–130.0319%18 Sept →
dust214–160.0419%14 Sept →
inferno13–110.0619%14 Sept →
inferno13–9-0.0110%11 Sept →
anubis13–80.0616%11 Sept →
inferno13–9-0.0111%11 Sept →
inferno13–100.0713%9 Sept →
inferno11–13-0.0021%9 Sept →
dust213–10-0.0121%7 Sept →
inferno13–10.0511%7 Sept →
anubis10–13-0.0217%7 Sept →
mirage7–130.0415%7 Sept →
dust213–40.0714%4 Sept →
inferno7–13-0.024%4 Sept →
dust213–8-0.0110%4 Sept →
inferno9–13-0.079%4 Sept →
nuke13–100.067%4 Sept →
ancient13–110.0820%4 Sept →
inferno16–14-0.0416%31 Aug →
dust211–130.0225%31 Aug →
dust213–8-0.049%28 Aug →
dust210–130.0216%28 Aug →
ancient10–130.0216%28 Aug →
dust22–13-0.0526%28 Aug →
inferno13–100.0213%28 Aug →
anubis13–80.0219%26 Aug →
anubis13–20.1113%26 Aug →
anubis8–130.0111%26 Aug →
dust213–160.0521%24 Aug →
anubis13–70.0413%24 Aug →
nuke13–8-0.0214%24 Aug →
inferno13–9-0.0211%24 Aug →
cache10–13-0.0214%21 Aug →
ancient14–160.0222%21 Aug →
inferno13–50.0222%21 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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