_tripleN

_tripleN — CS2 Stats

76561197995956178[U:1:35690450]Steam profile ↗✓ No bans

2,374Tracked matches33%Win rate2023Tracked since
2,499Hours in CS12Hrs last 2 wks
CSDB Rating3.9 LearningSupport
FaceitLevel 6 · 1,015 ELOTop 54.0% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Sep 2026 (30 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,015 → 1,015
+42Tracked matches · now 2,374
+6.7ppWin rate · 26.7% → 33.3%

Rating over time

1,015Highest Faceit ELO seen on CSDB
37Days played since 2026-04-13

Faceit ELO

  • At peak — 1,015
  • Next: Level 5 at 1,051 — 36 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-09-02
  • Level 3 first seen 2026-09-02

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches46——
Win rate63%——
K/D0.91——
Headshot %41%——

Measured 2 Sep 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=12,875), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate42.6%44.8%45.7%3.1% short
Shot accuracy4.2%12.4%12.7%8.5% short
Kill/death ratio0.861.031.050.20 short
Match win rate42.7%45.2%45.7%3.0% short

This profile sits below the typical Level 7 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG_tripleNFACEITLevel 6 · 1,015 ELOSTANDINGTop 54.0% of rankedPEAK ELO1,015csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim48
Positioning55
Utility57

0–100 skill scores via Leetify.

Recent form

STEADY47–52–1Last 10047%Win rateWLLWLWLWWW

Last 10 vs previous 10: +40pp win rate · +0.00 avg rating · +2.1pp headshot accuracy · +4ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 645ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 593ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 591ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.4 against its own average).

Aim4.8
Utility5.7
Positioning5.5
Opening Duels2.7
Clutch3.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 71% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 574ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.8
Positioning5.5
Utility5.7
Mechanics3.7
Opening Duels3.5
Win Impact0.0

Composite 3.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time586ms−75ms
first ⅓ avg 661ms → last ⅓ avg 586ms
Headshot accuracy12.6%+0.0%
first ⅓ avg 12.6% → last ⅓ avg 12.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.06Best match rating · 13–8 · ancient, 25 Apr →
25%Best headshot accuracy · 13–7 · nuke, 18 Apr →
469msFastest reaction time · 13–11 · anubis, 3 Sept →
13–0Biggest win · nuke, 24 Apr →

Across the last 100 tracked matches.

Highlights

7Longest win streak
4–13In matches decided by ≤2 rounds
11Overtime games

Map breakdown

anubisBest map · 62% over 29ancientWeakest map · 31% over 29
MapGradePlayedRecordWin rateAvg rating
ancientD299–2031%-0.02
anubisA2918–1162%-0.03
infernoB209–1145%-0.03
nukeB137–654%-0.02
overpassB63–350%-0.03
cache—21–150%-0.05
dust2—10–10%-0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (31% over 29). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

51,459Lifetime kills
0.86K/D
3,657Matches
42.7%Match win rate
42.6%Headshot %
4.2%Shot accuracy
5,945MVPs
1,356Hours (in match)
4,373Bombs planted
812Bombs defused

Most-used weapons

AK-4715,939
AWP2,282
MP91,688
MP71,508
MAC-101,488
FAMAS1,438

Lifetime map wins

6,923inferno
5,186nuke
3,327dust2
962vertigo
727train
173italy
114cbble
25office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,455Matches
50%Win rate
0.84Avg K/D
67.3ADR
38%Headshot %

Clutches & streaks

36%1v1 clutch win
17%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Ancient40952%0.8313.0
Anubis32358%0.8713.3
Inferno30247%0.8212.5
Nuke23850%0.9013.6
Dust29334%0.7911.8
Train2744%0.7412.3
Overpass1753%0.8514.8
Mirage1414%0.6611.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.0%Headshot accuracy
34.5%Accuracy (enemy spotted)
35.6%Spray accuracy
66.4%Counter-strafing
11.3°Preaim
574msReaction time
49.8%T opening success
38.4%CT opening success
0.51Enemies flashed / flash
7.7%Flash assists
10.55HE damage / grenade
4.75Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.9832% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.4257% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 29 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–5-0.0524%29 Sept →
ancient10–13-0.039%15 Sept →
ancient8–13-0.0212%14 Sept →
anubis13–110.0110%14 Sept →
ancient10–13-0.0613%14 Sept →
anubis13–70.0421%14 Sept →
anubis8–13-0.0715%14 Sept →
ancient13–50.0211%14 Sept →
anubis13–11-0.0311%14 Sept →
anubis13–11-0.1015%3 Sept →
anubis13–10-0.0413%31 Aug →
anubis8–13-0.0312%31 Aug →
anubis10–130.0010%31 Aug →
ancient7–13-0.055%31 Aug →
nuke9–13-0.0113%31 Aug →
anubis13–8-0.0310%29 Aug →
ancient7–13-0.068%28 Aug →
anubis5–13-0.0421%28 Aug →
inferno11–13-0.039%28 Aug →
nuke7–130.0119%27 Aug →
ancient11–13-0.0216%27 Aug →
nuke11–130.0118%27 Aug →
inferno9–130.0012%27 Aug →
inferno5–13-0.0714%27 Aug →
anubis9–13-0.0218%23 Aug →
ancient11–13-0.0512%23 Aug →
anubis13–10-0.019%23 Aug →
ancient9–130.0011%17 Aug →
ancient10–130.038%11 Aug →
inferno13–5-0.0115%11 Aug →
anubis7–13-0.015%11 Aug →
inferno13–9-0.0213%5 Aug →
anubis13–16-0.043%8 Jul →
ancient9–13-0.0512%8 Jul →
nuke19–15-0.0119%8 Jul →
nuke3–13-0.093%8 Jul →
inferno13–10.000%8 Jul →
overpass11–13-0.0310%27 Jun →
cache13–9-0.0519%27 Jun →
overpass13–60.0318%27 Jun →
anubis8–13-0.069%27 Jun →
inferno13–16-0.0210%23 Jun →
dust29–13-0.0218%23 Jun →
cache12–12-0.0619%21 Jun →
overpass3–13-0.126%14 Jun →
anubis13–11-0.0117%13 Jun →
inferno13–80.0012%13 Jun →
inferno13–70.0113%9 Jun →
ancient14–16-0.066%4 Jun →
inferno10–13-0.0615%4 Jun →
ancient13–40.015%4 Jun →
anubis14–16-0.1113%30 May →
inferno7–13-0.0511%26 May →
anubis16–130.0016%26 May →
inferno11–13-0.0612%26 May →
inferno13–5-0.0312%24 May →
anubis13–6-0.017%24 May →
ancient5–13-0.1011%24 May →
anubis13–9-0.0616%23 May →
anubis13–10-0.016%23 May →
ancient13–80.0024%21 May →
anubis13–10-0.0217%16 May →
inferno13–9-0.0721%16 May →
ancient7–13-0.057%16 May →
anubis13–9-0.069%5 May →
nuke13–80.0218%26 Apr →
overpass13–50.0421%26 Apr →
ancient13–8-0.036%25 Apr →
anubis11–13-0.0113%25 Apr →
anubis13–10-0.029%25 Apr →
inferno11–13-0.067%25 Apr →
ancient8–13-0.0614%25 Apr →
ancient13–80.0613%25 Apr →
inferno13–8-0.027%25 Apr →
ancient13–70.0015%25 Apr →
anubis13–100.019%24 Apr →
nuke13–0-0.0014%24 Apr →
nuke13–10.029%24 Apr →
ancient13–20.005%22 Apr →
ancient6–13-0.0213%22 Apr →
overpass12–16-0.0818%21 Apr →
inferno11–130.0019%19 Apr →
overpass13–60.0219%19 Apr →
ancient13–50.0519%18 Apr →
anubis16–13-0.0511%18 Apr →
ancient10–13-0.0312%18 Apr →
ancient11–13-0.0510%18 Apr →
ancient13–80.0221%18 Apr →
anubis8–13-0.087%18 Apr →
anubis13–8-0.0712%18 Apr →
nuke13–7-0.0225%18 Apr →
nuke13–160.0012%18 Apr →
ancient7–13-0.0610%17 Apr →
nuke13–8-0.0111%17 Apr →
inferno6–13-0.0210%17 Apr →
ancient5–130.029%17 Apr →
inferno5–13-0.0221%17 Apr →
inferno16–13-0.0217%16 Apr →
ancient5–13-0.0613%16 Apr →
nuke14–16-0.088%13 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.