bewpy

bewpy — CS2 Stats

US76561197994219258[U:1:33953530]Steam profile ↗✓ No bans

1,106Tracked matches48%Win rate2021Tracked since
2,697Hours in CS
CSDB Rating6.0 SolidAggressive Rifler
Premier CS Rating17,065Purple band · top ~20.2% of ranked players (population est.)
CSDB Leaderboard#29440 of 56302 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=5,002), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate48.9%44.2%47.1%above
Shot accuracy16.5%11.6%12.8%above
Kill/death ratio1.211.031.08above
Match win rate40.0%45.2%46.6%6.6% short

This profile matches the typical Pink band player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGbewpyPREMIER17,065 · Purple bandcsdb.gg/stats

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Performance scores

Aim80
Positioning54
Utility47

0–100 skill scores via Leetify.

Recent form

COLD34588Last 10034%Win rateLLLLLTLLLW

Last 10 vs previous 10: -20pp win rate · -0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.0
Aggression7.3
Utility4.7
Positioning5.4
Opening Duels3.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 91% playstyle similarity

Most alike: utility contribution, opening-fight frequency.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 612ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning5.4
Utility4.7
Mechanics7.0
Opening Duels3.4
Win Impact4.4

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.03
first ⅓ avg 0.03 → last ⅓ avg 0.00
Reaction time596ms+11ms
first ⅓ avg 585ms → last ⅓ avg 596ms
Headshot accuracy22.1%+2.2%
first ⅓ avg 20.0% → last ⅓ avg 22.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.33Best rating — vertigo 9–1
131Biggest win — dust2
6Longest win streak
L5Current streak
47In matches decided by ≤2 rounds
2Overtime games

Map breakdown

dust2Best map · 57% over 14debrisWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
infernoD2671927%0.03
nukeD1541127%0.03
dust2A148657%0.03
mirageD113827%0.03
cacheB84450%0.04
trainC52340%0.03
debrisD5050%-0.06
vertigoD51420%-0.03
ancient43175%0.03
poseidon31233%0.06
anubis2020%0.05
eldorado21150%0.06

Across the last 100 tracked matches.

Lifetime stats

85,253Lifetime kills
1.21K/D · Top 25% of Purple band
5,304Matches
40.0%Match win rate
48.9%Headshot % · Top 50% of Purple band
16.5%Shot accuracy · Top 25% of Purple band
15,266MVPs
2,697Hours (in match)
3,216Bombs planted
1,136Bombs defused

Most-used weapons

AK-4735,052
FAMAS2,414
AWP2,182
MP72,137
MP92,049
MAC-101,978

Lifetime map wins

6,264dust2
5,205inferno
4,145nuke
1,738train
1,105cbble
1,046vertigo
128aztec
111office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

3Matches
67%Win rate
0.92Avg K/D
ADR
51%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
1Longest win streak

Recent Faceit resultsLLWLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.5%Headshot accuracy
36.7%Accuracy (enemy spotted)
43.1%Spray accuracy
81.6%Counter-strafing
10.1°Preaim
612msReaction time
39.0%T opening success
48.3%CT opening success
0.52Enemies flashed / flash
6.2%Flash assists
8.74HE damage / grenade
4.04Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.047% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategyVertigo grenade lineups

Recent matches

MapScoreRatingHS%Date
train7–130.0423%28 Aug
cache8–13-0.0316%28 Aug
dust27–130.0824%27 Aug
ancient9–130.0126%26 Aug
debris2–9-0.1425%26 Aug
nuke8–8-0.0125%26 Aug
inferno0–9-0.3220%26 Aug
inferno7–9-0.0225%25 Aug
inferno4–90.026%25 Aug
cache13–40.0516%25 Aug
dust213–8-0.0324%24 Aug
mirage12–120.0427%24 Aug
cache11–130.0630%24 Aug
inferno16–140.0022%24 Aug
nuke9–130.0727%22 Aug
dust210–130.0416%20 Aug
dust213–110.0122%19 Aug
nuke6–130.0629%19 Aug
inferno3–9-0.0214%19 Aug
vertigo1–9-0.2218%19 Aug
train13–50.0722%18 Aug
dust213–10.1620%18 Aug
debris2–9-0.0226%18 Aug
nuke7–9-0.0121%18 Aug
inferno8–8-0.0318%18 Aug
train7–130.0829%17 Aug
inferno8–80.0120%17 Aug
nuke9–20.2430%17 Aug
inferno8–80.1228%17 Aug
nuke6–13-0.0323%17 Aug
train3–13-0.0416%17 Aug
ancient13–30.0422%16 Aug
vertigo1–9-0.1920%14 Aug
train13–40.0111%14 Aug
nuke6–90.0738%14 Aug
inferno6–90.0523%14 Aug
cache13–30.0221%13 Aug
mirage8–130.0436%13 Aug
nuke3–9-0.0950%11 Aug
inferno6–9-0.0516%11 Aug
vertigo9–10.3324%11 Aug
nuke9–6-0.0931%11 Aug
inferno9–30.3227%11 Aug
mirage13–4-0.0212%10 Aug
dust20–9-0.0424%10 Aug
inferno9–40.1326%10 Aug
inferno9–50.1620%10 Aug
inferno8–80.0541%10 Aug
inferno9–70.0618%10 Aug
ancient13–100.0112%9 Aug
ancient13–50.0627%9 Aug
mirage8–130.0425%8 Aug
dust213–20.0818%8 Aug
anubis9–130.0123%4 Aug
dust213–40.0624%4 Aug
vertigo3–90.0333%4 Aug
inferno5–9-0.0729%4 Aug
inferno4–90.0035%4 Aug
inferno2–9-0.2514%4 Aug
inferno9–30.3326%4 Aug
poseidon8–80.0714%4 Aug
eldorado4–9-0.0226%4 Aug
inferno9–20.2412%4 Aug
dust26–13-0.0616%3 Aug
inferno6–9-0.0160%3 Aug
debris1–9-0.1221%3 Aug
mirage6–130.1131%3 Aug
vertigo4–9-0.1115%3 Aug
debris3–9-0.0525%3 Aug
inferno1–9-0.1815%3 Aug
poseidon9–30.1117%2 Aug
nuke4–90.0010%2 Aug
nuke7–90.0923%1 Aug
nuke4–9-0.0112%1 Aug
inferno6–90.1127%1 Aug
debris6–90.0423%1 Aug
inferno6–90.0722%1 Aug
nuke13–80.0721%31 Jul
dust213–80.0722%31 Jul
dust28–13-0.0121%29 Jul
dust210–13-0.0015%29 Jul
nuke8–130.1227%29 Jul
mirage10–13-0.0111%29 Jul
cache6–130.0229%29 Jul
eldorado9–40.1411%29 Jul
poseidon7–90.0136%29 Jul
mirage13–70.0923%28 Jul
anubis7–130.0924%28 Jul
inferno5–90.0028%28 Jul
mirage11–130.0011%28 Jul
cache12–120.0729%28 Jul
inferno5–90.0624%28 Jul
mirage7–13-0.0421%27 Jul
mirage13–6-0.0216%27 Jul
nuke13–20.0120%26 Jul
dust213–90.0218%26 Jul
cache13–110.0316%25 Jul
cache13–80.1016%25 Jul
dust213–90.0724%25 Jul
mirage14–160.0714%22 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →