devilmascott

devilmascott — CS2 Stats

76561198000527877[U:1:40262149]Steam profile ↗VAC banned

295Tracked matches40%Win rate2023Tracked since
1,130Hours in CS31Hrs last 2 wks
CSDB Rating4.5 DevelopingPositional Player
Premier CS Rating11,713Blue band · top ~45.8% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Oct 2026 (13 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 11,713 -2,319 25 Jul – 2 Oct · 48 days played
10,70614,032peak 14,03225 Jul2 Oct
14,474Peak Premier in tracked matches
50Days played since 2026-07-25

Premier CS Rating

  • 2,319 below peak (14,032)
  • -2,018 over 30 days · declining
  • Next: Purple band at 15,000 — 3,287 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-17
  • Light Blue band first seen 2026-09-17

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches68——
Win rate41%——
K/D0.83——
Headshot %44%——

Measured 17 Sep 2026 → 15 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate24.9%42.0%44.3%19.4% short
Shot accuracy12.3%9.6%11.9%above
Kill/death ratio1.070.981.03above
Match win rate35.8%43.8%45.2%9.4% short

This profile matches the typical Purple band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGdevilmascottPREMIER11,713 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim51
Positioning58
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY48–50–2Last 10048%Win rateLWLWWLLLWL

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · −0.1pp headshot accuracy · −12ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 605ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 15%
  • Avg reaction 576ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 582ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+0.8 against its own average).

Aim5.1
Utility4.9
Positioning5.8
Opening Duels4.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 77% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 598ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.1
Positioning5.8
Utility4.9
Mechanics4.0
Opening Duels5.3
Win Impact1.7

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time595ms−59ms
first ⅓ avg 654ms → last ⅓ avg 595ms
Headshot accuracy14.0%+1.3%
first ⅓ avg 12.7% → last ⅓ avg 14.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–6 · mirage, 27 Jul →
40%Best headshot accuracy · 13–5 · train, 18 Aug →
414msFastest reaction time · 13–3 · ancient, 16 Aug →
13–2Biggest win · dust2, 24 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
5–7In matches decided by ≤2 rounds
12Overtime games

Map breakdown

dust2Best map · 54% over 24mirageWeakest map · 35% over 17
MapGradePlayedRecordWin rateAvg rating
dust2B2413–1154%-0.01
mirageC176–1135%-0.02
nukeB147–750%-0.01
infernoB136–746%-0.04
cacheB137–654%-0.00
ancientC125–742%-0.02
anubis—42–250%-0.03
train—21–150%-0.00
office—11–0100%-0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (35% over 17). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

40,469Lifetime kills
1.07K/D · Top 50% of Blue band
1,589Matches
35.8%Match win rate
24.9%Headshot %
12.3%Shot accuracy · Top 50% of Blue band
1,610MVPs
832Hours (in match)
1,169Bombs planted
167Bombs defused

Most-used weapons

Lifetime map wins

2,904dust2
1,243inferno
658nuke
329train
186vertigo
78cbble
35office
15dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.1%Headshot accuracy
33.3%Accuracy (enemy spotted)
31.2%Spray accuracy
68.0%Counter-strafing
8.7°Preaim
598msReaction time
50.2%T opening success
52.4%CT opening success
0.48Enemies flashed / flash
10.4%Flash assists
11.70HE damage / grenade
1.87Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.1191% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4763 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust27–13-0.0520%6 Oct →
nuke13–60.0215%2 Oct →
anubis10–13-0.0117%2 Oct →
inferno13–100.049%1 Oct →
ancient16–130.037%29 Sept →
cache9–130.0311%25 Sept →
nuke0–11-0.0636%25 Sept →
mirage0–6-0.020%25 Sept →
dust213–20.0816%24 Sept →
cache14–16-0.0617%23 Sept →
dust213–70.0313%22 Sept →
mirage6–10-0.0518%20 Sept →
mirage13–10-0.0410%20 Sept →
nuke6–13-0.0217%18 Sept →
dust23–130.0528%18 Sept →
nuke10–130.0118%17 Sept →
dust216–13-0.028%12 Sept →
mirage5–13-0.079%9 Sept →
cache9–13-0.0021%8 Sept →
inferno5–13-0.097%7 Sept →
nuke10–130.0112%6 Sept →
mirage16–120.0217%6 Sept →
dust210–13-0.0518%6 Sept →
inferno13–9-0.0611%4 Sept →
mirage12–16-0.0510%3 Sept →
office13–5-0.0113%2 Sept →
inferno7–13-0.0319%2 Sept →
dust213–50.0312%1 Sept →
dust23–13-0.0615%31 Aug →
dust213–8-0.069%30 Aug →
mirage13–90.0516%30 Aug →
nuke7–13-0.037%28 Aug →
nuke10–2-0.018%28 Aug →
dust27–13-0.095%27 Aug →
ancient9–130.028%26 Aug →
nuke13–90.0416%25 Aug →
cache16–130.0313%25 Aug →
cache13–40.0715%25 Aug →
nuke13–10-0.0513%25 Aug →
ancient4–13-0.0710%25 Aug →
mirage9–13-0.056%25 Aug →
cache11–130.0310%25 Aug →
inferno16–14-0.0513%24 Aug →
cache16–13-0.0313%24 Aug →
inferno3–13-0.0115%23 Aug →
mirage1–8-0.047%23 Aug →
mirage13–70.010%23 Aug →
inferno13–6-0.0313%23 Aug →
nuke9–13-0.0713%22 Aug →
dust210–13-0.0617%20 Aug →
cache11–130.0315%20 Aug →
dust213–110.017%19 Aug →
anubis13–50.0014%19 Aug →
train13–50.0940%18 Aug →
dust213–100.0218%18 Aug →
train7–13-0.1018%17 Aug →
ancient13–6-0.1014%17 Aug →
ancient13–30.0111%16 Aug →
dust213–11-0.0413%16 Aug →
mirage2–13-0.0833%16 Aug →
dust27–13-0.0013%16 Aug →
ancient15–15-0.056%16 Aug →
inferno8–13-0.1112%16 Aug →
anubis10–13-0.0616%14 Aug →
cache13–3-0.0313%13 Aug →
mirage8–13-0.083%13 Aug →
nuke16–13-0.027%11 Aug →
dust214–16-0.0316%10 Aug →
ancient13–10-0.014%9 Aug →
ancient13–5-0.0317%9 Aug →
cache9–13-0.0412%9 Aug →
inferno10–130.007%9 Aug →
inferno15–15-0.0111%9 Aug →
mirage8–13-0.0717%8 Aug →
dust213–2-0.018%8 Aug →
cache13–3-0.020%7 Aug →
dust211–13-0.0216%5 Aug →
anubis13–11-0.0613%5 Aug →
dust213–2-0.0312%5 Aug →
nuke9–13-0.069%4 Aug →
cache13–6-0.0425%4 Aug →
inferno13–60.019%1 Aug →
inferno13–6-0.0817%31 Jul →
inferno9–13-0.0416%31 Jul →
nuke13–80.0414%31 Jul →
dust213–8-0.0918%31 Jul →
dust28–13-0.0712%29 Jul →
dust210–130.0611%29 Jul →
mirage13–7-0.0223%28 Jul →
dust213–30.0512%27 Jul →
mirage7–13-0.0010%27 Jul →
mirage13–60.1216%27 Jul →
mirage9–13-0.0220%27 Jul →
ancient2–13-0.1114%27 Jul →
ancient11–130.039%26 Jul →
ancient11–13-0.018%26 Jul →
nuke13–20.027%26 Jul →
ancient7–130.0014%26 Jul →
dust213–9-0.008%26 Jul →
cache13–110.0212%25 Jul →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.