Smoothen

Smoothen — CS2 Stats

SE76561197984962854[U:1:24697126]Steam profile ↗✓ No bans

2,086Tracked matches41%Win rate2020Tracked since
1,982Hours in CS
CSDB Rating4.0 DevelopingClutch Specialist
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 16,146 +217 8 Mar – 17 May · 34 days played
14,44217,712peak 17,7128 Mar17 May
18,272Peak Premier in tracked matches
38Days played since 2026-03-08

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim46
Positioning33
Utility59

0–100 skill scores via Leetify.

Recent form

STEADY43–53–4Last 10043%Win rateTWLWWLLWWW

Last 10 vs previous 10: +40pp win rate · +0.02 avg rating · −3.6pp headshot accuracy · +73ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 628ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 11%
  • Avg reaction 653ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 13%
  • Avg reaction 617ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+2.2 against its own average).

Aim4.6
Utility5.9
Positioning3.3
Opening Duels0.0
Clutch6.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 76% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 627ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.6
Positioning3.3
Utility5.9
Mechanics5.6
Opening Duels0.0
Win Impact2.1

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.02
first ⅓ avg -0.02 → last ⅓ avg -0.04
Reaction time632ms−19ms
first ⅓ avg 651ms → last ⅓ avg 632ms
Headshot accuracy14.6%+0.8%
first ⅓ avg 13.8% → last ⅓ avg 14.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–8 · mirage, 3 Apr →
35%Best headshot accuracy · 1–13 · mirage, 4 May →
469msFastest reaction time · 15–15 · ancient, 30 Aug →
13–2Biggest win · inferno, 13 Apr →

Across the last 100 tracked matches.

Highlights

4Longest win streak
10–7In matches decided by ≤2 rounds
12Overtime games

Map breakdown

overpassBest map · 67% over 12dust2Weakest map · 13% over 16
MapGradePlayedRecordWin rateAvg rating
infernoA2816–1257%-0.02
ancientC228–1436%-0.03
dust2D162–1413%-0.05
overpassS128–467%-0.02
mirageD93–633%0.01
cacheC52–340%-0.04
nukeC52–340%-0.03
anubis—32–167%-0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (13% over 16). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

84,659Lifetime kills
0.94K/D
4,418Matches
37.8%Match win rate
45.7%Headshot % · Top 50% of tracked players
11.4%Shot accuracy
7,892MVPs
1,982Hours (in match)
5,738Bombs planted
787Bombs defused

Most-used weapons

AK-4724,821
AWP5,408
FAMAS3,239
P2501,828
MP71,514

Lifetime map wins

12,915inferno
4,599dust2
2,368nuke
606vertigo
374train
247cbble
147dust
57aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

39Matches
59%Win rate
0.95Avg K/D
58.9ADR
48%Headshot %

Clutches & streaks

50%1v1 clutch win
0%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Inferno1669%1.0614.5
Ancient862%1.0012.9
Nuke450%0.7411.5
Anubis3100%0.9213.3
Mirage30%0.7812.7
Dust2250%1.1218.0
Cache250%0.428.0
Overpass10%0.9416.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.8%Headshot accuracy
31.9%Accuracy (enemy spotted)
36.2%Spray accuracy
75.0%Counter-strafing
11.7°Preaim
627msReaction time
29.5%T opening success
27.8%CT opening success
0.54Enemies flashed / flash
8.1%Flash assists
8.40HE damage / grenade
9.06Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.8007% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.473% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient15–15-0.059%30 Aug →
inferno13–90.0115%30 Aug →
cache7–13-0.0414%5 Aug →
cache13–11-0.0316%19 May →
inferno13–10-0.0314%19 May →
mirage5–13-0.0713%17 May →
dust29–13-0.039%17 May →
overpass13–9-0.0410%12 May →
ancient13–9-0.053%12 May →
nuke13–9-0.0411%8 May →
cache13–16-0.0812%8 May →
ancient8–13-0.0517%8 May →
nuke4–13-0.068%8 May →
overpass5–13-0.0617%7 May →
dust213–11-0.0411%7 May →
inferno13–80.0319%7 May →
ancient8–13-0.0618%6 May →
ancient2–13-0.106%6 May →
ancient11–13-0.068%4 May →
mirage1–13-0.0735%4 May →
dust25–13-0.0919%4 May →
ancient9–13-0.0413%3 May →
dust26–13-0.0719%3 May →
ancient9–13-0.0817%3 May →
overpass13–10-0.008%3 May →
inferno13–5-0.0222%3 May →
cache13–10-0.0124%2 May →
cache11–13-0.0312%2 May →
inferno8–13-0.0612%23 Apr →
anubis13–70.0313%20 Apr →
inferno13–100.0220%20 Apr →
overpass11–13-0.0224%19 Apr →
dust25–13-0.0612%19 Apr →
ancient16–140.0021%19 Apr →
dust215–15-0.0414%19 Apr →
inferno13–30.0228%18 Apr →
inferno4–13-0.1016%18 Apr →
overpass16–12-0.0010%13 Apr →
inferno13–20.0416%13 Apr →
overpass16–140.0323%10 Apr →
inferno13–11-0.0420%9 Apr →
anubis6–13-0.0422%9 Apr →
ancient4–13-0.043%8 Apr →
inferno2–13-0.0610%6 Apr →
anubis13–11-0.0717%6 Apr →
ancient8–13-0.070%6 Apr →
mirage13–100.0314%6 Apr →
dust24–13-0.047%6 Apr →
dust213–16-0.0435%5 Apr →
ancient13–11-0.0313%5 Apr →
overpass10–13-0.0816%5 Apr →
inferno13–60.0325%5 Apr →
dust26–13-0.0512%5 Apr →
ancient13–80.0019%3 Apr →
inferno13–10-0.0214%3 Apr →
mirage13–80.1020%3 Apr →
inferno13–6-0.039%3 Apr →
dust28–13-0.0413%3 Apr →
ancient8–13-0.0424%2 Apr →
inferno13–90.0113%1 Apr →
mirage9–130.0820%1 Apr →
inferno15–15-0.0620%25 Mar →
inferno5–13-0.0128%25 Mar →
nuke3–13-0.0314%25 Mar →
inferno8–13-0.0315%23 Mar →
dust23–13-0.0120%23 Mar →
inferno11–13-0.0118%22 Mar →
mirage6–130.0118%22 Mar →
overpass13–100.0010%21 Mar →
inferno8–13-0.0422%21 Mar →
inferno11–13-0.059%20 Mar →
ancient7–13-0.0113%20 Mar →
inferno4–13-0.0511%20 Mar →
overpass13–11-0.0317%20 Mar →
dust25–13-0.127%20 Mar →
ancient13–80.0013%19 Mar →
ancient13–7-0.0217%19 Mar →
inferno14–160.0316%18 Mar →
overpass3–13-0.1212%18 Mar →
mirage4–13-0.0614%17 Mar →
inferno13–11-0.029%17 Mar →
dust21–13-0.0424%17 Mar →
inferno7–13-0.068%14 Mar →
inferno13–9-0.097%14 Mar →
dust25–13-0.0531%14 Mar →
nuke13–50.0518%14 Mar →
ancient13–8-0.084%13 Mar →
overpass13–90.0110%13 Mar →
dust216–12-0.0614%13 Mar →
mirage9–130.0423%11 Mar →
inferno13–60.0011%11 Mar →
ancient10–13-0.0216%11 Mar →
ancient10–130.019%11 Mar →
nuke14–16-0.068%10 Mar →
ancient13–50.0111%10 Mar →
overpass13–110.0615%10 Mar →
ancient15–150.0311%9 Mar →
dust27–13-0.0618%9 Mar →
mirage13–100.0314%8 Mar →
inferno13–7-0.0113%8 Mar →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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