*csw*

*csw* — CS2 Stats

FI76561197980531238[U:1:20265510]Steam profile ↗✓ No bans

2,844Tracked matches52%Win rate2020Tracked since
3,623Hours in CS4Hrs last 2 wks
CSDB Rating5.8 SolidSupport
Premier CS Rating19,999Top 50% of 213,399 CSDB-tracked playersPurple band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#85320 of 260001 tracked
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Oct 2026 (12 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,999 +632 22 Jun – 24 Oct · 26 days played
17,39322,467peak 22,46722 Jun24 Oct
22,467Peak Premier in tracked matches
1,462Highest Faceit ELO seen on CSDB
27Days played since 2026-06-22

Faceit ELO

  • At peak — 1,462
  • Next: Level 8 at 1,531 — 69 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-08-30
  • Level 6 first seen 2026-08-30

Premier CS Rating

  • 2,468 below peak (22,467)
  • +396 over 90 days
  • Next: Pink band at 20,000 — 1 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-30
  • Purple band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate42.4%44.4%46.9%4.5% short
Shot accuracy10.5%11.9%13.0%2.5% short
Kill/death ratio1.021.031.080.07 short
Match win rate45.8%45.2%46.7%meets

This profile matches the typical Pink band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG*csw*PREMIER19,999 · Purple bandPEAK ELO1,462csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim70
Positioning57
Utility61

0–100 skill scores via Leetify.

Recent form

STEADY40–56–4Last 10040%Win rateWLWWWLLWLL

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · +5.9pp headshot accuracy · +53ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 30%
  • Avg reaction 581ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 24%
  • Avg reaction 620ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 593ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.3 against its own average).

Aim7.0
Utility6.1
Positioning5.7
Opening Duels2.3
Clutch5.2

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 84% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.98 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 595ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning5.7
Utility6.1
Mechanics6.0
Opening Duels2.1
Win Impact5.6

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time591ms−13ms
first ⅓ avg 604ms → last ⅓ avg 591ms
Headshot accuracy20.5%+3.1%
first ⅓ avg 17.4% → last ⅓ avg 20.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.07Best match rating · 13–5 · dust2, 10 Jul →
51%Best headshot accuracy · 13–7 · nuke, 22 Oct →
422msFastest reaction time · 13–8 · inferno, 14 Aug →
13–2Biggest win · nuke, 14 Aug →

Across the last 100 tracked matches.

Highlights

4Longest win streak
8–7In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 50% over 22mirageWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
infernoB2211–1150%0.00
nukeC198–1142%-0.01
ancientD196–1332%-0.03
dust2C166–1038%-0.02
cacheB126–650%-0.03
mirageD51–420%-0.06
overpassD51–420%-0.01
anubis—21–150%-0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (20% over 5). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

90,763Lifetime kills
1.02K/D
5,328Matches
45.8%Match win rate · Top 50% of Purple band
42.4%Headshot %
10.5%Shot accuracy
10,544MVPs
2,009Hours (in match)
5,525Bombs planted
1,079Bombs defused

Most-used weapons

AK-4726,190
AWP4,819
MP93,579
MAC-102,164
FAMAS1,622

Lifetime map wins

12,923inferno
10,978nuke
6,584dust2
886office
863vertigo
846train
302aztec
249dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

519Matches
49%Win rate
1.04Avg K/D
76.3ADR
40%Headshot %

Clutches & streaks

46%1v1 clutch win
14%1v2 clutch win
13Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Nuke4650%0.9713.9
Ancient4432%0.8914.1
Inferno3142%0.9513.4
Dust22948%0.8913.5
Anubis1155%0.6811.2
Mirage1020%0.9112.6
Overpass729%0.8414.6
Vertigo333%0.8413.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.5%Headshot accuracy
33.9%Accuracy (enemy spotted)
32.6%Spray accuracy
77.0%Counter-strafing
8.3°Preaim
595msReaction time
32.6%T opening success
43.9%CT opening success
0.98Enemies flashed / flash
7.2%Flash assists
13.43HE damage / grenade
4.77Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.6228% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–90.0135%24 Oct →
mirage6–13-0.0417%24 Oct →
inferno13–90.0618%24 Oct →
nuke13–100.0328%22 Oct →
nuke13–70.0451%22 Oct →
mirage5–13-0.0715%5 Oct →
nuke9–13-0.0311%5 Oct →
ancient13–11-0.0616%4 Sept →
nuke3–13-0.0533%4 Sept →
inferno7–13-0.0819%31 Aug →
cache10–13-0.0315%31 Aug →
mirage8–13-0.087%31 Aug →
nuke13–30.0516%31 Aug →
inferno4–13-0.0619%23 Aug →
cache10–130.0318%23 Aug →
inferno13–80.0622%14 Aug →
nuke13–20.0526%14 Aug →
inferno13–8-0.0424%6 Aug →
cache13–7-0.048%6 Aug →
dust25–13-0.0031%4 Aug →
nuke16–12-0.0230%4 Aug →
ancient15–15-0.0213%3 Aug →
dust26–13-0.069%3 Aug →
cache3–13-0.099%2 Aug →
cache13–4-0.0314%2 Aug →
ancient2–13-0.0618%29 Jul →
inferno13–110.0329%29 Jul →
dust213–80.0023%29 Jul →
inferno13–110.0219%29 Jul →
cache2–130.0118%29 Jul →
inferno13–7-0.0017%28 Jul →
dust210–13-0.0227%28 Jul →
inferno9–13-0.0221%27 Jul →
cache13–8-0.0421%27 Jul →
nuke15–15-0.0216%27 Jul →
dust28–13-0.0529%27 Jul →
cache13–90.0023%27 Jul →
ancient13–11-0.0418%25 Jul →
ancient9–13-0.0313%19 Jul →
inferno8–130.0429%19 Jul →
ancient11–130.0216%19 Jul →
cache13–11-0.0412%19 Jul →
inferno10–130.0622%19 Jul →
inferno13–160.0433%19 Jul →
cache7–13-0.065%17 Jul →
ancient13–10-0.0314%17 Jul →
dust25–13-0.0414%17 Jul →
ancient13–7-0.0212%14 Jul →
inferno11–130.0116%14 Jul →
dust215–150.0217%14 Jul →
cache13–5-0.039%13 Jul →
dust213–90.0221%13 Jul →
mirage16–12-0.0316%12 Jul →
dust213–90.0015%10 Jul →
ancient4–13-0.0624%10 Jul →
nuke13–11-0.0215%10 Jul →
dust28–13-0.0326%10 Jul →
nuke9–13-0.0521%10 Jul →
ancient5–130.0214%10 Jul →
inferno16–14-0.0122%10 Jul →
nuke13–10-0.0023%10 Jul →
nuke14–160.0719%10 Jul →
ancient3–13-0.0626%10 Jul →
inferno13–100.0524%10 Jul →
dust213–50.0718%10 Jul →
nuke11–130.0118%10 Jul →
cache6–13-0.0610%10 Jul →
nuke10–13-0.0426%28 Jun →
nuke11–13-0.0611%27 Jun →
ancient10–13-0.0013%27 Jun →
inferno13–30.0617%27 Jun →
ancient3–13-0.1313%27 Jun →
dust213–8-0.0911%27 Jun →
overpass5–13-0.086%27 Jun →
dust24–13-0.0629%27 Jun →
ancient1–13-0.0421%26 Jun →
anubis2–13-0.0226%26 Jun →
nuke2–13-0.0724%26 Jun →
inferno5–13-0.118%26 Jun →
nuke9–13-0.1018%26 Jun →
overpass2–13-0.0422%26 Jun →
inferno10–13-0.0818%26 Jun →
mirage2–13-0.0815%26 Jun →
ancient13–100.0215%26 Jun →
dust213–2-0.0228%26 Jun →
overpass6–13-0.0124%24 Jun →
anubis13–9-0.0014%24 Jun →
inferno11–13-0.0018%24 Jun →
ancient10–130.0016%24 Jun →
overpass7–130.0415%24 Jun →
overpass13–100.0213%24 Jun →
ancient16–12-0.0217%23 Jun →
dust22–13-0.0213%23 Jun →
nuke11–130.0315%23 Jun →
ancient2–13-0.0424%23 Jun →
inferno13–60.0416%22 Jun →
ancient15–15-0.0216%22 Jun →
dust26–13-0.0816%22 Jun →
nuke13–11-0.0118%22 Jun →
inferno9–130.0119%22 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.