Huge

Huge — CS2 Stats

FI76561198328985365[U:1:368719637]Steam profile ↗✓ No bans

3,755Tracked matches45%Win rate2020Tracked since
6,550Hours in CS54Hrs last 2 wks
CSDB Rating5.1 DevelopingSupport
Premier CS Rating15,000Purple band · top ~28.4% of ranked players (population est.)
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,000 -2,516 29 Aug – 4 Nov · 26 days played
12,64617,516peak 17,51629 Aug4 Nov
17,516Peak Premier in tracked matches
1,230Highest Faceit ELO seen on CSDB
26Days played since 2026-08-29

Premier CS Rating

  • 2,516 below peak (17,516)
  • +1,853 over 30 days · improving
  • Next: Pink band at 20,000 — 5,000 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-29
  • Blue band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches16581+84
Win rate53%41%+12pp
K/D0.930.85+0.08
Headshot %43%42%+1pp

Measured 4 Oct 2026 → 5 Nov 2026; previous 4 Sep 2026 → 4 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,496), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate39.4%44.8%45.7%6.3% short
Shot accuracy11.0%12.4%12.7%1.7% short
Kill/death ratio0.881.031.050.17 short
Match win rate44.3%45.2%45.7%1.4% short

This profile sits below the typical Level 7 player on every metric we can compare.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGHugeFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER15,000 · Purple bandPEAK ELO1,230csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim41
Positioning60
Utility79

0–100 skill scores via Leetify.

Recent form

COLD46–53–1Last 10046%Win rateLLWWWLLLLL

Last 10 vs previous 10: −20pp win rate · −0.03 avg rating · −0.8pp headshot accuracy · +41ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 524ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 15%
  • Avg reaction 634ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 613ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.3 against its own average).

Aim4.1
Utility7.9
Positioning6.0
Opening Duels2.4
Clutch6.0

Effective flashesHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 57% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: higher utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.76 enemies blinded per flash — utility that consistently lands.

Utility. Utility score of 79 — grenade impact well above the norm.

Areas to improve

Reaction time. 606ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.1
Positioning6.0
Utility7.9
Mechanics4.6
Opening Duels4.4
Win Impact3.3

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.03
first ⅓ avg 0.01 → last ⅓ avg -0.02
Reaction time624ms+28ms
first ⅓ avg 596ms → last ⅓ avg 624ms
Headshot accuracy16.2%+0.0%
first ⅓ avg 16.2% → last ⅓ avg 16.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 13–1 · anubis, 8 Oct →
42%Best headshot accuracy · 7–13 · overpass, 23 Oct →
422msFastest reaction time · 13–9 · nuke, 3 Nov →
13–1Biggest win · anubis, 8 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
11–0In matches decided by ≤2 rounds
4Overtime games

Map breakdown

nukeBest map · 63% over 19mirageWeakest map · 9% over 11
MapGradePlayedRecordWin rateAvg rating
nukeA1912–763%0.02
dust2C135–838%-0.01
infernoB137–654%-0.02
mirageD111–109%-0.04
trainC114–736%-0.02
cacheA106–460%-0.00
ancientA95–456%0.02
anubisA53–260%0.03
overpassC52–340%-0.01
vertigo—31–233%0.02
italy—10–10%-0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (9% over 11). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

149,364Lifetime kills
0.88K/D
8,730Matches
44.3%Match win rate
39.4%Headshot %
11.0%Shot accuracy
18,050MVPs
3,428Hours (in match)
9,958Bombs planted
1,582Bombs defused

Most-used weapons

AK-4739,406
AWP25,714
MAC-104,028
MP93,655
SSG 083,394

Lifetime map wins

19,115nuke
16,601inferno
8,169dust2
6,472train
2,682vertigo
1,395cbble
408lake
100italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

540Matches
51%Win rate
0.89Avg K/D
74.2ADR
36%Headshot %

Clutches & streaks

50%1v1 clutch win
7%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Nuke3474%1.2815.4
Inferno2462%1.0013.8
Ancient2035%1.0716.9
Mirage1638%0.8514.1
Anubis1145%0.8312.6
Dust2743%0.6911.7
Overpass683%1.0614.8
Vertigo475%1.0015.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.4%Headshot accuracy
30.4%Accuracy (enemy spotted)
31.8%Spray accuracy
70.7%Counter-strafing
11.6°Preaim
606msReaction time
50.8%T opening success
44.6%CT opening success
0.76Enemies flashed / flash
11.7%Flash assists
13.42HE damage / grenade
14.81Flashes / match

Recommended for you

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

9% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage7–13-0.0323%4 Nov →
mirage2–13-0.013%3 Nov →
ancient13–9-0.0412%3 Nov →
nuke13–9-0.0118%3 Nov →
cache13–9-0.028%3 Nov →
train4–13-0.1125%1 Nov →
dust26–13-0.1013%1 Nov →
anubis5–13-0.085%1 Nov →
ancient10–130.0823%1 Nov →
nuke8–130.0015%1 Nov →
inferno3–13-0.0913%31 Oct →
inferno2–13-0.090%31 Oct →
nuke13–110.0113%31 Oct →
inferno13–11-0.0021%31 Oct →
dust213–70.0515%31 Oct →
mirage4–13-0.0322%31 Oct →
mirage13–40.0016%31 Oct →
nuke13–60.1316%31 Oct →
cache10–13-0.0023%31 Oct →
overpass12–120.0316%31 Oct →
cache13–11-0.0316%31 Oct →
dust29–00.0521%31 Oct →
italy3–13-0.047%28 Oct →
overpass13–11-0.0413%28 Oct →
train13–9-0.0114%28 Oct →
dust210–13-0.059%26 Oct →
dust26–130.0318%26 Oct →
ancient16–14-0.0016%26 Oct →
nuke2–13-0.0829%25 Oct →
train8–13-0.0619%25 Oct →
nuke10–8-0.0333%25 Oct →
dust25–13-0.1122%25 Oct →
inferno13–9-0.0617%24 Oct →
mirage6–13-0.0627%24 Oct →
inferno13–9-0.0811%24 Oct →
dust213–7-0.0217%24 Oct →
mirage3–13-0.126%24 Oct →
inferno6–9-0.068%24 Oct →
anubis13–11-0.0117%24 Oct →
train5–130.0115%23 Oct →
vertigo10–130.0619%23 Oct →
inferno5–130.0415%23 Oct →
cache13–110.0420%23 Oct →
nuke13–80.0623%23 Oct →
nuke13–3-0.0319%23 Oct →
vertigo13–7-0.019%23 Oct →
train4–13-0.0316%23 Oct →
overpass6–13-0.0417%23 Oct →
nuke4–10-0.0123%23 Oct →
overpass7–13-0.0242%23 Oct →
train7–130.0317%22 Oct →
dust23–13-0.0711%22 Oct →
mirage3–13-0.087%22 Oct →
inferno13–60.0620%22 Oct →
nuke10–13-0.0321%22 Oct →
ancient13–20.0513%22 Oct →
anubis9–130.0414%21 Oct →
cache13–60.1315%21 Oct →
cache16–140.0210%19 Oct →
mirage6–13-0.0312%18 Oct →
nuke13–50.0517%18 Oct →
anubis13–4-0.034%17 Oct →
ancient8–13-0.1010%16 Oct →
dust26–13-0.0313%16 Oct →
ancient13–20.1125%16 Oct →
nuke13–100.0718%16 Oct →
mirage5–13-0.017%15 Oct →
inferno13–80.0524%15 Oct →
nuke13–50.0516%15 Oct →
ancient2–130.0524%14 Oct →
nuke13–60.0134%14 Oct →
cache10–13-0.1110%14 Oct →
inferno13–11-0.0413%14 Oct →
nuke13–80.0216%12 Oct →
nuke10–130.025%12 Oct →
cache6–13-0.0820%10 Oct →
train13–9-0.0319%10 Oct →
inferno13–16-0.0316%10 Oct →
dust216–130.0116%10 Oct →
train1–13-0.0310%9 Oct →
cache13–50.0428%8 Oct →
vertigo8–13-0.0021%8 Oct →
anubis13–10.2320%8 Oct →
inferno13–50.0313%8 Oct →
ancient13–90.0112%8 Oct →
nuke6–130.0321%8 Oct →
dust213–110.026%8 Oct →
train9–13-0.0322%7 Oct →
dust25–13-0.024%7 Oct →
nuke13–50.0517%7 Oct →
ancient8–13-0.0113%7 Oct →
overpass13–60.0123%5 Oct →
train13–3-0.0217%5 Oct →
dust27–130.0313%5 Oct →
mirage5–13-0.085%5 Oct →
nuke9–130.013%5 Oct →
inferno6–13-0.0316%5 Oct →
train13–40.0219%4 Oct →
mirage9–130.0020%3 Oct →
cache8–13-0.0118%2 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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