Draxx_-

Draxx_- — CS2 Stats

US76561197980129341[U:1:19863613]Steam profile ↗✓ No bans

1,301Tracked matches19%Win rate2021Tracked since
2,290Hours in CS2Hrs last 2 wks
CSDB Rating3.0 LearningClutch Specialist
Premier CS Rating12,487Blue band · top ~41.7% of ranked players (population est.)
FaceitLevel 3 · 836 ELOTop 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Oct 2026 (21 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 12,487 -2,395 13 Aug – 24 Oct · 26 days played
11,79214,882peak 14,88213 Aug24 Oct
Faceit ELO: 836 +0 28 Aug – 12 Sept · 4 observations
836836peak 83628 Aug12 Sept
15,087Peak Premier in tracked matches
836Highest Faceit ELO seen on CSDB
47Days played since 2026-08-13

Faceit ELO

  • At peak — 836
  • Next: Level 4 at 901 — 65 to go
  • Reached: Level 3 · Level 2
  • Level 3 first seen 2026-08-28
  • Level 2 first seen 2026-08-28

Premier CS Rating

  • 2,395 below peak (14,882)
  • -316 over 30 days · steady
  • Next: Purple band at 15,000 — 2,513 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-08-28
  • Light Blue band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,505), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate34.8%41.8%42.7%7.9% short
Shot accuracy10.6%12.2%11.2%0.7% short
Kill/death ratio0.920.980.990.07 short
Match win rate47.8%43.3%43.9%above

This profile matches the typical Level 4 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDraxx_-FACEITLevel 3 · 836 ELOSTANDINGTop 90.6% of rankedPREMIER12,487 · Blue bandPEAK ELO836csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim47
Positioning25
Utility30

0–100 skill scores via Leetify.

Recent form

COLD42–52–6Last 10042%Win rateLWLLLLLLLW

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · −1.7pp headshot accuracy · +4ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 7%
  • Avg reaction 577ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 9%
  • Avg reaction 621ms

Last 20

  • 3–15–2 · 15% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 10%
  • Avg reaction 619ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+3.4 against its own average).

Aim4.7
Utility3.0
Positioning2.5
Opening Duels0.0
Clutch6.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 93% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 610ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.7
Positioning2.5
Utility3.0
Mechanics5.6
Opening Duels0.1
Win Impact0.0

Composite 3.0/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.03
first ⅓ avg -0.02 → last ⅓ avg -0.05
Reaction time602ms−36ms
first ⅓ avg 639ms → last ⅓ avg 602ms
Headshot accuracy10.8%−6.6%
first ⅓ avg 17.3% → last ⅓ avg 10.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–11 · nuke, 9 Oct →
42%Best headshot accuracy · 13–3 · mirage, 15 Aug →
406msFastest reaction time · 2–13 · anubis, 2 Nov →
13–0Biggest win · dust2, 15 Aug →

Across the last 100 tracked matches.

Highlights

4Longest win streak
10–7In matches decided by ≤2 rounds
4Overtime games

Map breakdown

cacheBest map · 82% over 11infernoWeakest map · 27% over 15
MapGradePlayedRecordWin rateAvg rating
dust2B2512–1348%-0.01
mirageC166–1038%-0.03
infernoD154–1127%-0.04
nukeD144–1029%-0.03
anubisC114–736%-0.04
cacheS119–282%-0.02
ancientC83–538%-0.05

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (27% over 15). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

41,761Lifetime kills
0.92K/D
2,294Matches
47.8%Match win rate · Top 25% of Level 3 players
34.8%Headshot %
10.6%Shot accuracy
4,530MVPs
1,105Hours (in match)
1,932Bombs planted
596Bombs defused

Most-used weapons

Lifetime map wins

7,356dust2
3,829inferno
3,156nuke
827vertigo
315train
47dust
46cbble
34office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

55Matches
49%Win rate
0.81Avg K/D
69.5ADR
38%Headshot %

Clutches & streaks

52%1v1 clutch win
14%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Dust21164%0.8914.2
Mirage1060%0.6912.9
Inferno1050%0.8315.8
Nuke862%0.9714.9
Ancient650%0.8310.5
Anubis50%0.7314.2
Cache30%0.6413.0
Overpass250%0.7113.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.1%Headshot accuracy
32.6%Accuracy (enemy spotted)
32.9%Spray accuracy
75.0%Counter-strafing
10.2°Preaim
610msReaction time
30.7%T opening success
25.2%CT opening success
0.56Enemies flashed / flash
1.2%Flash assists
9.33HE damage / grenade
2.17Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.0814% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.1696 — below the 4 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.6818% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis2–13-0.073%2 Nov →
anubis13–5-0.016%2 Nov →
anubis4–13-0.045%1 Nov →
dust25–13-0.1020%1 Nov →
ancient1–13-0.090%31 Oct →
mirage9–13-0.0623%30 Oct →
ancient11–13-0.048%30 Oct →
ancient5–13-0.067%28 Oct →
nuke7–13-0.089%26 Oct →
ancient13–3-0.037%26 Oct →
mirage12–12-0.0520%26 Oct →
dust27–13-0.036%24 Oct →
mirage13–20.029%24 Oct →
anubis4–13-0.024%23 Oct →
mirage11–13-0.0110%23 Oct →
nuke8–13-0.0712%22 Oct →
mirage9–13-0.058%21 Oct →
inferno12–12-0.067%21 Oct →
mirage11–13-0.0316%19 Oct →
mirage9–13-0.0513%19 Oct →
nuke1–13-0.097%18 Oct →
ancient2–13-0.1010%18 Oct →
dust212–12-0.0915%18 Oct →
inferno3–13-0.0513%18 Oct →
dust213–4-0.007%18 Oct →
cache13–9-0.0315%17 Oct →
inferno5–13-0.1012%17 Oct →
dust29–13-0.0017%16 Oct →
ancient3–10-0.060%16 Oct →
dust23–13-0.0529%16 Oct →
anubis8–13-0.089%14 Oct →
cache13–7-0.0321%13 Oct →
nuke11–13-0.067%12 Oct →
cache13–9-0.0113%12 Oct →
mirage8–13-0.056%10 Oct →
cache13–60.0220%10 Oct →
nuke13–110.1214%9 Oct →
mirage13–80.038%9 Oct →
dust26–13-0.1029%9 Oct →
dust213–9-0.0413%8 Oct →
ancient13–5-0.004%8 Oct →
dust213–50.0723%7 Oct →
inferno9–13-0.0716%7 Oct →
cache12–16-0.068%5 Oct →
mirage12–12-0.0320%5 Oct →
dust213–4-0.015%4 Oct →
nuke11–130.0016%4 Oct →
inferno6–13-0.0215%3 Oct →
cache13–100.0713%3 Oct →
inferno13–50.0113%3 Oct →
inferno13–4-0.0310%3 Oct →
anubis13–11-0.046%2 Oct →
dust26–13-0.1119%2 Oct →
anubis2–12-0.060%1 Oct →
dust24–130.0123%1 Oct →
nuke13–11-0.0423%30 Sept →
dust212–120.0511%29 Sept →
dust25–13-0.0114%29 Sept →
nuke13–60.014%29 Sept →
anubis13–6-0.026%27 Sept →
ancient16–14-0.0514%24 Sept →
inferno9–13-0.0519%24 Sept →
mirage13–4-0.0518%24 Sept →
cache13–4-0.0217%23 Sept →
nuke7–13-0.0111%19 Sept →
cache13–11-0.0313%19 Sept →
dust213–90.0711%19 Sept →
dust216–130.0225%16 Sept →
anubis13–2-0.075%16 Sept →
inferno12–120.0311%16 Sept →
dust213–20.0319%16 Sept →
dust213–50.085%11 Sept →
dust213–11-0.0128%11 Sept →
dust25–40.028%11 Sept →
inferno7–130.0419%9 Sept →
cache13–9-0.0314%9 Sept →
mirage3–13-0.078%4 Sept →
cache2–7-0.0630%4 Sept →
mirage13–16-0.028%2 Sept →
inferno4–13-0.0718%2 Sept →
nuke10–13-0.0210%1 Sept →
inferno13–11-0.0716%23 Aug →
nuke10–13-0.0518%22 Aug →
nuke13–8-0.088%22 Aug →
mirage13–8-0.067%22 Aug →
anubis11–13-0.029%20 Aug →
inferno13–11-0.0823%20 Aug →
inferno7–13-0.0220%19 Aug →
mirage13–50.0422%19 Aug →
dust25–13-0.0423%18 Aug →
nuke10–13-0.0420%16 Aug →
dust22–13-0.0140%15 Aug →
cache13–11-0.0212%15 Aug →
dust213–3-0.0810%15 Aug →
mirage13–3-0.0142%15 Aug →
dust213–00.0525%15 Aug →
dust211–13-0.0130%14 Aug →
inferno8–13-0.0816%13 Aug →
nuke8–13-0.0111%13 Aug →
anubis10–13-0.0113%13 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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