Ezrie

Ezrie — CS2 Stats

CH76561197979606669[U:1:19340941]Steam profile ↗✓ No bans

2,267Tracked matches48%Win rate2023Tracked since
2,331Hours in CS33Hrs last 2 wks
CSDB Rating5.2 DevelopingPositional Player
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Sep 2026 (55 days ago). Ranks are recorded once per day this page is viewed.

+195Tracked matches · now 2,267
−5.0ppWin rate · 53.3% → 48.3%

Rating over time

15Days played since 2026-09-02

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Performance scores

Aim52
Positioning62
Utility30

0–100 skill scores via Leetify.

Recent form

STEADY42–52–6Last 10042%Win rateWWWLWLWWLT

Last 10 vs previous 10: +10pp win rate · +0.03 avg rating · −1.1pp headshot accuracy · −57ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 16%
  • Avg reaction 608ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 17%
  • Avg reaction 637ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 18%
  • Avg reaction 665ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim5.2
Utility3.0
Positioning6.2
Opening Duels5.1
Clutch6.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 83% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 70% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 70% on CT to 45% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 669ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning6.2
Utility3.0
Mechanics5.4
Opening Duels6.9
Win Impact4.4

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.04
first ⅓ avg -0.01 → last ⅓ avg 0.02
Reaction time661ms−33ms
first ⅓ avg 695ms → last ⅓ avg 661ms
Headshot accuracy19.3%−10.2%
first ⅓ avg 29.5% → last ⅓ avg 19.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.35Best match rating · 13–8 · nuke, 17 Oct →
60%Best headshot accuracy · 3–13 · nuke, 25 Sept →
438msFastest reaction time · 13–5 · shelter, 8 Oct →
13–2Biggest win · nuke, 22 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W3Current streak
4–4In matches decided by ≤2 rounds

Map breakdown

shelterBest map · 67% over 9nukeWeakest map · 41% over 86
MapGradePlayedRecordWin rateAvg rating
nukeC8635–5141%0.01
shelterS96–367%0.02
inferno—21–150%-0.00
office—20–20%0.05
overpass—10–10%-0.06

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (41% over 86). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

47,777Lifetime kills
0.87K/D
3,729Matches
43.8%Match win rate
48.6%Headshot % · Top 50% of tracked players
2.3%Shot accuracy
10,708MVPs
1,192Hours (in match)
2,156Bombs planted
733Bombs defused

Most-used weapons

AK-4712,728
AWP4,972
MAG-71,761
XM10141,695
SSG 081,207
MP91,089

Lifetime map wins

13,260nuke
8,211inferno
2,079vertigo
1,251dust2
537office
484cbble
466train
428italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

4Matches
50%Win rate
0.67Avg K/D
46.9ADR
47%Headshot %

Clutches & streaks

50%1v1 clutch win
100%1v2 clutch win
2Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Dust2250%0.627.0
Mirage10%0.386.0
Ancient1100%1.0716.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.4%Headshot accuracy
36.0%Accuracy (enemy spotted)
39.2%Spray accuracy
74.1%Counter-strafing
13.4°Preaim
669msReaction time
45.5%T opening success
70.2%CT opening success
0.32Enemies flashed / flash
6.4%Flash assists
5.75HE damage / grenade
4.17Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.4328° — above the 12° mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3232 — below the 0.5 mark we flag

    Grenade Lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–110.1122%24 Oct →
nuke13–40.0411%24 Oct →
nuke13–10-0.0013%22 Oct →
nuke7–130.0116%22 Oct →
nuke13–30.1419%22 Oct →
nuke9–130.0317%22 Oct →
nuke13–80.0516%22 Oct →
nuke13–30.1918%22 Oct →
nuke6–130.0414%22 Oct →
nuke12–12-0.0424%22 Oct →
nuke3–13-0.0320%22 Oct →
nuke11–130.0813%22 Oct →
nuke13–9-0.0520%22 Oct →
nuke13–4-0.0122%22 Oct →
nuke4–130.0916%22 Oct →
nuke13–100.0520%22 Oct →
nuke13–20.0212%22 Oct →
nuke13–70.1217%22 Oct →
nuke5–130.0218%22 Oct →
nuke1–13-0.0322%22 Oct →
nuke8–13-0.0825%22 Oct →
nuke5–13-0.018%21 Oct →
nuke13–9-0.0117%21 Oct →
nuke7–130.0433%21 Oct →
nuke2–13-0.0445%21 Oct →
nuke13–10-0.0127%20 Oct →
nuke5–13-0.0310%20 Oct →
nuke13–70.0321%18 Oct →
nuke10–13-0.0228%17 Oct →
nuke4–13-0.0414%17 Oct →
nuke1–60.1319%17 Oct →
shelter5–13-0.0819%17 Oct →
nuke13–70.1018%17 Oct →
nuke13–70.1018%17 Oct →
nuke9–130.0417%17 Oct →
nuke13–80.3521%17 Oct →
nuke4–130.0933%17 Oct →
nuke13–100.1446%17 Oct →
nuke13–60.0335%17 Oct →
nuke13–60.0116%17 Oct →
shelter8–13-0.0116%15 Oct →
nuke12–120.0245%15 Oct →
shelter5–1-0.0218%15 Oct →
nuke4–130.0718%15 Oct →
nuke13–60.0824%14 Oct →
nuke11–130.0218%14 Oct →
nuke10–13-0.0456%14 Oct →
nuke13–11-0.0317%14 Oct →
nuke6–13-0.0024%8 Oct →
nuke10–13-0.0318%8 Oct →
shelter11–13-0.0213%8 Oct →
nuke13–11-0.0418%8 Oct →
overpass4–13-0.069%8 Oct →
inferno13–7-0.0016%8 Oct →
nuke3–130.0229%8 Oct →
shelter13–60.0219%8 Oct →
shelter13–50.0718%8 Oct →
shelter12–10.1315%8 Oct →
shelter5–00.0143%8 Oct →
nuke3–13-0.1021%8 Oct →
nuke4–13-0.0530%8 Oct →
nuke13–40.0234%8 Oct →
nuke5–130.0330%8 Oct →
nuke7–130.0336%8 Oct →
nuke7–130.0324%8 Oct →
nuke4–13-0.0519%8 Oct →
nuke10–130.0527%8 Oct →
nuke7–13-0.0215%7 Oct →
nuke12–12-0.0422%7 Oct →
nuke6–130.0127%7 Oct →
nuke13–70.0638%7 Oct →
nuke9–13-0.0027%7 Oct →
nuke11–13-0.0754%1 Oct →
nuke13–30.0628%1 Oct →
nuke13–4-0.0735%1 Oct →
nuke9–130.0537%1 Oct →
office12–120.0726%1 Oct →
office9–130.0422%1 Oct →
nuke9–13-0.0135%1 Oct →
nuke13–8-0.0420%1 Oct →
shelter13–70.0426%1 Oct →
nuke0–13-0.0824%1 Oct →
nuke6–13-0.0322%1 Oct →
nuke13–90.0427%30 Sept →
nuke13–100.0122%30 Sept →
nuke13–70.0256%30 Sept →
nuke13–4-0.0638%30 Sept →
nuke4–13-0.0040%30 Sept →
nuke13–8-0.0533%30 Sept →
nuke13–8-0.0121%30 Sept →
inferno12–12-0.0018%26 Sept →
nuke0–13-0.0520%26 Sept →
nuke8–13-0.0237%25 Sept →
nuke8–13-0.0127%25 Sept →
nuke10–13-0.0119%25 Sept →
nuke13–110.0833%25 Sept →
nuke3–130.0160%25 Sept →
nuke12–12-0.0612%25 Sept →
nuke6–13-0.1436%24 Sept →
nuke1–13-0.0917%24 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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