Naakka

Naakka — CS2 Stats

76561197978588271[U:1:18322543]Steam profile ↗✓ No bans

2,714Tracked matches50%Win rate2020Tracked since
CSDB Rating4.3 Developing
Premier CS Rating15,129Purple band · top ~27.9% of ranked players (population est.)
CSDB Leaderboard#35406 of 60008 tracked
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

Rating over time

15,644Peak Premier on CSDB
1Days observed since 2026-08-30

Premier CS Rating

  • 515 below peak (15,644)
  • Next: Pink band at 20,000 4,871 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-30
  • Blue band first seen 2026-08-30

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

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CSDB.GGNaakkaPREMIER15,129 · Purple bandcsdb.gg/stats

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Performance scores

Aim42
Positioning54
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY51472Last 10051%Win rateLWLLWWLLWW

Last 10 vs previous 10: +0pp win rate · +0.02 avg rating

Player DNA

Aim4.2
Aggression7.2
Utility3.6
Positioning5.4
Opening Duels3.9

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 83% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 63% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 602ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.2
Positioning5.4
Utility3.6
Mechanics3.2
Opening Duels4.1
Win Impact5.0

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time608ms−65ms
first ⅓ avg 672ms → last ⅓ avg 608ms
Headshot accuracy15.3%+1.5%
first ⅓ avg 13.8% → last ⅓ avg 15.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — cache 13–5
130Biggest win — nuke
5Longest win streak
97In matches decided by ≤2 rounds
14Overtime games

Map breakdown

dust2Best map · 77% over 13ancientWeakest map · 42% over 19
MapGradePlayedRecordWin rateAvg rating
infernoB2091145%0.02
ancientC1981142%-0.01
nukeB189950%0.01
mirageC167944%-0.00
dust2S1310377%0.00
anubisB105550%0.02
cache43175%0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (42% over 19). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1Matches
0%Win rate
0.65Avg K/D
ADR
31%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.3%Headshot accuracy
32.1%Accuracy (enemy spotted)
38.1%Spray accuracy
64.3%Counter-strafing
12.0°Preaim
602msReaction time
28.6%T opening success
62.6%CT opening success
0.29Enemies flashed / flash
3.5%Flash assists
11.24HE damage / grenade
3.11Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2917 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.6435% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient12–16-0.0612%30 Aug
dust213–80.0315%30 Aug
nuke14–160.0431%30 Aug
inferno8–130.0518%28 Aug
anubis16–140.0413%27 Aug
inferno13–10.0520%27 Aug
nuke10–13-0.0513%27 Aug
nuke11–130.0015%27 Aug
ancient13–60.0516%27 Aug
dust213–100.0313%26 Aug
ancient13–8-0.038%26 Aug
nuke8–130.0013%26 Aug
inferno13–60.0415%26 Aug
mirage16–140.0323%26 Aug
ancient5–13-0.0715%25 Aug
mirage13–16-0.0514%25 Aug
nuke16–130.0021%25 Aug
cache13–50.1212%25 Aug
inferno7–130.0111%25 Aug
nuke8–13-0.0311%25 Aug
inferno13–60.0122%24 Aug
ancient9–13-0.015%24 Aug
anubis16–140.0513%24 Aug
inferno10–13-0.0517%24 Aug
inferno13–100.0013%24 Aug
mirage13–70.1113%24 Aug
dust29–13-0.0817%23 Aug
ancient6–13-0.0618%23 Aug
nuke13–16-0.0311%23 Aug
nuke13–90.0018%22 Aug
ancient13–80.058%22 Aug
dust213–2-0.0128%21 Aug
nuke15–150.0115%20 Aug
inferno13–90.018%20 Aug
anubis13–40.0919%20 Aug
inferno13–110.0924%19 Aug
dust213–20.0620%18 Aug
nuke13–70.0411%18 Aug
anubis9–13-0.0217%18 Aug
mirage10–130.0518%18 Aug
inferno4–13-0.0216%17 Aug
mirage13–40.0012%17 Aug
mirage8–13-0.078%17 Aug
nuke8–13-0.0419%16 Aug
inferno13–160.0412%16 Aug
ancient13–10-0.0113%16 Aug
mirage13–2-0.0013%15 Aug
nuke13–100.0510%15 Aug
ancient2–60.0315%15 Aug
ancient10–13-0.0813%14 Aug
cache13–80.0210%14 Aug
anubis13–9-0.0410%14 Aug
nuke13–00.0418%14 Aug
ancient13–9-0.0514%13 Aug
anubis11–130.0212%13 Aug
mirage6–13-0.0511%12 Aug
inferno6–13-0.0217%12 Aug
cache8–13-0.0113%12 Aug
inferno13–7-0.054%12 Aug
anubis8–13-0.028%11 Aug
ancient9–130.027%11 Aug
dust216–120.0115%11 Aug
dust213–30.0814%11 Aug
ancient13–80.068%11 Aug
inferno13–60.0915%11 Aug
anubis9–13-0.0319%10 Aug
dust29–13-0.0313%10 Aug
mirage11–130.018%9 Aug
inferno9–130.039%9 Aug
cache13–70.048%9 Aug
nuke13–100.008%9 Aug
inferno12–160.0116%9 Aug
ancient13–50.0921%9 Aug
mirage13–20.0114%9 Aug
inferno3–13-0.064%9 Aug
inferno7–130.0313%9 Aug
mirage13–9-0.0111%7 Aug
inferno13–110.0714%7 Aug
mirage15–15-0.009%7 Aug
dust26–13-0.0310%6 Aug
mirage10–130.0413%6 Aug
nuke13–10.0513%6 Aug
nuke13–20.0224%6 Aug
inferno7–13-0.0012%6 Aug
nuke13–160.028%5 Aug
dust213–30.0113%5 Aug
anubis11–130.038%5 Aug
ancient0–13-0.1015%4 Aug
dust213–11-0.0512%4 Aug
ancient13–11-0.0314%4 Aug
dust213–110.0321%3 Aug
ancient10–130.0211%3 Aug
dust213–4-0.0111%3 Aug
nuke13–100.0134%2 Aug
anubis13–100.0618%2 Aug
mirage1–13-0.0711%1 Aug
mirage13–110.0115%31 Jul
ancient11–130.0018%31 Jul
mirage8–13-0.0420%30 Jul
ancient11–130.0417%30 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →