Taurus

Taurus — CS2 Stats

FR76561197973088755[U:1:12823027]Steam profile ↗✓ No bans

3,209Tracked matches59%Win rate2023Tracked since
2,913Hours in CS
CSDB Rating4.9 DevelopingPositional Player
FaceitLevel 9 · 2,449 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (44 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 3,209 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,120 +1,054 25 Jun – 3 Jul · 6 days played
18,90220,120peak 20,12025 Jun3 Jul
Faceit ELO: 2,449 +0 15 Sept – 18 Sept · 2 observations
2,4492,449peak 2,44915 Sept18 Sept
20,120Peak Premier in tracked matches
2,449Highest Faceit ELO seen on CSDB
63Days played since 2026-03-11

Faceit ELO

  • At peak — 2,449
  • Next: 2,500 ELO at 2,500 — 51 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-15
  • Level 9 first seen 2026-09-15

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate57.6%48.2%50.9%above
Shot accuracy3.7%13.2%13.7%10.0% short
Kill/death ratio1.441.071.09above
Match win rate48.0%46.9%48.4%meets

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTaurusFACEITLevel 9 · 2,449 ELOSTANDINGTop 20.7% of rankedPEAK ELO2,449csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim53
Positioning52
Utility34

0–100 skill scores via Leetify.

Recent form

STEADY56–41–3Last 10056%Win rateLLLLWWLWWW

Last 10 vs previous 10: −20pp win rate · −0.05 avg rating · −0.7pp headshot accuracy · −81ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 566ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 553ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 16%
  • Avg reaction 593ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+0.9 against its own average).

Aim5.3
Utility3.4
Positioning5.2
Opening Duels4.3
Clutch4.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 84% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 577ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.3
Positioning5.2
Utility3.4
Mechanics4.3
Opening Duels2.8
Win Impact7.9

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time575ms−0ms
first ⅓ avg 575ms → last ⅓ avg 575ms
Headshot accuracy17.9%+5.7%
first ⅓ avg 12.2% → last ⅓ avg 17.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–10 · inferno, 26 May →
43%Best headshot accuracy · 3–13 · dust2, 26 Jun →
406msFastest reaction time · 9–13 · dust2, 16 Jul →
13–2Biggest win · nuke, 17 Jun →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L4Current streak
17–7In matches decided by ≤2 rounds
14Overtime games

Map breakdown

anubisBest map · 71% over 21nukeWeakest map · 36% over 14
MapGradePlayedRecordWin rateAvg rating
infernoS2114–767%0.01
anubisS2115–671%0.02
dust2B157–847%-0.01
nukeC145–936%-0.01
ancientS107–370%-0.01
overpassA95–456%0.01
cache—31–233%-0.03
mirage—30–30%-0.01
office—31–233%-0.02
vertigo—11–0100%-0.06

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (36% over 14). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

125,615Lifetime kills
1.44K/D · Top 10% of Level 9 players
4,333Matches
48.0%Match win rate · Top 50% of Level 9 players
57.6%Headshot % · Top 25% of Level 9 players
3.7%Shot accuracy
11,248MVPs
2,913Hours (in match)
4,951Bombs planted
1,618Bombs defused

Most-used weapons

AK-4753,452
AWP6,140
FAMAS4,513
MAC-103,252
MP72,984
MP92,901

Lifetime map wins

8,551dust2
8,097inferno
5,215nuke
3,124vertigo
980train
630office
95dust
30italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,075Matches
50%Win rate
1.09Avg K/D
81.9ADR
39%Headshot %

Clutches & streaks

41%1v1 clutch win
25%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Dust242948%1.0315.4
Inferno41349%1.0916.7
Anubis36153%1.1516.7
Ancient35151%1.0517.1
Nuke22253%1.2318.0
Overpass12146%1.0815.6
Mirage7239%0.9114.7
Vertigo6655%1.2217.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.0%Headshot accuracy
34.2%Accuracy (enemy spotted)
37.5%Spray accuracy
69.5%Counter-strafing
12.9°Preaim
577msReaction time
35.5%T opening success
46.8%CT opening success
0.39Enemies flashed / flash
2.2%Flash assists
9.70HE damage / grenade
7.07Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.8956° — above the 12° mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3886 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke9–13-0.0316%3 Aug →
nuke5–13-0.0514%3 Aug →
ancient9–13-0.0320%2 Aug →
cache11–13-0.0714%31 Jul →
inferno13–60.0220%31 Jul →
dust213–11-0.0315%30 Jul →
cache4–13-0.0715%28 Jul →
anubis11–4-0.0126%28 Jul →
anubis13–80.008%26 Jul →
anubis13–110.0613%26 Jul →
inferno19–170.0225%23 Jul →
cache13–90.0516%16 Jul →
anubis9–130.0616%16 Jul →
dust29–130.0114%16 Jul →
nuke9–13-0.0215%10 Jul →
dust213–9-0.0318%9 Jul →
overpass13–70.0912%3 Jul →
dust213–60.0418%30 Jun →
anubis4–00.0110%30 Jun →
anubis13–90.0424%29 Jun →
inferno8–130.0428%29 Jun →
anubis13–70.0821%27 Jun →
dust27–13-0.0410%27 Jun →
dust213–80.0213%27 Jun →
nuke15–150.0214%26 Jun →
dust23–130.0043%26 Jun →
overpass13–40.0325%25 Jun →
ancient6–10.0231%25 Jun →
ancient13–8-0.0119%24 Jun →
inferno5–13-0.0421%24 Jun →
nuke13–20.0920%17 Jun →
nuke15–150.009%17 Jun →
ancient13–11-0.049%11 Jun →
nuke7–13-0.0615%6 Jun →
dust21–13-0.0515%6 Jun →
dust213–20.0438%5 Jun →
vertigo13–11-0.0623%5 Jun →
ancient13–60.0321%4 Jun →
mirage6–13-0.0510%30 May →
inferno13–9-0.0011%30 May →
overpass13–60.0916%29 May →
inferno22–200.0110%28 May →
office5–13-0.0615%27 May →
anubis16–140.0115%27 May →
inferno13–100.1122%26 May →
overpass6–130.0216%22 May →
inferno13–60.028%22 May →
inferno13–80.0612%20 May →
nuke13–11-0.0018%17 May →
dust216–14-0.0419%14 May →
overpass4–13-0.0715%14 May →
anubis13–3-0.0119%14 May →
overpass10–13-0.0715%7 May →
office7–130.0027%6 May →
inferno6–13-0.0326%1 May →
inferno7–130.0416%30 Apr →
anubis13–5-0.0213%25 Apr →
inferno13–100.0614%23 Apr →
inferno9–130.0115%20 Apr →
anubis11–13-0.0312%20 Apr →
office13–5-0.000%20 Apr →
inferno13–3-0.0214%20 Apr →
anubis13–40.0722%17 Apr →
dust23–70.033%17 Apr →
mirage9–130.0118%17 Apr →
inferno13–11-0.0410%16 Apr →
mirage11–130.0117%16 Apr →
anubis10–13-0.0316%15 Apr →
ancient13–5-0.005%12 Apr →
dust213–16-0.0215%12 Apr →
dust213–11-0.0218%10 Apr →
nuke16–140.0310%9 Apr →
anubis7–130.0811%8 Apr →
overpass13–11-0.0012%7 Apr →
overpass13–50.0612%6 Apr →
dust27–13-0.0621%5 Apr →
ancient8–13-0.0915%4 Apr →
inferno13–9-0.0113%4 Apr →
nuke8–13-0.0510%3 Apr →
anubis16–140.057%1 Apr →
ancient13–110.034%1 Apr →
overpass11–13-0.0112%1 Apr →
nuke7–13-0.0410%29 Mar →
nuke13–8-0.016%28 Mar →
ancient13–60.0218%28 Mar →
anubis11–13-0.0014%27 Mar →
dust29–13-0.0011%27 Mar →
anubis13–100.0415%27 Mar →
anubis15–150.0014%26 Mar →
inferno19–17-0.0412%25 Mar →
inferno17–190.0114%25 Mar →
nuke13–50.0510%22 Mar →
ancient7–13-0.0110%20 Mar →
anubis13–11-0.0111%19 Mar →
anubis13–100.0314%19 Mar →
anubis13–100.0910%19 Mar →
inferno16–13-0.0313%15 Mar →
inferno4–13-0.0111%14 Mar →
nuke14–16-0.0516%13 Mar →
inferno13–60.0414%11 Mar →

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.