Jekkupatteri

Jekkupatteri — CS2 Stats

FI76561197965839494[U:1:5573766]Steam profile ↗✓ No bans

1,694Tracked matches55%Win rate2020Tracked since
3,745Hours in CS6Hrs last 2 wks
CSDB Rating7.0 StrongSupport
Premier CS Rating20,000Top 50% of 204,219 CSDB-tracked playersPink band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#80079 of 251281 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Sep 2026 (18 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,000 +1,587 14 Feb – 24 Sept · 16 days played
16,67720,000peak 20,00014 Feb24 Sept
Faceit ELO: 1,567 +0 4 Sept – 23 Sept · 3 observations
1,5671,567peak 1,5674 Sept23 Sept
20,105Peak Premier in tracked matches
1,567Highest Faceit ELO seen on CSDB
37Days played since 2026-02-14

Faceit ELO

  • At peak — 1,567
  • Next: Level 9 at 1,751 — 184 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-04
  • Level 7 first seen 2026-09-04

Premier CS Rating

  • At peak — 20,000
  • +334 over 30 days · steady
  • +1,723 over 90 days
  • Next: Red band at 25,000 — 5,000 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-04
  • Blue band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate35.7%46.9%49.2%13.6% short
Shot accuracy20.0%13.0%13.4%above
Kill/death ratio1.171.081.12above
Match win rate45.1%46.7%48.5%3.4% short

This profile matches the typical Red band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJekkupatteriPREMIER20,000 · Pink bandPEAK ELO1,567csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim81
Positioning59
Utility61

0–100 skill scores via Leetify.

Recent form

COLD48–51–1Last 10048%Win rateLWLWWLLLLL

Last 10 vs previous 10: −30pp win rate · +0.01 avg rating · +0.4pp headshot accuracy · −13ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 525ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 520ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 15%
  • Avg reaction 527ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.1 against its own average).

Aim8.1
Utility6.1
Positioning5.9
Opening Duels3.7
Clutch4.4

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 98% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 61% T opening-duel success — entries that actually open the round.

Flashes. 0.77 enemies blinded per flash — utility that consistently lands.

Areas to improve

CT openings. Opening success drops from 61% on T to 44% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.9
Utility6.1
Mechanics7.0
Opening Duels5.7
Win Impact6.7

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.02
first ⅓ avg -0.02 → last ⅓ avg -0.00
Reaction time516ms−130ms
first ⅓ avg 646ms → last ⅓ avg 516ms
Headshot accuracy15.8%+1.3%
first ⅓ avg 14.5% → last ⅓ avg 15.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–5 · overpass, 29 Mar →
28%Best headshot accuracy · 13–3 · nuke, 10 Apr →
375msFastest reaction time · 5–13 · nuke, 24 Sept →
13–1Biggest win · dust2, 11 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
10–9In matches decided by ≤2 rounds
8Overtime games

Map breakdown

infernoBest map · 58% over 19ancientWeakest map · 26% over 19
MapGradePlayedRecordWin rateAvg rating
nukeB2111–1052%-0.03
infernoA1911–858%-0.02
ancientD195–1426%-0.01
dust2C146–843%-0.01
anubisA95–456%-0.00
cacheA74–357%-0.00
mirageA74–357%-0.03
overpass—42–250%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (26% over 19). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

118,219Lifetime kills
1.17K/D · Top 50% of Pink band
4,865Matches
45.1%Match win rate
35.7%Headshot %
20.0%Shot accuracy · Top 5% of Pink band
13,532MVPs
2,120Hours (in match)
3,557Bombs planted
1,021Bombs defused

Most-used weapons

AK-4728,393
AWP27,191
P2502,856
MAC-102,297
FAMAS1,980

Lifetime map wins

9,964inferno
8,029dust2
5,358nuke
2,587train
712cbble
476vertigo
160aztec
109dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

416Matches
51%Win rate
1.10Avg K/D
87.0ADR
38%Headshot %

Clutches & streaks

42%1v1 clutch win
22%1v2 clutch win
12Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Ancient5149%1.1017.6
Inferno4955%1.0315.2
Nuke3866%1.1417.0
Anubis3247%0.9717.0
Mirage1619%0.8314.7
Overpass1547%1.0916.1
Dust21362%1.5119.5
Cache333%0.8414.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.7%Headshot accuracy
39.0%Accuracy (enemy spotted)
37.7%Spray accuracy
81.4%Counter-strafing
9.5°Preaim
513msReaction time
61.1%T opening success
44.1%CT opening success
0.77Enemies flashed / flash
5.6%Flash assists
14.20HE damage / grenade
4.18Flashes / match

Recommended for you

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

26% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno11–130.0313%11 Oct →
cache13–100.0416%11 Oct →
anubis14–160.0213%11 Oct →
mirage13–10-0.0827%11 Oct →
dust213–10.0418%11 Oct →
nuke10–13-0.0212%4 Oct →
inferno3–13-0.0217%4 Oct →
inferno9–130.0113%4 Oct →
mirage3–130.0413%4 Oct →
anubis17–19-0.0111%27 Sept →
cache11–130.0018%27 Sept →
dust213–100.0315%27 Sept →
nuke5–13-0.098%24 Sept →
ancient13–10-0.0311%24 Sept →
cache13–80.0117%24 Sept →
anubis13–8-0.0313%20 Sept →
nuke13–40.0315%20 Sept →
cache15–15-0.0013%20 Sept →
anubis13–40.0614%20 Sept →
nuke14–16-0.0526%11 Sept →
inferno13–50.0320%11 Sept →
dust219–170.0316%6 Sept →
anubis13–110.0317%6 Sept →
nuke13–40.0516%6 Sept →
nuke19–160.0111%30 Aug →
inferno16–14-0.019%30 Aug →
inferno13–7-0.0121%30 Aug →
cache5–13-0.0623%30 Aug →
dust210–13-0.0820%27 Aug →
ancient5–130.0320%27 Aug →
inferno13–11-0.0411%26 Aug →
dust24–13-0.0415%25 Aug →
cache13–9-0.0319%25 Aug →
ancient7–13-0.0212%23 Aug →
nuke13–5-0.0318%23 Aug →
ancient11–13-0.0612%23 Aug →
inferno13–9-0.0210%20 Aug →
inferno8–130.0010%20 Aug →
inferno10–13-0.0317%16 Aug →
anubis8–13-0.0213%16 Aug →
nuke13–90.0512%16 Aug →
inferno2–13-0.0611%16 Aug →
ancient10–13-0.0915%16 Aug →
mirage2–13-0.0717%16 Aug →
nuke13–110.0720%9 Aug →
ancient11–13-0.0413%9 Aug →
inferno13–40.0320%9 Aug →
ancient5–13-0.0710%7 Aug →
cache13–10-0.0017%7 Aug →
dust28–130.0122%7 Aug →
anubis13–100.0116%5 Aug →
dust213–50.0324%5 Aug →
mirage7–130.0215%4 Aug →
dust27–13-0.0313%4 Aug →
inferno13–50.006%4 Aug →
inferno9–13-0.0718%26 Jul →
dust29–13-0.0626%23 Jul →
nuke5–13-0.0713%23 Jul →
nuke13–8-0.0510%22 Jul →
nuke13–9-0.0214%22 Jul →
mirage13–1-0.0211%22 Jul →
ancient8–130.0520%4 Jul →
inferno13–8-0.028%4 Jul →
dust210–13-0.0721%4 Jul →
nuke5–13-0.1021%4 Jul →
ancient8–130.0228%2 Jul →
inferno13–10-0.0510%26 Jun →
ancient16–140.0211%26 Jun →
inferno11–1-0.050%26 Jun →
dust213–2-0.0020%25 Jun →
dust24–13-0.0113%25 Jun →
anubis11–13-0.048%9 Jun →
dust210–130.0114%26 Apr →
nuke4–13-0.1317%26 Apr →
overpass8–13-0.058%26 Apr →
ancient11–13-0.0321%25 Apr →
ancient7–130.0526%25 Apr →
nuke7–13-0.0426%19 Apr →
overpass5–13-0.0211%19 Apr →
nuke5–13-0.046%10 Apr →
mirage13–9-0.0615%10 Apr →
overpass13–11-0.0422%10 Apr →
nuke13–30.0128%10 Apr →
ancient5–13-0.068%5 Apr →
inferno13–11-0.0022%5 Apr →
ancient8–13-0.0412%5 Apr →
overpass13–50.087%29 Mar →
ancient13–70.0322%29 Mar →
ancient10–13-0.007%22 Mar →
nuke7–130.0010%22 Mar →
ancient13–8-0.0413%22 Mar →
mirage13–8-0.0211%19 Mar →
ancient10–130.0516%22 Feb →
inferno10–13-0.0611%22 Feb →
dust213–5-0.0123%15 Feb →
nuke13–11-0.089%15 Feb →
ancient13–11-0.0220%15 Feb →
nuke6–13-0.0615%14 Feb →
anubis13–8-0.025%14 Feb →
nuke13–60.0021%14 Feb →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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