Nonni2Tonn

Nonni2Tonn — CS2 Stats

76561197963477746[U:1:3212018]Steam profile ↗✓ No bans

752Tracked matches40%Win rate2021Tracked since
616Hours in CS
CSDB Rating3.2 LearningSupport
Premier CS Rating9,323Light Blue band · top ~58.1% of ranked players (population est.)
FaceitLevel 3 · 773 ELOTop 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Sep 2026 (71 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 9,323 -1,319 26 Jul – 5 Sept · 10 days played
9,32310,642peak 10,64226 Jul5 Sept
10,642Peak Premier in tracked matches
773Highest Faceit ELO seen on CSDB
72Days played since 2026-01-04

Faceit ELO

  • At peak — 773
  • Next: Level 4 at 901 — 128 to go
  • Reached: Level 3 · Level 2

Premier CS Rating

  • 1,319 below peak (10,642)
  • -1,021 over 30 days · declining
  • Next: Blue band at 10,000 — 677 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,677), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate38.5%41.8%42.7%4.2% short
Shot accuracy7.5%12.2%11.2%3.7% short
Kill/death ratio0.820.980.990.17 short
Match win rate41.1%43.3%43.9%2.8% short

This profile sits below the typical Level 4 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGNonni2TonnFACEITLevel 3 · 773 ELOSTANDINGTop 90.6% of rankedPREMIER9,323 · Light Blue bandPEAK ELO773csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim43
Positioning45
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY46–54Last 10046%Win rateWLLLLWLLWW

Last 10 vs previous 10: 0pp win rate · +0.00 avg rating · −5.3pp headshot accuracy · −106ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 509ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 513ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 565ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.5 against its own average).

Aim4.3
Utility4.9
Positioning4.5
Opening Duels1.5
Clutch2.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 75% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 575ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 62% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.3
Positioning4.5
Utility4.9
Mechanics2.7
Opening Duels0.8
Win Impact1.7

Composite 3.2/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.03
first ⅓ avg -0.03 → last ⅓ avg -0.01
Reaction time580ms−79ms
first ⅓ avg 659ms → last ⅓ avg 580ms
Headshot accuracy16.4%+3.3%
first ⅓ avg 13.1% → last ⅓ avg 16.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–9 · dust2, 22 Jul →
36%Best headshot accuracy · 4–13 · nuke, 22 Aug →
375msFastest reaction time · 7–13 · office, 7 Jul →
13–1Biggest win · nuke, 27 Apr →

Across the last 100 tracked matches.

Highlights

7Longest win streak
12–12In matches decided by ≤2 rounds
17Overtime games

Map breakdown

overpassBest map · 60% over 10mirageWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
nukeA2212–1055%-0.01
infernoB2110–1148%-0.02
anubisB178–947%-0.03
ancientD155–1033%-0.03
overpassA106–460%-0.02
cacheC52–340%-0.02
mirageD51–420%-0.03
dust2—31–233%0.02
office—10–10%-0.05
train—11–0100%-0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (20% over 5). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

22,512Lifetime kills
0.82K/D
1,628Matches
41.1%Match win rate
38.5%Headshot %
7.5%Shot accuracy
1,818MVPs
616Hours (in match)
1,314Bombs planted
406Bombs defused

Most-used weapons

Lifetime map wins

2,788inferno
1,726nuke
1,125dust2
391train
275vertigo
17cbble
11bank
9lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

597Matches
47%Win rate
0.80Avg K/D
60.8ADR
39%Headshot %

Clutches & streaks

34%1v1 clutch win
14%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Inferno12046%0.8011.5
Anubis11854%0.8312.8
Ancient11038%0.7612.2
Nuke8962%0.8311.2
Mirage4439%0.7611.7
Overpass3238%0.7912.5
Dust22339%0.8913.1
Cache2138%0.8612.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.7%Headshot accuracy
30.2%Accuracy (enemy spotted)
34.8%Spray accuracy
62.1%Counter-strafing
10.9°Preaim
575msReaction time
33.3%T opening success
32.8%CT opening success
0.41Enemies flashed / flash
3.0%Flash assists
9.69HE damage / grenade
8.06Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4085 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.3032% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke16–120.047%20 Sept →
anubis11–13-0.0730%8 Sept →
ancient8–13-0.0116%5 Sept →
ancient6–13-0.046%30 Aug →
nuke7–130.0113%29 Aug →
anubis13–11-0.0410%27 Aug →
inferno7–13-0.046%24 Aug →
nuke4–130.0136%22 Aug →
inferno13–70.0015%21 Aug →
nuke13–10-0.018%13 Aug →
inferno6–13-0.0825%12 Aug →
inferno14–16-0.0611%9 Aug →
nuke13–60.0423%8 Aug →
anubis13–7-0.0317%8 Aug →
inferno8–13-0.0429%7 Aug →
ancient13–7-0.0317%29 Jul →
nuke7–13-0.0136%28 Jul →
ancient0–13-0.1015%28 Jul →
inferno13–80.0514%26 Jul →
inferno10–130.0514%24 Jul →
nuke13–110.0624%24 Jul →
inferno13–11-0.0115%22 Jul →
dust213–90.1019%22 Jul →
inferno13–160.0110%21 Jul →
dust211–130.0214%18 Jul →
anubis10–13-0.0316%17 Jul →
nuke13–8-0.0112%17 Jul →
anubis17–19-0.0414%17 Jul →
nuke8–130.0323%14 Jul →
inferno4–130.0422%13 Jul →
cache13–110.0215%12 Jul →
inferno10–13-0.047%11 Jul →
nuke7–13-0.063%9 Jul →
ancient13–5-0.0513%7 Jul →
inferno13–100.0318%7 Jul →
office7–13-0.0510%7 Jul →
cache31–29-0.0517%6 Jul →
nuke6–13-0.0914%1 Jul →
cache10–13-0.0418%29 Jun →
cache6–13-0.019%27 Jun →
overpass13–4-0.0021%27 Jun →
inferno13–90.037%25 Jun →
overpass13–50.027%25 Jun →
cache9–13-0.0126%24 Jun →
inferno13–9-0.0021%23 Jun →
overpass2–13-0.0412%14 Jun →
ancient9–13-0.0132%13 Jun →
mirage6–130.0325%12 Jun →
inferno13–10-0.029%12 Jun →
overpass13–10-0.0116%12 Jun →
inferno3–13-0.065%10 Jun →
inferno7–13-0.0720%7 Jun →
nuke13–70.0012%2 Jun →
anubis13–70.0015%2 Jun →
overpass8–13-0.0915%30 May →
anubis11–13-0.0213%25 May →
ancient10–130.018%24 May →
ancient13–10-0.0320%22 May →
anubis17–19-0.0218%22 May →
mirage9–130.0115%21 May →
nuke13–11-0.0814%21 May →
ancient14–16-0.029%1 May →
anubis13–6-0.0211%1 May →
overpass14–160.026%30 Apr →
nuke13–1-0.0013%27 Apr →
nuke13–50.058%27 Apr →
ancient3–13-0.0914%26 Apr →
anubis14–16-0.0015%26 Apr →
overpass13–100.0118%25 Apr →
anubis13–7-0.0111%25 Apr →
ancient11–130.0015%22 Apr →
nuke13–11-0.047%17 Apr →
overpass3–13-0.0413%14 Apr →
anubis13–10-0.0214%13 Apr →
nuke10–13-0.0216%13 Apr →
overpass13–9-0.0812%8 Apr →
nuke19–17-0.0511%7 Apr →
anubis13–20.0317%7 Apr →
ancient16–13-0.048%6 Apr →
anubis19–15-0.027%4 Apr →
overpass19–160.0113%2 Apr →
ancient13–110.0311%1 Apr →
anubis10–13-0.065%30 Mar →
inferno22–20-0.0510%28 Mar →
ancient17–19-0.0120%25 Mar →
anubis7–13-0.0716%25 Mar →
nuke11–13-0.0121%7 Mar →
dust210–13-0.058%7 Mar →
inferno4–13-0.1019%24 Feb →
mirage16–14-0.0325%21 Feb →
inferno13–9-0.037%17 Feb →
mirage10–13-0.0416%17 Feb →
nuke7–13-0.039%7 Feb →
mirage2–13-0.1013%7 Feb →
ancient10–13-0.053%5 Feb →
anubis0–13-0.078%5 Feb →
nuke6–13-0.0814%28 Jan →
inferno16–14-0.0217%4 Jan →
nuke13–3-0.0416%4 Jan →
train13–3-0.0418%4 Jan →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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