Klart_ ^ XL Ninja ^ Face muZ_

Klart_ ^ XL Ninja ^ Face muZ_ — CS2 Stats

DK76561197960729125[U:1:463397]Steam profile ↗✓ No bans

2,798Tracked matches63%Win rate2020Tracked since
7,241Hours in CS21Hrs last 2 wks
CSDB Rating5.3 DevelopingSupport
Premier CS Rating19,999Top 50% of 210,832 CSDB-tracked playersPurple band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#84513 of 257824 tracked
FaceitLevel 6 · 1,333 ELOTop 54.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,999 +1,959 15 Aug – 25 Oct · 27 days played
15,60919,999peak 19,99915 Aug25 Oct
19,999Peak Premier in tracked matches
1,333Highest Faceit ELO seen on CSDB
26Days played since 2026-08-15

Faceit ELO

  • At peak — 1,333
  • Next: Level 7 at 1,351 — 18 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-03
  • Level 5 first seen 2026-09-03

Premier CS Rating

  • At peak — 19,999
  • +2,727 over 30 days · improving
  • Next: Pink band at 20,000 — 1 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-03
  • Blue band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,496), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate39.2%44.8%45.7%6.5% short
Shot accuracy15.2%12.4%12.7%above
Kill/death ratio0.961.031.050.09 short
Match win rate46.5%45.2%45.7%meets

This profile matches the typical Level 7 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKlart_ ^ XL Ninja ^ Face …FACEITLevel 6 · 1,333 ELOSTANDINGTop 54.0% of rankedPREMIER19,999 · Purple bandPEAK ELO1,333csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim37
Positioning66
Utility66

0–100 skill scores via Leetify.

Recent form

HOT47–49–4Last 10047%Win rateWWLWWLWWWL

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · −3.5pp headshot accuracy · +73ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 9%
  • Avg reaction 569ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 570ms

Last 20

  • 14–6 · 70% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 534ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.7 against its own average).

Aim3.7
Utility6.6
Positioning6.6
Opening Duels3.9
Clutch2.6

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 55% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 561ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 60% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.7
Positioning6.6
Utility6.6
Mechanics2.3
Opening Duels6.0
Win Impact9.4

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time552ms−15ms
first ⅓ avg 567ms → last ⅓ avg 552ms
Headshot accuracy15.0%−0.5%
first ⅓ avg 15.4% → last ⅓ avg 15.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–9 · cache, 7 Oct →
31%Best headshot accuracy · 5–13 · dust2, 14 Oct →
375msFastest reaction time · 10–13 · inferno, 11 Oct →
13–0Biggest win · nuke, 3 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
6–8In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 62% over 26anubisWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
nukeA2616–1062%-0.02
infernoB2412–1250%0.00
dust2C146–843%-0.01
cacheC125–742%-0.01
mirageB105–550%-0.01
ancientD93–633%-0.02
anubisD50–50%0.01

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

186,695Lifetime kills
0.96K/D
9,112Matches
46.5%Match win rate · Top 50% of Level 6 players
39.2%Headshot %
15.2%Shot accuracy · Top 50% of Level 6 players
22,868MVPs
4,556Hours (in match)
8,995Bombs planted
2,517Bombs defused

Most-used weapons

AWP38,312
AK-4730,088
MAG-713,953
MAC-1010,064
P2507,313
Knife5,793

Lifetime map wins

31,407inferno
15,597nuke
8,212dust2
4,687train
3,726vertigo
3,232cbble
127aztec
97dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

4,886Matches
50%Win rate
1.03Avg K/D
72.8ADR
39%Headshot %

Clutches & streaks

33%1v1 clutch win
21%1v2 clutch win
15Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Inferno24656%0.9514.7
Mirage20248%0.9114.8
Nuke17351%0.9814.9
Ancient3834%0.9214.6
Train3435%0.8814.1
Vertigo3244%0.8713.5
Dust21625%0.7213.1
Overpass1520%0.8412.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.9%Headshot accuracy
33.6%Accuracy (enemy spotted)
34.3%Spray accuracy
60.4%Counter-strafing
13.4°Preaim
561msReaction time
52.9%T opening success
54.8%CT opening success
0.62Enemies flashed / flash
7.5%Flash assists
8.69HE damage / grenade
10.59Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.4095° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.9473% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–70.0511%25 Oct →
mirage6–4-0.045%25 Oct →
nuke5–13-0.038%25 Oct →
mirage13–80.005%24 Oct →
inferno13–3-0.0115%24 Oct →
cache10–13-0.0225%24 Oct →
dust213–11-0.088%23 Oct →
nuke13–70.0123%23 Oct →
dust216–120.0016%23 Oct →
nuke5–13-0.057%21 Oct →
ancient13–30.0211%21 Oct →
inferno16–140.0423%21 Oct →
inferno13–70.0421%18 Oct →
nuke8–13-0.108%18 Oct →
dust213–20.1019%18 Oct →
ancient13–9-0.0112%18 Oct →
inferno6–13-0.0812%18 Oct →
inferno13–70.0610%17 Oct →
dust25–130.0318%17 Oct →
dust213–6-0.0524%17 Oct →
nuke9–13-0.0815%16 Oct →
nuke13–60.0817%16 Oct →
mirage11–13-0.0518%16 Oct →
nuke13–60.0613%16 Oct →
nuke13–11-0.0519%16 Oct →
nuke16–13-0.0120%16 Oct →
anubis2–13-0.0310%16 Oct →
anubis7–130.0414%14 Oct →
nuke13–10-0.0314%14 Oct →
ancient8–13-0.0216%14 Oct →
inferno11–13-0.0211%14 Oct →
dust25–13-0.0331%14 Oct →
inferno10–13-0.0017%11 Oct →
inferno11–13-0.0413%11 Oct →
nuke13–7-0.0116%11 Oct →
nuke13–10-0.0113%11 Oct →
ancient15–15-0.0411%9 Oct →
mirage13–7-0.029%7 Oct →
cache13–90.1022%7 Oct →
dust213–10-0.0217%7 Oct →
inferno13–70.0615%7 Oct →
inferno13–10.0811%6 Oct →
inferno13–40.1012%6 Oct →
dust29–130.0525%6 Oct →
nuke15–15-0.0312%6 Oct →
dust213–11-0.0518%6 Oct →
mirage13–3-0.055%3 Oct →
nuke13–00.064%3 Oct →
cache11–13-0.0017%3 Oct →
dust28–130.0419%3 Oct →
anubis10–13-0.0510%3 Oct →
inferno11–13-0.0224%3 Oct →
dust26–13-0.0820%3 Oct →
nuke10–13-0.0613%1 Oct →
cache13–70.0417%1 Oct →
inferno13–50.0519%1 Oct →
inferno2–13-0.0214%1 Oct →
dust23–13-0.0713%1 Oct →
nuke13–60.029%30 Sept →
inferno10–130.0114%30 Sept →
anubis14–160.0418%26 Sept →
cache13–5-0.0218%26 Sept →
inferno4–13-0.1013%26 Sept →
cache12–16-0.0612%25 Sept →
dust27–13-0.0518%25 Sept →
nuke13–6-0.0717%25 Sept →
ancient7–13-0.0019%9 Sept →
nuke10–13-0.0313%9 Sept →
inferno13–10-0.0117%9 Sept →
ancient12–5-0.0312%6 Sept →
mirage14–160.0211%6 Sept →
mirage8–130.0110%6 Sept →
inferno8–13-0.0314%5 Sept →
mirage10–13-0.0519%5 Sept →
ancient10–130.0015%5 Sept →
cache15–15-0.0517%4 Sept →
nuke13–2-0.0619%4 Sept →
inferno13–20.0722%4 Sept →
inferno11–13-0.016%4 Sept →
nuke13–30.0427%29 Aug →
mirage5–130.0113%29 Aug →
nuke9–13-0.0210%29 Aug →
cache13–7-0.055%29 Aug →
cache10–13-0.0710%29 Aug →
mirage13–90.0525%29 Aug →
inferno8–13-0.0413%26 Aug →
nuke13–6-0.0219%26 Aug →
dust215–150.0416%22 Aug →
anubis9–130.030%22 Aug →
ancient3–13-0.0822%22 Aug →
cache9–13-0.0121%22 Aug →
ancient9–13-0.0113%22 Aug →
nuke13–110.0413%22 Aug →
nuke4–13-0.0130%22 Aug →
cache5–13-0.064%16 Aug →
nuke7–13-0.0810%16 Aug →
inferno13–9-0.0517%16 Aug →
nuke13–50.0017%16 Aug →
cache13–100.0228%16 Aug →
inferno8–13-0.0523%15 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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