Teo^

Teo^ — CS2 Stats

76561197982248900[U:1:21983172]Steam profile ↗✓ No bans

3,892Tracked matches63%Win rate2020Tracked since
CSDB Rating5.4 DevelopingSupport
Premier CS Rating19,495Top 50% of 210,832 CSDB-tracked playersPurple band · top ~10.5% of ranked players (population est.)
CSDB Leaderboard#92234 of 257842 tracked
FaceitLevel 6 · 1,526 ELOTop 54.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,495 +3,030 31 Aug – 25 Oct · 24 days played
15,01719,495peak 19,49531 Aug25 Oct
19,999Peak Premier in tracked matches
1,526Highest Faceit ELO seen on CSDB
22Days played since 2026-04-06

Faceit ELO

  • At peak — 1,526
  • Next: Level 8 at 1,531 — 5 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-08-31
  • Level 6 first seen 2026-08-31

Premier CS Rating

  • At peak — 19,495
  • +533 over 30 days · improving
  • Next: Pink band at 20,000 — 505 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-31
  • Blue band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

Share this profile

CSDB.GGTeo^FACEITLevel 6 · 1,526 ELOSTANDINGTop 54.0% of rankedPREMIER19,495 · Purple bandPEAK ELO1,526csdb.gg/stats

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Performance scores

Aim66
Positioning40
Utility55

0–100 skill scores via Leetify.

Recent form

HOT51–47–2Last 10051%Win rateWWLLWLWWWW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · −2.1pp headshot accuracy · −2ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 639ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 649ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 649ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.4 against its own average).

Aim6.6
Utility5.5
Positioning4.0
Opening Duels0.0
Clutch3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 79% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 649ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning4.0
Utility5.5
Mechanics5.9
Opening Duels0.0
Win Impact9.4

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time641ms−58ms
first ⅓ avg 699ms → last ⅓ avg 641ms
Headshot accuracy14.9%−0.6%
first ⅓ avg 15.5% → last ⅓ avg 14.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–5 · inferno, 1 Oct →
50%Best headshot accuracy · 6–2 · inferno, 2 Oct →
414msFastest reaction time · 10–13 · inferno, 11 Oct →
13–0Biggest win · nuke, 3 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W2Current streak
9–8In matches decided by ≤2 rounds
13Overtime games

Map breakdown

nukeBest map · 62% over 26anubisWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
nukeA2616–1062%-0.01
infernoA2313–1057%-0.01
dust2C176–1135%-0.03
mirageA148–657%-0.03
ancientC73–443%-0.03
cacheA74–357%-0.02
anubisD61–517%-0.03

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

5,689Matches
50%Win rate
0.86Avg K/D
67.1ADR
39%Headshot %

Clutches & streaks

35%1v1 clutch win
16%1v2 clutch win
12Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno38753%1.0113.5
Mirage33248%0.8613.1
Nuke30655%0.9813.9
Ancient7732%0.7812.1
Vertigo6343%0.8813.2
Train4943%0.8412.7
Dust22931%0.7611.8
Overpass2726%0.8311.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.8%Headshot accuracy
35.7%Accuracy (enemy spotted)
41.5%Spray accuracy
76.5%Counter-strafing
9.1°Preaim
649msReaction time
26.2%T opening success
24.9%CT opening success
0.50Enemies flashed / flash
5.3%Flash assists
7.44HE damage / grenade
6.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4988 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.2121% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–7-0.0311%25 Oct →
mirage6–40.040%25 Oct →
nuke5–130.0215%25 Oct →
dust211–13-0.1012%24 Oct →
mirage16–13-0.0415%24 Oct →
nuke13–16-0.0516%24 Oct →
nuke16–14-0.038%24 Oct →
mirage13–11-0.0115%24 Oct →
inferno13–90.0717%24 Oct →
dust213–11-0.0423%23 Oct →
nuke13–7-0.0114%23 Oct →
dust216–12-0.0417%23 Oct →
inferno16–14-0.0228%23 Oct →
mirage4–13-0.0514%23 Oct →
nuke12–16-0.028%23 Oct →
inferno13–11-0.0010%23 Oct →
anubis11–13-0.0321%23 Oct →
nuke5–13-0.0018%21 Oct →
ancient13–3-0.060%21 Oct →
inferno16–140.0122%21 Oct →
inferno13–70.0225%18 Oct →
nuke8–13-0.0113%18 Oct →
dust213–20.0511%18 Oct →
ancient13–90.0029%18 Oct →
inferno6–13-0.0910%18 Oct →
inferno13–70.0114%17 Oct →
dust25–13-0.0513%17 Oct →
dust213–6-0.037%17 Oct →
nuke9–13-0.0421%16 Oct →
nuke13–6-0.0729%16 Oct →
mirage11–13-0.079%16 Oct →
nuke13–6-0.0414%16 Oct →
nuke13–11-0.0314%16 Oct →
nuke16–13-0.0411%16 Oct →
anubis2–13-0.0318%16 Oct →
anubis13–4-0.0121%16 Oct →
mirage4–130.0213%16 Oct →
inferno13–5-0.0415%16 Oct →
nuke13–100.0513%14 Oct →
ancient8–13-0.0611%14 Oct →
inferno11–13-0.0210%14 Oct →
dust25–130.0112%14 Oct →
mirage10–13-0.0716%13 Oct →
inferno6–13-0.0222%12 Oct →
dust210–130.0218%12 Oct →
cache8–13-0.0021%12 Oct →
inferno10–13-0.0213%11 Oct →
inferno11–13-0.0410%11 Oct →
nuke13–7-0.0723%11 Oct →
nuke13–10-0.0114%11 Oct →
dust213–40.0121%10 Oct →
cache13–5-0.0110%10 Oct →
mirage13–60.0225%10 Oct →
ancient16–14-0.0114%10 Oct →
ancient15–15-0.0610%9 Oct →
mirage13–5-0.0111%9 Oct →
nuke13–4-0.0519%9 Oct →
dust210–13-0.0810%8 Oct →
mirage13–6-0.0414%8 Oct →
mirage13–70.0420%7 Oct →
cache13–9-0.058%7 Oct →
dust213–100.0415%7 Oct →
inferno13–70.0535%7 Oct →
inferno13–10.063%6 Oct →
inferno13–40.0315%6 Oct →
dust29–13-0.0718%6 Oct →
nuke15–15-0.0121%6 Oct →
mirage13–3-0.069%3 Oct →
nuke13–00.0220%3 Oct →
cache11–13-0.0413%3 Oct →
dust28–13-0.0711%3 Oct →
anubis10–13-0.0313%3 Oct →
inferno11–13-0.0019%3 Oct →
dust26–13-0.0614%3 Oct →
mirage10–13-0.0417%2 Oct →
inferno10–13-0.0615%2 Oct →
nuke9–13-0.097%2 Oct →
mirage9–13-0.0613%2 Oct →
dust26–13-0.0418%2 Oct →
inferno6–2-0.0150%2 Oct →
anubis5–13-0.0410%2 Oct →
nuke13–50.0314%2 Oct →
nuke10–13-0.0127%1 Oct →
cache13–7-0.0216%1 Oct →
inferno13–50.118%1 Oct →
inferno2–13-0.0713%1 Oct →
dust23–13-0.0214%1 Oct →
nuke13–90.0220%1 Oct →
nuke4–13-0.056%1 Oct →
nuke13–60.0812%30 Sept →
inferno10–13-0.0320%30 Sept →
nuke13–7-0.0111%28 Sept →
ancient10–130.0123%28 Sept →
cache2–13-0.118%28 Sept →
ancient13–16-0.048%28 Sept →
nuke13–90.077%28 Sept →
dust28–13-0.0118%28 Sept →
anubis14–16-0.0017%26 Sept →
cache13–50.0516%26 Sept →
inferno4–13-0.0230%26 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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