JeaN

JeaN — CS2 Stats

DO76561199870194733[U:1:1909929005]Steam profile ↗✓ No bans

952Tracked matches55%Win rate2025Tracked since
785Hours in CS4Hrs last 2 wks
CSDB Rating7.6 StrongPositional Player
Premier CS Rating19,023Purple band · top ~12.4% of ranked players (population est.)
FaceitLevel 10 · 1,934 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

Share this profile

CSDB.GGJeaNFACEITLevel 10 · 1,934 ELOSTANDINGTop 12.4% of rankedPREMIER19,023 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim92
Positioning67
Utility44

0–100 skill scores via Leetify.

Recent form

COLD50–41–9Last 10050%Win rateLWLLLLWLLW

Last 10 vs previous 10: −30pp win rate · +0.01 avg rating · −1.2pp headshot accuracy · +17ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 25%
  • Avg reaction 600ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 26%
  • Avg reaction 579ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 27%
  • Avg reaction 571ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim9.2
Utility4.4
Positioning6.7
Opening Duels5.3
Clutch4.2

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 94% playstyle similarity

Most alike: aim profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 92 — the mechanical foundation is a clear strength.

Counter-strafing. 92% of shots taken properly stopped — movement discipline most players never reach.

T openings. 70% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 70% on T to 52% on CT — first contacts on the defending side are being lost.

Reaction time. 552ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.2
Positioning6.7
Utility4.4
Mechanics9.2
Opening Duels7.8
Win Impact6.7

Composite 7.6/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.04
first ⅓ avg 0.05 → last ⅓ avg 0.01
Reaction time550ms−3ms
first ⅓ avg 553ms → last ⅓ avg 550ms
Headshot accuracy26.3%+0.8%
first ⅓ avg 25.4% → last ⅓ avg 26.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.31Best match rating · 9–1 · inferno, 28 Aug →
100%Best headshot accuracy · 2–0 · mirage, 20 Sept →
367msFastest reaction time · 9–4 · inferno, 28 Aug →
13–2Biggest win · dust2, 19 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
9–6In matches decided by ≤2 rounds
4Overtime games

Map breakdown

vertigoBest map · 60% over 5anubisWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
infernoB3315–1845%0.05
mirageA2414–1058%0.03
dust2B158–753%0.04
anubisD82–625%0.00
nukeC83–538%0.06
vertigoA53–260%-0.00
ancient—33–0100%-0.02
cache—31–233%-0.04
overpass—11–0100%0.12

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

16,536Lifetime kills
1.19K/D
907Matches
61.2%Match win rate
51.5%Headshot %
0.0%Shot accuracy
2,936MVPs
349Hours (in match)
999Bombs planted
249Bombs defused

Most-used weapons

AK-475,988
AWP2,487
MP9566
Knife215
HE Grenade194

Lifetime map wins

2,786dust2
1,633inferno
783nuke
165vertigo
127train
35office
13italy
1ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

270Matches
53%Win rate
1.12Avg K/D
79.9ADR
51%Headshot %

Clutches & streaks

41%1v1 clutch win
20%1v2 clutch win
5Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage8857%1.1416.3
Dust28152%1.1517.0
Anubis4038%0.9815.9
Ancient2759%1.2116.5
Inferno2157%1.0915.1
Nuke989%1.1517.0
Overpass250%1.0915.5
Cache20%0.8613.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.3%Headshot accuracy
36.6%Accuracy (enemy spotted)
40.6%Spray accuracy
91.5%Counter-strafing
7.1°Preaim
552msReaction time
70.2%T opening success
52.4%CT opening success
0.40Enemies flashed / flash
5.3%Flash assists
10.83HE damage / grenade
5.58Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4039 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust214–160.0114%12 Nov →
mirage13–110.0239%4 Nov →
mirage17–19-0.0212%2 Nov →
anubis6–13-0.0722%2 Nov →
dust25–130.0437%31 Oct →
anubis7–130.0929%31 Oct →
mirage13–110.0526%26 Oct →
nuke9–130.0130%20 Oct →
dust29–130.1034%20 Oct →
dust213–20.0818%19 Oct →
inferno2–130.0221%17 Oct →
anubis13–60.0426%15 Oct →
mirage13–50.0733%13 Oct →
mirage10–130.0434%11 Oct →
dust26–13-0.0137%5 Oct →
dust213–110.0135%5 Oct →
mirage13–80.0219%4 Oct →
inferno12–120.0527%2 Oct →
vertigo13–40.0218%2 Oct →
mirage13–70.0122%1 Oct →
inferno4–9-0.0514%27 Sept →
dust213–10-0.0227%27 Sept →
dust213–50.0214%26 Sept →
anubis13–7-0.0119%25 Sept →
anubis11–130.0134%25 Sept →
ancient13–8-0.0012%25 Sept →
ancient13–10-0.0815%24 Sept →
anubis8–13-0.0015%24 Sept →
cache5–13-0.0440%23 Sept →
mirage13–6-0.0315%23 Sept →
mirage13–6-0.0110%23 Sept →
mirage11–130.0120%20 Sept →
mirage2–00.01100%20 Sept →
mirage13–100.0524%14 Sept →
dust213–100.1126%14 Sept →
cache0–12-0.0823%1 Sept →
nuke5–130.0718%1 Sept →
inferno3–9-0.1333%29 Aug →
vertigo6–9-0.0415%29 Aug →
dust210–130.0123%28 Aug →
inferno8–8-0.1331%28 Aug →
inferno8–80.0224%28 Aug →
nuke8–80.0232%28 Aug →
inferno1–9-0.2529%28 Aug →
inferno9–40.0129%28 Aug →
inferno9–10.3123%28 Aug →
nuke9–70.0637%28 Aug →
inferno9–50.1419%28 Aug →
vertigo9–7-0.0214%28 Aug →
inferno5–90.1036%26 Aug →
inferno9–70.2024%26 Aug →
cache13–8-0.0037%23 Aug →
mirage13–100.0733%22 Aug →
mirage13–110.0520%20 Aug →
mirage8–13-0.0230%17 Aug →
mirage13–80.0627%15 Aug →
dust23–130.0927%15 Aug →
mirage15–150.0722%13 Aug →
inferno8–80.0520%13 Aug →
nuke9–20.2661%13 Aug →
anubis4–13-0.0529%12 Aug →
ancient13–110.0323%12 Aug →
mirage10–130.0248%12 Aug →
mirage10–130.0437%12 Aug →
inferno8–13-0.0222%12 Aug →
inferno5–90.1633%12 Aug →
inferno8–8-0.029%12 Aug →
dust213–90.0434%10 Aug →
mirage13–6-0.0017%10 Aug →
dust210–13-0.017%10 Aug →
mirage1–13-0.0217%10 Aug →
nuke8–80.0410%10 Aug →
inferno7–90.0734%10 Aug →
inferno9–60.1016%10 Aug →
inferno3–9-0.1815%10 Aug →
inferno9–20.2123%10 Aug →
inferno9–30.0124%10 Aug →
mirage7–130.0531%10 Aug →
dust213–70.0439%9 Aug →
anubis9–130.0012%9 Aug →
inferno7–90.0734%9 Aug →
mirage3–130.0563%9 Aug →
vertigo3–90.0330%9 Aug →
inferno9–40.1723%9 Aug →
inferno15–15-0.0031%9 Aug →
mirage13–90.0536%8 Aug →
dust213–100.0229%8 Aug →
inferno3–9-0.0412%8 Aug →
nuke9–20.0130%8 Aug →
inferno9–20.1028%8 Aug →
inferno9–60.1147%8 Aug →
inferno9–40.1424%8 Aug →
overpass9–50.1226%8 Aug →
inferno9–20.1118%8 Aug →
inferno3–9-0.1116%8 Aug →
nuke2–90.0423%8 Aug →
inferno9–00.2119%8 Aug →
inferno9–40.0318%8 Aug →
inferno9–40.1044%8 Aug →
vertigo9–40.0110%8 Aug →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 10500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.