high

high — CS2 Stats

IL76561199862690038[U:1:1902424310]Steam profile ↗1 game ban

1,494Tracked matches48%Win rate2025Tracked since
1,119Hours in CS44Hrs last 2 wks
CSDB Rating6.6 SolidPositional Player
Premier CS Rating24,899Top 25% of 215,558 CSDB-tracked playersPink band · top ~3.1% of ranked players (population est.)
CSDB Leaderboard#24489 of 261676 tracked
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Oct 2026 (41 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,899 -101 28 Aug – 5 Oct · 9 days played
24,32625,000peak 25,00028 Aug5 Oct
25,000Peak Premier in tracked matches
32Days played since 2026-08-28

Premier CS Rating

  • 101 below peak (25,000)
  • +573 over 30 days · improving
  • Next: Red band at 25,000 — 101 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-28
  • Pink band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=42,632), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate47.1%46.9%49.3%2.2% short
Shot accuracy0.2%13.0%13.3%13.0% short
Kill/death ratio1.241.081.12above
Match win rate50.3%46.7%48.5%above

This profile matches the typical Red band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGhighPREMIER24,899 · Pink bandcsdb.gg/stats

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Performance scores

Aim81
Positioning75
Utility19

0–100 skill scores via Leetify.

Recent form

STEADY40–50–10Last 10040%Win rateLWWWWTTLLL

Last 10 vs previous 10: −10pp win rate · −0.06 avg rating · −0.0pp headshot accuracy · +49ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 575ms

Last 10

  • 4–4–2 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 15%
  • Avg reaction 592ms

Last 20

  • 9–6–5 · 45% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 15%
  • Avg reaction 568ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.6 against its own average).

Aim8.1
Utility1.9
Positioning7.5
Opening Duels5.3

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 72% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 62% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 562ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning7.5
Utility1.9
Mechanics7.2
Opening Duels7.9
Win Impact4.3

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time564ms−31ms
first ⅓ avg 596ms → last ⅓ avg 564ms
Headshot accuracy15.5%−3.3%
first ⅓ avg 18.8% → last ⅓ avg 15.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.26Best match rating · 8–5 · rush_001, 29 Oct →
40%Best headshot accuracy · 0–4 · rush_001, 6 Oct →
406msFastest reaction time · 13–4 · office, 6 Nov →
13–2Biggest win · italy, 7 Nov →

Across the last 100 tracked matches.

Highlights

4Longest win streak
7–6In matches decided by ≤2 rounds

Map breakdown

vertigoBest map · 60% over 10rush_001Weakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
nukeD3311–2233%0.02
italyB158–753%0.05
officeB147–750%0.07
rush_001D134–931%-0.01
vertigoA106–460%0.07
cache—41–325%-0.02
anubis—31–233%0.02
inferno—31–233%0.07
train—20–20%-0.02
dust2—21–150%0.06
mirage—10–10%0.06

Across the last 100 tracked matches.

Lifetime stats

29,484Lifetime kills
1.24K/D · Top 25% of Pink band
1,781Matches
50.3%Match win rate · Top 25% of Pink band
47.1%Headshot % · Top 50% of Pink band
0.2%Shot accuracy
5,528MVPs
499Hours (in match)
886Bombs planted
242Bombs defused

Most-used weapons

Lifetime map wins

2,408nuke
2,248office
1,389inferno
1,293dust2
853vertigo
748italy
320train
2ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.6%Headshot accuracy
39.0%Accuracy (enemy spotted)
41.7%Spray accuracy
82.3%Counter-strafing
9.2°Preaim
562msReaction time
62.0%T opening success
61.5%CT opening success
0.26Enemies flashed / flash
4.2%Flash assists
8.83HE damage / grenade
1.55Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2578 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 33 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke10–130.0216%15 Nov →
anubis13–110.0619%15 Nov →
italy13–40.019%13 Nov →
italy13–90.0412%12 Nov →
nuke13–8-0.0321%12 Nov →
anubis12–12-0.0313%12 Nov →
anubis12–120.0212%12 Nov →
nuke1–13-0.1025%11 Nov →
nuke6–130.0617%10 Nov →
italy1–13-0.0211%10 Nov →
nuke5–130.0913%8 Nov →
vertigo9–130.0414%8 Nov →
nuke12–120.0212%7 Nov →
italy13–20.0620%7 Nov →
vertigo13–30.1519%7 Nov →
nuke13–11-0.0021%7 Nov →
italy12–120.1015%6 Nov →
nuke12–12-0.0614%6 Nov →
nuke13–110.0818%6 Nov →
office13–80.139%6 Nov →
office13–40.0819%6 Nov →
italy7–13-0.0332%6 Nov →
nuke13–100.0720%6 Nov →
cache7–13-0.0320%6 Nov →
cache10–130.014%6 Nov →
vertigo9–70.1510%6 Nov →
italy8–130.0113%4 Nov →
nuke4–130.0214%4 Nov →
nuke7–130.0117%4 Nov →
nuke13–110.0915%4 Nov →
inferno6–130.068%3 Nov →
train7–130.0213%3 Nov →
nuke4–70.0117%3 Nov →
italy8–130.076%3 Nov →
nuke10–130.0116%2 Nov →
nuke13–60.0219%2 Nov →
italy13–90.119%2 Nov →
nuke12–120.0913%1 Nov →
italy11–130.0214%1 Nov →
italy10–13-0.056%31 Oct →
rush_0016–80.004%31 Oct →
vertigo13–50.0317%30 Oct →
rush_0018–50.2613%29 Oct →
inferno13–60.1512%29 Oct →
office7–130.0814%29 Oct →
nuke9–13-0.037%28 Oct →
office13–20.0431%28 Oct →
dust212–120.036%27 Oct →
vertigo3–130.0721%27 Oct →
nuke12–120.055%27 Oct →
nuke7–13-0.0213%27 Oct →
nuke11–130.0210%26 Oct →
office12–120.0314%26 Oct →
office13–30.0830%26 Oct →
cache13–4-0.0511%21 Oct →
cache12–12-0.009%21 Oct →
italy13–90.0410%20 Oct →
nuke13–3-0.058%19 Oct →
dust213–80.0917%19 Oct →
vertigo6–130.0124%19 Oct →
nuke8–130.1117%18 Oct →
office9–130.0719%18 Oct →
italy13–100.0821%17 Oct →
nuke13–100.0418%17 Oct →
office9–40.0529%17 Oct →
nuke11–130.0115%15 Oct →
italy13–90.168%15 Oct →
vertigo13–90.0011%15 Oct →
nuke8–13-0.0110%14 Oct →
vertigo11–130.0718%14 Oct →
office8–13-0.0113%14 Oct →
nuke13–100.0611%14 Oct →
train3–13-0.0612%7 Oct →
nuke5–130.0918%6 Oct →
rush_0012–6-0.0927%6 Oct →
rush_0018–70.0614%6 Oct →
rush_0010–40.0140%6 Oct →
rush_0010–4-0.100%6 Oct →
rush_0016–2-0.1620%6 Oct →
vertigo13–90.0622%6 Oct →
vertigo13–40.179%5 Oct →
inferno4–130.0132%5 Oct →
italy13–70.1222%5 Oct →
rush_0018–70.0613%5 Oct →
nuke13–70.0010%4 Oct →
nuke8–13-0.0215%4 Oct →
office13–80.1924%3 Oct →
nuke7–13-0.0820%3 Oct →
nuke7–13-0.0118%3 Oct →
rush_0015–8-0.0223%3 Oct →
rush_0016–8-0.0336%2 Oct →
rush_0015–80.0521%2 Oct →
rush_0014–8-0.0513%2 Oct →
rush_0013–7-0.0840%2 Oct →
nuke13–60.0617%2 Oct →
office5–130.0020%1 Oct →
office4–130.0218%1 Oct →
office4–10-0.0415%1 Oct →
mirage5–130.0616%1 Oct →
office13–100.2122%1 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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