YEEZUS

YEEZUS — CS2 Stats

PL76561199862084343[U:1:1901818615]Steam profile ↗✓ No bans

131Tracked matches82%Win rate2025Tracked since
411Hours in CS3Hrs last 2 wks
CSDB Rating7.5 StrongPositional Player
Premier CS Rating27,024Top 5% of 215,248 CSDB-tracked playersRed band · top ~2% of ranked players (population est.)
CSDB Leaderboard#6664 of 261499 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Oct 2026 (34 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 27,024 → 27,024
+3Tracked matches · now 131
−3.6ppWin rate · 85.7% → 82.1%

Rating over time

Premier CS Rating: 27,024 +23,508 27 Aug – 11 Oct · 30 days played
1,20627,024peak 27,02427 Aug11 Oct
Faceit ELO: 1,276 +0 2 Sept – 11 Oct · 7 observations
1,2761,276peak 1,2762 Sept11 Oct
27,024Peak Premier in tracked matches
1,276Highest Faceit ELO seen on CSDB
71Days played since 2025-06-05

Premier CS Rating

  • At peak — 27,024
  • 0 over 30 days · steady
  • +7,368 over 90 days
  • Next: Gold band at 30,000 — 2,976 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-02
  • Pink band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches748−41
Win rate43%65%−22pp
K/D0.740.94−0.20
Headshot %50%52%−3pp

Measured 11 Oct 2026 → 14 Nov 2026; previous 13 Sep 2026 → 11 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=14,283), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate48.8%43.8%44.8%above
Shot accuracy0.0%12.0%12.4%12.4% short
Kill/death ratio1.081.021.03above
Match win rate54.0%44.7%45.2%above

This profile matches the typical Level 6 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGYEEZUSFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER27,024 · Red bandPEAK ELO1,276csdb.gg/stats

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Performance scores

Aim99
Positioning50
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY53–40–5Last 9854%Win rateLTWLWWLWWW

Last 10 vs previous 10: −30pp win rate · −0.08 avg rating · +7.2pp headshot accuracy · +93ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 25%
  • Avg reaction 541ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 32%
  • Avg reaction 505ms

Last 20

  • 15–3–2 · 75% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 29%
  • Avg reaction 458ms

Newest first, from the last 98 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+0.9 against its own average).

Aim9.9
Utility3.8
Positioning5.0
Opening Duels2.6
Clutch5.0

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 79% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 99 — the mechanical foundation is a clear strength.

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 49 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.9
Positioning5.0
Utility3.8
Mechanics9.2
Opening Duels2.4
Win Impact10.0

Composite 7.5/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.06+0.03
first ⅓ avg 0.03 → last ⅓ avg 0.06
Reaction time430ms−226ms
first ⅓ avg 657ms → last ⅓ avg 430ms
Headshot accuracy28.2%+5.0%
first ⅓ avg 23.2% → last ⅓ avg 28.2%

Rolling 5-match average across the last 98 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.34Best match rating · 9–13 · mirage, 12 Sept →
80%Best headshot accuracy · 3–0 · mirage, 15 Aug →
211msFastest reaction time · 13–6 · dust2, 13 Aug →
13–0Biggest win · mirage, 14 Aug →

Across the last 98 tracked matches.

Highlights

8Longest win streak
8–5In matches decided by ≤2 rounds
2Overtime games

Map breakdown

infernoBest map · 80% over 5anubisWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
mirageS3624–1267%0.02
nukeC125–742%0.04
dust2A116–555%0.04
cacheB63–350%-0.05
anubisC52–340%0.02
trainC52–340%0.07
infernoS54–180%-0.03
vertigo—41–325%-0.01
ancient—30–30%0.07
office—22–0100%0.12
poseidon—20–20%-0.06
overpass—21–150%-0.01
jura—21–150%0.02
warden—11–0100%-0.03
rooftop—10–10%0.09
golden—11–0100%-0.01

Across the last 98 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

12,507Lifetime kills
1.08K/D · Top 50% of Level 5 players
802Matches
54.0%Match win rate · Top 5% of Level 5 players
48.8%Headshot % · Top 50% of Level 5 players
0.0%Shot accuracy
2,306MVPs
225Hours (in match)
272Bombs planted
150Bombs defused

Most-used weapons

Lifetime map wins

1,067nuke
1,046dust2
782inferno
252vertigo
197train
92office
52italy
1ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

108Matches
54%Win rate
1.19Avg K/D
83.5ADR
46%Headshot %

Clutches & streaks

45%1v1 clutch win
38%1v2 clutch win
12Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage3352%1.2116.9
Dust23259%1.2617.9
Nuke1346%1.1317.5
Anubis1050%1.4316.3
Ancient967%0.8815.1
Inferno838%1.0115.3
Train250%1.149.5
Overpass1100%0.8016.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.2%Headshot accuracy
42.5%Accuracy (enemy spotted)
42.2%Spray accuracy
91.3%Counter-strafing
5.3°Preaim
423msReaction time
33.6%T opening success
45.9%CT opening success
0.39Enemies flashed / flash
11.5%Flash assists
9.28HE damage / grenade
4.76Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3883 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.6048% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis5–13-0.0613%13 Nov →
train12–120.0320%7 Oct →
mirage13–80.0329%29 Sept →
mirage10–13-0.0844%26 Sept →
mirage13–70.0620%23 Sept →
mirage13–11-0.060%19 Sept →
inferno0–7-0.0750%15 Aug →
mirage13–20.0538%15 Aug →
mirage13–10.1328%15 Aug →
mirage3–00.1380%15 Aug →
dust213–20.0724%14 Aug →
inferno10–00.0250%14 Aug →
mirage13–00.1533%14 Aug →
dust213–60.0723%13 Aug →
train13–50.1727%12 Aug →
train12–120.044%12 Aug →
nuke9–40.2018%11 Aug →
dust213–00.0013%5 Aug →
mirage16–120.0929%5 Aug →
anubis5–10.1529%5 Aug →
dust28–130.0339%4 Aug →
dust213–100.1537%4 Aug →
nuke10–10.1821%1 Aug →
mirage11–20.1031%1 Aug →
office13–50.2156%22 Jul →
mirage13–60.1023%21 Jul →
cache13–9-0.098%20 Jul →
dust213–40.0846%20 Jul →
mirage13–60.058%20 Jul →
mirage7–130.1332%20 Jul →
mirage13–1-0.037%19 Jul →
inferno13–3-0.0424%18 Jul →
cache13–10-0.0615%18 Jul →
mirage0–13-0.030%18 Jul →
inferno13–4-0.0311%15 Jul →
ancient3–13-0.050%15 Jul →
inferno13–11-0.0216%14 Jul →
mirage3–13-0.0410%11 Jul →
poseidon4–9-0.117%5 Jul →
mirage13–11-0.087%30 Jun →
nuke14–16-0.0415%11 Jun →
vertigo8–13-0.0610%4 Jun →
anubis3–13-0.0367%27 May →
mirage13–110.0226%16 May →
cache6–13-0.0622%10 May →
cache6–13-0.0515%7 May →
cache13–4-0.0111%3 May →
cache6–13-0.037%1 May →
warden13–6-0.0310%18 Apr →
vertigo1–100.0528%11 Apr →
anubis1–8-0.0325%20 Mar →
overpass3–13-0.047%12 Mar →
mirage1–13-0.0350%9 Mar →
dust26–13-0.0720%5 Mar →
ancient12–12-0.0611%4 Mar →
train13–80.0416%4 Mar →
nuke4–9-0.1020%4 Mar →
mirage7–13-0.0313%27 Feb →
anubis13–70.0416%25 Feb →
dust24–13-0.0130%24 Feb →
nuke7–9-0.0333%23 Feb →
vertigo8–8-0.0216%23 Feb →
train11–130.0516%15 Feb →
vertigo13–5-0.0121%11 Feb →
nuke2–90.0017%8 Feb →
nuke7–9-0.0511%8 Feb →
overpass13–100.0211%31 Jan →
nuke8–130.0115%29 Jan →
dust29–13-0.0524%27 Jan →
nuke7–2-0.0120%23 Jan →
office13–60.0316%23 Jan →
poseidon7–9-0.0118%23 Jan →
mirage9–5-0.0510%6 Nov →
mirage13–10-0.0221%6 Nov →
mirage13–3-0.048%6 Nov →
mirage8–13-0.1040%6 Nov →
mirage4–7-0.0425%3 Nov →
mirage13–8-0.0535%2 Nov →
nuke5–130.0216%26 Oct →
mirage13–90.1027%18 Oct →
rooftop8–80.0920%12 Oct →
golden13–7-0.0111%3 Oct →
mirage10–8-0.0615%1 Oct →
mirage6–130.0124%28 Sept →
nuke13–00.0916%27 Sept →
dust213–110.1227%26 Sept →
mirage10–130.0111%21 Sept →
mirage9–130.3480%12 Sept →
ancient8–120.3227%12 Sept →
nuke9–50.2579%9 Sept →
mirage5–30.1431%4 Sept →
mirage6–4-0.100%1 Sept →
mirage13–10-0.0017%31 Aug →
mirage13–10-0.0115%27 Aug →
mirage2–13-0.088%4 Aug →
dust25–130.0835%21 Jul →
jura13–30.0318%5 Jun →
jura5–130.0024%5 Jun →

Match data via Leetify.

Recent teammates

Milestones

100 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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