Hokim yordamchisi

Hokim yordamchisi — CS2 Stats

UZ76561199853102161[U:1:1892836433]Steam profile ↗✓ No bans

312Tracked matches67%Win rate2025Tracked since
540Hours in CS9Hrs last 2 wks
CSDB Rating7.5 StrongPositional Player
Premier CS Rating15,663Purple band · top ~25.8% of ranked players (population est.)
WingmanGold Nova I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 28 days played since 18 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 15,663 +1,201 19 Jun13 Sept · 15 days played
12,08916,283peak 16,28319 Jun13 Sept
16,357Peak Premier in tracked matches
28Days played since 2026-06-18

Premier CS Rating

  • 620 below peak (16,283)
  • +108 over 30 days · steady
  • +1,201 over 90 days
  • Next: Pink band at 20,000 4,337 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-28
  • Blue band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=35,214), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate49.1%44.3%47.0%above
Shot accuracy0.0%11.8%13.0%13.0% short
Kill/death ratio1.221.031.08above
Match win rate56.5%45.2%46.7%above

This profile matches the typical Pink band player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGHokim yordamchisiPREMIER15,663 · Purple bandcsdb.gg/stats

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Performance scores

Aim88
Positioning65
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY58411Last 10058%Win rateLLWLWWLWWW

Last 10 vs previous 10: −10pp win rate · −0.03 avg rating · +2.8pp headshot accuracy · −74ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 27%
  • Avg reaction 564ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 27%
  • Avg reaction 556ms

Last 20

  • 137 · 65% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 25%
  • Avg reaction 593ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.6 against its own average).

Aim8.8
Utility3.7
Positioning6.5
Opening Duels6.1
Clutch3.2

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 95% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

CT openings. 60% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 598ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning6.5
Utility3.7
Mechanics8.4
Opening Duels7.2
Win Impact10.0

Composite 7.5/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time586ms−59ms
first ⅓ avg 645ms → last ⅓ avg 586ms
Headshot accuracy23.9%−7.8%
first ⅓ avg 31.7% → last ⅓ avg 23.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 9–1 · inferno, 18 Jun
63%Best headshot accuracy · 3–9 · inferno, 3 Jul
422msFastest reaction time · 7–13 · dust2, 20 Jun
13–0Biggest win · mirage, 6 Sept

Across the last 100 tracked matches.

Highlights

8Longest win streak
L2Current streak
33In matches decided by ≤2 rounds
2Overtime games

Map breakdown

dust2Best map · 64% over 22nukeWeakest map · 45% over 11
MapGradePlayedRecordWin rateAvg rating
mirageA25151060%-0.00
dust2A2214864%0.02
infernoA2113862%0.04
ancientB179853%0.04
nukeB115645%0.02
anubis32167%0.06
cache1010%0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (45% over 11). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

13,710Lifetime kills
1.22K/D · Top 25% of Purple band
793Matches
56.5%Match win rate · Top 5% of Purple band
49.1%Headshot % · Top 50% of Purple band
0.0%Shot accuracy
2,142MVPs
267Hours (in match)
249Bombs planted
418Bombs defused

Most-used weapons

Lifetime map wins

2,245dust2
1,044inferno
707nuke
75vertigo
74train
13office
4ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

110Matches
49%Win rate
1.08Avg K/D
86.5ADR
52%Headshot %

Clutches & streaks

36%1v1 clutch win
22%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage3847%1.0015.3
Dust23850%1.1016.4
Ancient1362%1.1118.4
Nuke1155%1.4217.8
Inferno540%0.9117.0
Anubis333%1.1326.3
Train10%0.8113.0
Overpass10%0.365.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.1%Headshot accuracy
36.6%Accuracy (enemy spotted)
34.6%Spray accuracy
87.8%Counter-strafing
6.5°Preaim
598msReaction time
57.4%T opening success
60.2%CT opening success
0.37Enemies flashed / flash
8.8%Flash assists
7.31HE damage / grenade
4.10Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3699 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

45% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno10–13-0.0341%13 Sept
mirage4–13-0.0126%13 Sept
mirage13–60.0227%13 Sept
dust29–13-0.0523%13 Sept
ancient13–80.1016%12 Sept
mirage13–3-0.0320%12 Sept
anubis9–13-0.0232%12 Sept
dust213–60.0629%12 Sept
inferno9–5-0.0731%6 Sept
inferno13–80.0923%6 Sept
dust29–10.0321%6 Sept
nuke13–30.0933%6 Sept
mirage13–00.1334%6 Sept
ancient13–100.0731%6 Sept
ancient8–130.1323%26 Aug
mirage13–110.0017%26 Aug
mirage10–13-0.0918%26 Aug
mirage11–13-0.0918%14 Aug
dust213–8-0.0117%14 Aug
ancient13–30.0628%14 Aug
nuke9–130.0323%14 Aug
inferno9–70.0112%31 Jul
dust213–8-0.0316%31 Jul
mirage13–90.0623%30 Jul
inferno13–10.0823%30 Jul
dust213–70.0930%30 Jul
ancient13–10-0.0133%29 Jul
mirage13–50.0024%29 Jul
cache5–130.000%29 Jul
dust212–160.0218%27 Jul
dust213–100.0121%27 Jul
inferno13–90.0120%27 Jul
mirage7–13-0.0536%27 Jul
mirage13–10-0.0522%26 Jul
dust213–50.0229%26 Jul
nuke3–13-0.0123%26 Jul
nuke13–20.0715%18 Jul
ancient9–130.0321%18 Jul
nuke12–12-0.0911%15 Jul
dust213–50.1125%15 Jul
inferno13–50.0421%15 Jul
mirage13–60.0230%15 Jul
ancient7–130.0023%12 Jul
mirage5–13-0.0625%11 Jul
dust213–100.0111%11 Jul
ancient9–130.0125%11 Jul
mirage13–20.0112%11 Jul
ancient7–130.0222%11 Jul
inferno9–13-0.0413%11 Jul
dust213–100.0026%11 Jul
dust213–90.0029%10 Jul
mirage13–100.0512%10 Jul
ancient13–9-0.0126%8 Jul
mirage13–20.0139%8 Jul
anubis13–40.1242%8 Jul
dust213–20.1329%8 Jul
anubis13–30.0837%5 Jul
dust20–13-0.090%3 Jul
inferno6–130.0215%3 Jul
inferno13–40.1123%3 Jul
mirage13–60.0415%3 Jul
inferno3–9-0.0463%3 Jul
ancient13–90.0536%30 Jun
dust213–20.1126%30 Jun
nuke13–2-0.0139%30 Jun
ancient6–130.0445%28 Jun
inferno9–13-0.0023%26 Jun
nuke7–130.0430%26 Jun
mirage13–70.0821%26 Jun
ancient13–40.0023%26 Jun
ancient13–30.1011%26 Jun
mirage3–13-0.1027%26 Jun
dust213–70.0531%26 Jun
mirage2–60.0140%26 Jun
nuke6–13-0.0236%26 Jun
inferno7–9-0.0816%25 Jun
mirage5–130.0116%25 Jun
mirage13–90.0135%24 Jun
inferno9–60.1519%24 Jun
inferno9–13-0.0063%22 Jun
mirage13–80.0330%21 Jun
inferno4–9-0.1025%20 Jun
dust27–130.0060%20 Jun
dust28–13-0.0219%20 Jun
nuke13–50.0922%20 Jun
dust210–130.0328%20 Jun
dust25–11-0.0826%20 Jun
mirage6–13-0.0241%20 Jun
ancient14–160.0824%20 Jun
ancient13–80.0527%20 Jun
mirage3–13-0.0723%19 Jun
dust28–130.1025%19 Jun
ancient2–13-0.0130%19 Jun
inferno13–40.1743%19 Jun
inferno9–70.0238%19 Jun
inferno9–10.2141%18 Jun
inferno9–30.1648%18 Jun
nuke13–70.0136%18 Jun
nuke6–130.0052%18 Jun
inferno13–70.0838%18 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →