APA

APA — CS2 Stats

GL76561199828459686[U:1:1868193958]Steam profile ↗✓ No bans

1,459Tracked matches53%Win rate2025Tracked since
1,393Hours in CS40Hrs last 2 wks
CSDB Rating7.5 StrongPositional Player
Premier CS Rating16,452Purple band · top ~22.6% of ranked players (population est.)
FaceitLevel 8 · 1,183 ELOTop 31.2% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Nov 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,452 +777 11 Sept – 11 Nov · 15 days played
15,39717,021peak 17,02111 Sept11 Nov
Faceit ELO: 1,183 +0 4 Sept – 21 Sept · 4 observations
1,1831,183peak 1,1834 Sept21 Sept
17,021Peak Premier in tracked matches
1,183Highest Faceit ELO seen on CSDB
44Days played since 2026-08-24

Faceit ELO

  • At peak — 1,183
  • Next: Level 6 at 1,201 — 18 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-09-04
  • Level 4 first seen 2026-09-04

Premier CS Rating

  • 569 below peak (17,021)
  • +1,055 over 30 days · improving
  • Next: Pink band at 20,000 — 3,548 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-19
  • Blue band first seen 2026-09-19

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate34.9%46.8%48.2%13.3% short
Shot accuracy0.0%13.0%13.2%13.2% short
Kill/death ratio0.991.061.070.08 short
Match win rate49.2%46.3%46.9%above

This profile matches the typical Level 9 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAPAFACEITLevel 8 · 1,183 ELOSTANDINGTop 31.2% of rankedPREMIER16,452 · Purple bandPEAK ELO1,183csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim88
Positioning74
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY55–45Last 10055%Win rateWLWWLLLLLW

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · +5.6pp headshot accuracy · +46ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 575ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 538ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 15%
  • Avg reaction 515ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim8.8
Utility5.3
Positioning7.4
Opening Duels7.3
Clutch3.0

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 96% playstyle similarity

Most alike: positioning profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

CT openings. 64% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 70% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning7.4
Utility5.3
Mechanics7.0
Opening Duels9.2
Win Impact6.1

Composite 7.5/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time506ms−10ms
first ⅓ avg 516ms → last ⅓ avg 506ms
Headshot accuracy14.7%+0.3%
first ⅓ avg 14.4% → last ⅓ avg 14.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.25Best match rating · 9–4 · inferno, 1 Oct →
32%Best headshot accuracy · 7–9 · inferno, 1 Oct →
359msFastest reaction time · 3–13 · inferno, 29 Oct →
13–2Biggest win · ancient, 4 Nov →

Across the last 100 tracked matches.

Highlights

7Longest win streak
12–9In matches decided by ≤2 rounds
12Overtime games

Map breakdown

anubisBest map · 88% over 8dust2Weakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
infernoA2816–1257%0.02
nukeB2312–1152%0.03
ancientA148–657%0.01
mirageC146–843%0.01
anubisS87–188%0.02
dust2D62–433%-0.01
cacheA53–260%0.02
vertigo—21–150%0.08

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

28,208Lifetime kills
0.99K/D
1,684Matches
49.2%Match win rate · Top 25% of Level 8 players
34.9%Headshot %
0.0%Shot accuracy
4,288MVPs
706Hours (in match)
1,191Bombs planted
367Bombs defused

Most-used weapons

Lifetime map wins

3,837inferno
2,946nuke
855dust2
196train
78vertigo
40office
2ar_shoots
1ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

618Matches
51%Win rate
1.04Avg K/D
83.0ADR
35%Headshot %

Clutches & streaks

35%1v1 clutch win
16%1v2 clutch win
12Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Inferno13052%1.0716.3
Mirage12250%1.0615.1
Ancient11955%1.0116.5
Nuke11654%1.1016.6
Anubis7145%0.9614.6
Cache3352%1.1016.6
Dust22129%0.7812.9
Overpass667%0.9415.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.2%Headshot accuracy
41.5%Accuracy (enemy spotted)
40.7%Spray accuracy
81.7%Counter-strafing
7.5°Preaim
488msReaction time
70.4%T opening success
63.9%CT opening success
0.47Enemies flashed / flash
8.3%Flash assists
11.97HE damage / grenade
3.80Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.1726% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4693 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke9–70.0223%13 Nov →
nuke5–9-0.0914%13 Nov →
inferno9–50.0417%13 Nov →
inferno9–50.2330%12 Nov →
inferno0–9-0.228%12 Nov →
inferno7–90.0322%12 Nov →
inferno5–90.0124%12 Nov →
ancient14–160.0112%11 Nov →
dust22–13-0.0415%11 Nov →
ancient16–140.0213%8 Nov →
nuke5–130.1018%7 Nov →
ancient13–2-0.019%4 Nov →
mirage7–13-0.068%4 Nov →
nuke5–130.0318%3 Nov →
cache9–130.0519%2 Nov →
ancient16–19-0.044%29 Oct →
ancient5–130.0110%29 Oct →
inferno3–13-0.038%29 Oct →
mirage16–120.0413%29 Oct →
cache13–6-0.0115%29 Oct →
inferno13–40.0413%28 Oct →
anubis13–70.0613%27 Oct →
dust213–110.0016%23 Oct →
cache7–13-0.0121%22 Oct →
cache13–60.079%22 Oct →
inferno13–16-0.0113%21 Oct →
nuke10–13-0.0116%21 Oct →
inferno13–100.0719%20 Oct →
inferno11–130.0415%19 Oct →
ancient13–110.0114%19 Oct →
inferno13–40.0214%19 Oct →
anubis13–30.029%19 Oct →
nuke13–3-0.0110%17 Oct →
inferno13–70.1016%15 Oct →
dust213–100.0517%15 Oct →
anubis13–70.0411%15 Oct →
dust24–13-0.057%14 Oct →
cache13–60.0311%13 Oct →
anubis13–110.0310%13 Oct →
mirage13–100.0213%13 Oct →
inferno19–15-0.0310%12 Oct →
ancient11–130.0911%11 Oct →
ancient13–20.0210%11 Oct →
inferno4–13-0.0511%8 Oct →
nuke13–40.0313%8 Oct →
inferno13–100.015%8 Oct →
inferno13–16-0.065%8 Oct →
nuke13–10-0.016%8 Oct →
inferno13–110.0520%8 Oct →
nuke13–8-0.0116%7 Oct →
nuke13–10-0.0116%7 Oct →
nuke13–60.1222%7 Oct →
anubis13–70.0315%7 Oct →
mirage8–13-0.0113%7 Oct →
ancient13–10-0.0512%6 Oct →
ancient13–80.0114%6 Oct →
nuke9–60.1023%6 Oct →
mirage5–130.0620%6 Oct →
dust29–13-0.0711%5 Oct →
nuke1–130.0110%5 Oct →
mirage10–130.0315%4 Oct →
nuke7–130.1021%4 Oct →
dust27–130.0529%4 Oct →
inferno13–110.0717%2 Oct →
mirage13–20.2023%1 Oct →
ancient13–11-0.009%1 Oct →
inferno10–130.0119%1 Oct →
mirage13–100.0418%1 Oct →
nuke6–9-0.0612%1 Oct →
inferno7–90.0432%1 Oct →
inferno9–40.2522%1 Oct →
nuke13–11-0.0311%29 Sept →
mirage13–10-0.0212%29 Sept →
vertigo13–60.1025%24 Sept →
mirage13–70.115%24 Sept →
anubis19–170.0210%24 Sept →
vertigo8–130.0612%23 Sept →
anubis13–9-0.0210%22 Sept →
mirage8–13-0.0318%22 Sept →
nuke9–30.2224%21 Sept →
inferno16–14-0.0421%16 Sept →
mirage9–13-0.078%16 Sept →
ancient13–110.0118%16 Sept →
ancient11–13-0.0111%16 Sept →
ancient7–130.0120%15 Sept →
mirage7–13-0.0919%13 Sept →
nuke11–130.0410%12 Sept →
nuke14–160.0313%12 Sept →
nuke13–7-0.039%12 Sept →
mirage6–13-0.107%12 Sept →
nuke10–13-0.0015%12 Sept →
nuke16–130.0518%12 Sept →
inferno9–50.1515%11 Sept →
inferno13–7-0.047%11 Sept →
inferno13–60.0722%10 Sept →
inferno2–13-0.0611%2 Sept →
nuke4–130.0410%2 Sept →
inferno13–10-0.0211%26 Aug →
anubis4–13-0.055%25 Aug →
inferno14–16-0.0113%24 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.