KozWrldWide

KozWrldWide — CS2 Stats

BW76561199820875546[U:1:1860609818]Steam profile ↗✓ No bans

307Tracked matches60%Win rate2025Tracked since
399Hours in CS8Hrs last 2 wks
CSDB Rating6.2 SolidPositional Player
Premier CS Rating12,597Blue band · top ~41.1% of ranked players (population est.)
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 12,597 +3,569 9 Sept – 13 Nov · 22 days played
8,50312,844peak 12,8449 Sept13 Nov
12,844Peak Premier in tracked matches
30Days played since 2026-09-09

Premier CS Rating

  • 247 below peak (12,844)
  • +492 over 30 days · improving
  • Next: Purple band at 15,000 — 2,403 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-10-04
  • Light Blue band first seen 2026-10-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches34——
Win rate56%——
K/D0.97——
Headshot %57%——

Measured 19 Oct 2026 → 14 Nov 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate46.9%42.0%44.4%above
Shot accuracy0.0%9.6%11.9%11.9% short
Kill/death ratio0.860.981.030.17 short
Match win rate47.4%43.8%45.2%above

This profile matches the typical Purple band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKozWrldWidePREMIER12,597 · Blue bandcsdb.gg/stats

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Performance scores

Aim76
Positioning59
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY54–44–2Last 10054%Win rateLWWWWLLLWW

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · +2.1pp headshot accuracy · +19ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 18%
  • Avg reaction 659ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 24%
  • Avg reaction 638ms

Last 20

  • 13–6–1 · 65% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 628ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim7.6
Utility4.5
Positioning5.9
Opening Duels3.9
Clutch1.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 90% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 61% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 607ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning5.9
Utility4.5
Mechanics6.0
Opening Duels6.1
Win Impact8.3

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.03
first ⅓ avg -0.02 → last ⅓ avg 0.01
Reaction time610ms+14ms
first ⅓ avg 596ms → last ⅓ avg 610ms
Headshot accuracy21.4%+3.9%
first ⅓ avg 17.5% → last ⅓ avg 21.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.25Best match rating · 9–1 · poseidon, 3 Nov →
83%Best headshot accuracy · 8–5 · rush_001, 11 Oct →
391msFastest reaction time · 4–9 · inferno, 10 Nov →
13–1Biggest win · cache, 13 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
8–10In matches decided by ≤2 rounds
6Overtime games

Map breakdown

poseidonBest map · 86% over 7dust2Weakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
mirageS1711–665%-0.02
infernoA1610–663%-0.02
ancientC104–640%-0.02
nukeC94–544%0.01
dust2D93–633%-0.01
cacheS97–278%-0.01
anubisC73–443%-0.00
poseidonS76–186%0.08
vertigo—42–250%-0.01
eldorado—31–233%-0.03
debris—20–20%-0.08
shelter—11–0100%-0.03
rush_001—11–0100%-0.00
italy—10–10%-0.01
fachwerk—10–10%-0.01
boulder—10–10%-0.03
train—11–0100%0.09
overpass—10–10%-0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

8,962Lifetime kills
0.86K/D
737Matches
47.4%Match win rate · Top 25% of Blue band
46.9%Headshot % · Top 50% of Blue band
0.0%Shot accuracy
1,677MVPs
211Hours (in match)
467Bombs planted
117Bombs defused

Most-used weapons

Lifetime map wins

1,018inferno
994nuke
978dust2
298vertigo
144train
41office
25italy
3safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

17Matches
53%Win rate
0.74Avg K/D
66.7ADR
47%Headshot %

Clutches & streaks

25%1v1 clutch win
21%1v2 clutch win
3Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage560%0.567.6
Dust25100%1.0813.8
Anubis333%0.8614.7
Cache10%0.609.0
Vertigo10%0.419.0
Inferno10%0.436.0
Train10%0.385.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.8%Headshot accuracy
36.6%Accuracy (enemy spotted)
42.6%Spray accuracy
76.9%Counter-strafing
9.6°Preaim
607msReaction time
61.5%T opening success
47.0%CT opening success
0.49Enemies flashed / flash
8.1%Flash assists
7.28HE damage / grenade
9.70Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4876 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis11–130.0614%13 Nov →
vertigo9–30.0623%12 Nov →
poseidon9–20.1118%12 Nov →
inferno9–4-0.0316%12 Nov →
mirage16–120.0019%11 Nov →
vertigo7–9-0.0421%10 Nov →
inferno4–9-0.0617%10 Nov →
mirage4–13-0.0517%6 Nov →
nuke9–70.0319%4 Nov →
poseidon9–10.1275%4 Nov →
inferno9–2-0.0818%4 Nov →
debris7–9-0.0417%3 Nov →
poseidon1–9-0.119%3 Nov →
vertigo9–6-0.098%3 Nov →
poseidon9–10.2535%3 Nov →
inferno8–80.0118%3 Nov →
eldorado9–70.1429%3 Nov →
dust213–100.0425%3 Nov →
mirage13–110.0420%3 Nov →
poseidon9–70.1038%31 Oct →
vertigo6–90.0326%31 Oct →
ancient8–130.0026%31 Oct →
ancient13–10-0.0220%27 Oct →
ancient8–130.0017%27 Oct →
inferno3–9-0.1018%27 Oct →
mirage13–60.0117%26 Oct →
dust213–90.0820%26 Oct →
eldorado3–9-0.1711%25 Oct →
cache13–4-0.0420%24 Oct →
ancient13–50.0421%24 Oct →
anubis6–130.0119%24 Oct →
inferno9–30.0912%24 Oct →
shelter13–11-0.0324%15 Oct →
dust27–130.0324%15 Oct →
cache13–20.0816%15 Oct →
nuke13–50.0815%15 Oct →
rush_0018–5-0.0083%11 Oct →
italy11–13-0.0126%11 Oct →
fachwerk11–13-0.0131%11 Oct →
boulder9–13-0.0320%11 Oct →
mirage5–13-0.0116%11 Oct →
nuke8–8-0.0424%11 Oct →
anubis13–7-0.0425%8 Oct →
train13–50.0920%8 Oct →
ancient13–6-0.0325%6 Oct →
mirage13–70.0316%6 Oct →
nuke5–9-0.0615%5 Oct →
inferno9–30.0315%5 Oct →
mirage13–10-0.0420%3 Oct →
inferno13–3-0.0433%23 Sept →
overpass4–13-0.0220%23 Sept →
debris4–9-0.124%23 Sept →
poseidon9–40.0550%23 Sept →
mirage13–5-0.037%23 Sept →
dust26–13-0.0427%23 Sept →
eldorado3–9-0.0624%21 Sept →
poseidon9–40.0644%21 Sept →
inferno3–9-0.1122%21 Sept →
inferno9–3-0.0323%20 Sept →
inferno9–30.0524%20 Sept →
cache16–14-0.0312%19 Sept →
dust213–8-0.0112%17 Sept →
mirage13–110.0011%17 Sept →
nuke7–90.0123%16 Sept →
nuke13–90.0019%16 Sept →
ancient7–13-0.0726%16 Sept →
dust24–13-0.0917%16 Sept →
nuke9–50.029%16 Sept →
cache13–9-0.0213%15 Sept →
mirage13–7-0.0310%15 Sept →
mirage16–13-0.0212%15 Sept →
ancient6–13-0.0621%15 Sept →
mirage2–13-0.029%15 Sept →
inferno13–30.0117%15 Sept →
anubis13–9-0.0321%14 Sept →
nuke8–130.0321%14 Sept →
mirage13–4-0.0615%14 Sept →
mirage10–13-0.0122%14 Sept →
nuke7–130.0318%14 Sept →
ancient16–140.0018%13 Sept →
cache13–10.0131%13 Sept →
cache10–130.0011%13 Sept →
anubis13–10-0.0113%13 Sept →
ancient3–13-0.1113%13 Sept →
dust214–16-0.0122%12 Sept →
mirage10–130.0325%12 Sept →
ancient9–130.0013%12 Sept →
inferno13–80.0224%10 Sept →
dust210–13-0.0424%10 Sept →
anubis9–130.0411%10 Sept →
cache13–4-0.0121%10 Sept →
mirage16–13-0.0719%9 Sept →
dust23–13-0.0510%9 Sept →
inferno5–13-0.0914%9 Sept →
cache13–9-0.075%9 Sept →
anubis11–13-0.0221%9 Sept →
mirage5–13-0.0419%9 Sept →
cache11–13-0.0422%9 Sept →
inferno9–30.1134%9 Sept →
inferno7–9-0.0915%9 Sept →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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