kingi

kingi — CS2 Stats

76561199805357543[U:1:1845091815]Steam profile ↗✓ No bans

410Tracked matches29%Win rate2025Tracked since
406Hours in CS1Hrs last 2 wks
CSDB Rating3.3 LearningClutch Specialist
WingmanGold Nova II
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 13,218 -785 17 Dec – 1 Jan · 5 days played
13,21814,751peak 14,75117 Dec1 Jan
14,999Peak Premier in tracked matches
19Days played since 2025-12-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim34
Positioning49
Utility34

0–100 skill scores via Leetify.

Recent form

STEADY44–48–8Last 10044%Win rateTLLWWWTLWL

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · −1.8pp headshot accuracy · +13ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 11%
  • Avg reaction 639ms

Last 10

  • 4–4–2 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 638ms

Last 20

  • 8–8–4 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 631ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+5.1 against its own average).

Aim3.4
Utility3.4
Positioning4.9
Opening Duels1.2
Clutch10.0

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 73% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 674ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.4
Positioning4.9
Utility3.4
Mechanics4.4
Opening Duels1.2
Win Impact0.0

Composite 3.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time653ms+11ms
first ⅓ avg 642ms → last ⅓ avg 653ms
Headshot accuracy13.9%−0.3%
first ⅓ avg 14.3% → last ⅓ avg 13.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 9–5 · sanctum, 27 Mar →
31%Best headshot accuracy · 13–10 · nuke, 19 Dec →
430msFastest reaction time · 3–13 · inferno, 20 Dec →
13–2Biggest win · dust2, 23 Dec →

Across the last 100 tracked matches.

Highlights

5Longest win streak
4–7In matches decided by ≤2 rounds
3Overtime games

Map breakdown

vertigoBest map · 64% over 14mirageWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
infernoC3214–1844%-0.02
nukeC188–1044%-0.04
vertigoA149–564%-0.01
mirageD123–925%-0.03
dust2B63–350%-0.04
ancient—43–175%-0.06
rooftop—42–250%-0.06
anubis—30–30%0.02
overpass—21–150%0.00
cache_b—20–20%0.02
sanctum—11–0100%0.17
poseidon—10–10%-0.13
palacio—10–10%-0.06

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (25% over 12). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

9,984Lifetime kills
0.84K/D
756Matches
45.8%Match win rate · Top 50% of tracked players
40.3%Headshot %
0.0%Shot accuracy
1,665MVPs
204Hours (in match)
702Bombs planted
173Bombs defused

Most-used weapons

Lifetime map wins

1,362inferno
1,084nuke
614vertigo
492dust2
121train
31office
2ar_baggage
1ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

7Matches
43%Win rate
0.97Avg K/D
72.4ADR
49%Headshot %

Clutches & streaks

83%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Nuke333%0.7716.3
Anubis20%0.629.5
Inferno1100%1.4413.0
Mirage1100%1.809.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.2%Headshot accuracy
29.0%Accuracy (enemy spotted)
27.7%Spray accuracy
69.7%Counter-strafing
10.3°Preaim
674msReaction time
31.9%T opening success
37.8%CT opening success
0.61Enemies flashed / flash
4.7%Flash assists
6.22HE damage / grenade
2.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.0049 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.9% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno8–8-0.1411%5 Apr →
inferno7–90.0112%4 Apr →
nuke3–9-0.168%4 Apr →
nuke9–6-0.0213%29 Mar →
vertigo9–4-0.039%29 Mar →
inferno9–10.123%29 Mar →
inferno8–80.0017%29 Mar →
dust27–13-0.0714%29 Mar →
nuke9–50.1214%29 Mar →
inferno7–9-0.0413%29 Mar →
ancient9–13-0.0614%27 Mar →
inferno15–15-0.0113%27 Mar →
nuke13–50.016%27 Mar →
dust213–9-0.0217%27 Mar →
mirage10–13-0.0217%27 Mar →
anubis10–130.0520%27 Mar →
inferno8–8-0.0711%27 Mar →
sanctum9–50.1713%27 Mar →
poseidon6–9-0.1315%27 Mar →
mirage13–6-0.046%27 Mar →
nuke5–13-0.0524%27 Mar →
nuke4–9-0.0913%27 Mar →
vertigo0–9-0.1729%25 Mar →
nuke5–9-0.0614%25 Mar →
inferno9–3-0.038%25 Mar →
inferno2–90.0420%24 Mar →
mirage3–13-0.0025%24 Mar →
inferno7–9-0.0616%24 Mar →
inferno9–20.1118%23 Mar →
ancient13–10-0.1113%22 Mar →
mirage15–15-0.0212%22 Mar →
anubis4–130.0112%30 Jan →
nuke11–13-0.0514%30 Jan →
overpass5–13-0.0512%1 Jan →
ancient12–3-0.0511%1 Jan →
inferno10–13-0.0320%1 Jan →
inferno9–10.108%31 Dec →
inferno7–9-0.1514%31 Dec →
mirage6–13-0.0930%31 Dec →
nuke6–13-0.1018%31 Dec →
nuke5–13-0.0120%31 Dec →
mirage6–13-0.0014%31 Dec →
rooftop4–9-0.1516%24 Dec →
inferno9–60.0211%24 Dec →
vertigo8–8-0.0211%23 Dec →
inferno9–40.0412%23 Dec →
inferno9–5-0.0416%23 Dec →
palacio5–13-0.0626%23 Dec →
dust213–2-0.0317%23 Dec →
nuke3–10-0.060%23 Dec →
vertigo13–50.0411%23 Dec →
mirage9–13-0.0425%21 Dec →
inferno2–130.0117%20 Dec →
cache_b10–13-0.0329%20 Dec →
mirage10–13-0.0015%20 Dec →
inferno13–110.0213%20 Dec →
dust213–5-0.078%20 Dec →
inferno3–9-0.1622%20 Dec →
anubis3–13-0.0117%20 Dec →
dust27–13-0.070%20 Dec →
overpass13–70.0510%20 Dec →
inferno3–13-0.063%20 Dec →
cache_b8–130.0810%19 Dec →
nuke13–10-0.0131%19 Dec →
inferno13–100.0115%19 Dec →
inferno9–6-0.0510%19 Dec →
rooftop4–9-0.068%19 Dec →
vertigo13–9-0.0216%19 Dec →
inferno9–50.057%19 Dec →
vertigo13–10-0.0211%19 Dec →
dust26–13-0.0012%19 Dec →
ancient13–10-0.0210%19 Dec →
mirage6–13-0.0412%19 Dec →
nuke16–140.0217%19 Dec →
mirage13–10-0.049%19 Dec →
nuke9–6-0.025%19 Dec →
inferno8–8-0.028%19 Dec →
vertigo9–20.058%19 Dec →
vertigo13–40.1511%18 Dec →
rooftop9–40.0819%18 Dec →
nuke9–10.0423%18 Dec →
vertigo2–9-0.1625%18 Dec →
inferno9–70.0421%18 Dec →
vertigo6–13-0.0125%18 Dec →
vertigo13–60.0725%17 Dec →
vertigo0–7-0.0725%17 Dec →
nuke13–9-0.0710%17 Dec →
inferno7–9-0.1416%17 Dec →
mirage13–20.0418%17 Dec →
vertigo13–60.0317%17 Dec →
inferno9–40.1518%6 Dec →
inferno9–70.0712%6 Dec →
vertigo9–20.0629%6 Dec →
inferno8–8-0.018%6 Dec →
nuke7–9-0.087%6 Dec →
mirage2–7-0.096%6 Dec →
rooftop9–6-0.1215%6 Dec →
inferno2–9-0.230%6 Dec →
nuke3–9-0.119%6 Dec →
inferno2–9-0.1615%6 Dec →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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