Skippy

Skippy — CS2 Stats

US76561199763954272[U:1:1803688544]Steam profile ↗✓ No bans

364Tracked matches69%Win rate2024Tracked since
587Hours in CS
CSDB Rating7.0 StrongPositional Player
Premier CS Rating25,981Top 10% of 203,724 CSDB-tracked playersRed band · top ~2.5% of ranked players (population est.)
CSDB Leaderboard#12847 of 250949 tracked
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (23 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 364 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,981 +5,285 26 Jun – 15 Sept · 16 days played
20,69625,981peak 25,98126 Jun15 Sept
25,981Peak Premier in tracked matches
36Days played since 2025-06-26

Premier CS Rating

  • At peak — 25,981
  • 0 over 90 days
  • Next: Gold band at 30,000 — 4,019 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-14
  • Pink band first seen 2026-09-14

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=13,318), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate56.9%49.2%50.7%above
Shot accuracy0.5%13.4%11.8%11.4% short
Kill/death ratio0.981.121.180.20 short
Match win rate56.7%48.5%51.9%above

This profile matches the typical Gold band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSkippyPREMIER25,981 · Red bandcsdb.gg/stats

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Performance scores

Aim84
Positioning58
Utility44

0–100 skill scores via Leetify.

Recent form

HOT64–31–5Last 10064%Win rateWWLWLWWWLW

Last 10 vs previous 10: 0pp win rate · +0.00 avg rating · −8.1pp headshot accuracy · −5ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 15%
  • Avg reaction 647ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 610ms

Last 20

  • 14–6 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 21%
  • Avg reaction 613ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim8.4
Utility4.4
Positioning5.8
Opening Duels2.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 93% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 602ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning5.8
Utility4.4
Mechanics7.8
Opening Duels1.4
Win Impact10.0

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time605ms+1ms
first ⅓ avg 604ms → last ⅓ avg 605ms
Headshot accuracy21.2%+4.3%
first ⅓ avg 16.9% → last ⅓ avg 21.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–2 · dust2, 28 Aug →
67%Best headshot accuracy · 3–0 · nuke, 18 Jun →
422msFastest reaction time · 3–13 · dust2, 18 Sept →
13–1Biggest win · nuke, 27 Aug →

Across the last 100 tracked matches.

Highlights

11Longest win streak
W2Current streak
11–9In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 73% over 11mirageWeakest map · 54% over 13
MapGradePlayedRecordWin rateAvg rating
dust2A2214–864%0.03
overpassA169–756%0.02
mirageB137–654%0.01
nukeS118–373%0.04
ancientS118–373%0.02
officeS107–370%0.02
anubisS64–267%0.03
train—32–167%0.05
inferno—32–167%0.01
agency—22–0100%0.03
vertigo—20–20%-0.06
jura—11–0100%0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (54% over 13). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

20,967Lifetime kills
0.98K/D
517Matches
56.7%Match win rate · Top 10% of Red band
56.9%Headshot % · Top 25% of Red band
0.5%Shot accuracy
2,984MVPs
587Hours (in match)
201Bombs planted
937Bombs defused

Most-used weapons

AK-4710,035
AWP1,489
MP9538
Knife182

Lifetime map wins

1,288dust2
800nuke
729inferno
587vertigo
411train
157office
52italy
9lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.4%Headshot accuracy
39.6%Accuracy (enemy spotted)
43.4%Spray accuracy
85.3%Counter-strafing
9.7°Preaim
602msReaction time
35.6%T opening success
35.7%CT opening success
0.54Enemies flashed / flash
7.1%Flash assists
4.52HE damage / grenade
6.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.5502% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
overpass13–7-0.0118%27 Jun →
nuke13–100.0612%27 Jun →
dust213–160.0116%27 Jun →
ancient13–80.0215%27 Jun →
overpass9–13-0.0815%25 Jun →
anubis13–80.0611%25 Jun →
dust213–7-0.0314%25 Jun →
nuke13–40.0724%25 Jun →
ancient11–13-0.0119%25 Jun →
ancient13–70.0921%25 Jun →
dust213–30.0739%25 Jun →
anubis6–13-0.0536%24 Jun →
nuke3–00.0567%18 Jun →
anubis13–40.0313%18 Jun →
ancient13–11-0.018%18 Jun →
mirage13–10-0.0022%26 Mar →
office13–100.0027%26 Mar →
office13–8-0.037%22 Mar →
office11–130.0610%22 Mar →
mirage11–130.0217%28 Feb →
office13–7-0.0145%9 Oct →
train13–40.089%9 Oct →
overpass11–130.0018%7 Oct →
dust210–130.0222%1 Oct →
office13–5-0.0331%1 Oct →
office13–3-0.0217%1 Oct →
office13–80.1228%30 Sept →
dust23–130.0721%30 Sept →
mirage12–12-0.0416%30 Sept →
dust216–13-0.0018%26 Sept →
dust213–40.0326%26 Sept →
mirage13–80.0220%26 Sept →
overpass13–70.0418%26 Sept →
nuke11–130.0119%25 Sept →
anubis13–90.0416%25 Sept →
dust213–8-0.0422%25 Sept →
overpass13–90.0618%25 Sept →
dust23–13-0.075%18 Sept →
overpass13–6-0.0218%18 Sept →
overpass6–13-0.0316%7 Sept →
dust211–130.1314%7 Sept →
dust213–60.0818%7 Sept →
anubis13–110.1021%5 Sept →
overpass14–16-0.0010%5 Sept →
ancient1–13-0.0622%5 Sept →
inferno8–00.0710%4 Sept →
mirage13–8-0.009%3 Sept →
inferno16–120.0017%3 Sept →
ancient13–90.0611%3 Sept →
mirage16–14-0.0211%3 Sept →
overpass13–70.0515%2 Sept →
mirage9–130.0225%2 Sept →
dust213–40.0520%2 Sept →
dust213–100.0318%2 Sept →
agency13–40.0114%2 Sept →
dust213–50.0527%1 Sept →
office13–110.0723%30 Aug →
dust29–13-0.0521%30 Aug →
dust213–60.0216%30 Aug →
ancient13–80.0624%30 Aug →
overpass14–16-0.0314%30 Aug →
overpass10–130.0421%28 Aug →
dust213–20.1519%28 Aug →
ancient13–11-0.0111%28 Aug →
overpass13–11-0.009%28 Aug →
nuke13–10.0330%27 Aug →
ancient13–60.0217%27 Aug →
ancient13–110.0329%20 Aug →
mirage13–60.1111%20 Aug →
dust213–40.0723%20 Aug →
overpass13–100.0120%19 Aug →
dust213–10.0915%19 Aug →
mirage13–11-0.0218%19 Aug →
office12–120.0218%13 Aug →
train7–13-0.0218%13 Aug →
anubis12–12-0.0111%13 Aug →
agency13–80.0527%11 Aug →
vertigo4–9-0.158%9 Aug →
vertigo8–80.0211%8 Aug →
overpass9–20.144%8 Aug →
nuke9–30.1423%8 Aug →
jura13–80.0111%4 Aug →
nuke13–11-0.0012%30 Jul →
inferno10–13-0.0411%30 Jul →
mirage6–130.0711%30 Jul →
dust29–130.0513%30 Jul →
overpass10–130.0719%29 Jul →
nuke10–130.0026%29 Jul →
ancient10–130.0119%29 Jul →
overpass13–60.0511%29 Jul →
mirage11–130.0621%25 Jul →
dust213–110.0226%25 Jul →
nuke13–110.0515%25 Jul →
mirage13–60.0313%19 Jul →
office8–130.0018%19 Jul →
dust25–13-0.0117%19 Jul →
nuke13–60.0327%19 Jul →
nuke12–120.039%30 Jun →
train13–70.0817%30 Jun →
mirage4–13-0.0823%26 Jun →

Match data via Leetify.

Recent teammates

Milestones

100 Matches11-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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