Dik

Dik — CS2 Stats

KZ76561199760078482[U:1:1799812754]Steam profile ↗✓ No bans

827Tracked matches47%Win rate2024Tracked since
1,290Hours in CS108Hrs last 2 wks
CSDB Rating5.6 SolidPositional Player
FaceitLevel 9 · 1,515 ELOTop 20.7% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,654), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate58.9%48.2%50.9%above
Shot accuracy0.0%13.2%13.7%13.7% short
Kill/death ratio1.061.071.090.02 short
Match win rate42.9%46.9%48.4%5.5% short

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDikFACEITLevel 9 · 1,515 ELOSTANDINGTop 20.7% of rankedcsdb.gg/stats

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Performance scores

Aim71
Positioning63
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY51–48–1Last 10051%Win rateWLLLWWWLLL

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · −1.9pp headshot accuracy · +22ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 22%
  • Avg reaction 544ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 22%
  • Avg reaction 534ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 23%
  • Avg reaction 523ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim7.1
Utility4.9
Positioning6.3
Opening Duels4.1
Clutch3.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 91% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

CSDB Rating breakdown

Aim7.1
Positioning6.3
Utility4.9
Mechanics6.3
Opening Duels4.7
Win Impact3.9

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg 0.00
Reaction time532ms−85ms
first ⅓ avg 617ms → last ⅓ avg 532ms
Headshot accuracy23.2%−6.7%
first ⅓ avg 30.0% → last ⅓ avg 23.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 9–3 · inferno, 12 Sept →
54%Best headshot accuracy · 13–3 · cache, 14 Aug →
375msFastest reaction time · 7–13 · ancient, 14 Oct →
12–1Biggest win · vertigo, 12 Oct →

Across the last 100 tracked matches.

Highlights

3Longest win streak
8–10In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 78% over 9mirageWeakest map · 18% over 11
MapGradePlayedRecordWin rateAvg rating
ancientB4121–2051%0.01
anubisB126–650%0.01
mirageD112–918%-0.02
cacheA106–460%0.01
nukeS97–278%0.03
infernoB84–450%0.03
vertigoS64–267%0.01
dust2—21–150%0.07
overpass—10–10%-0.10

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (18% over 11). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

26,004Lifetime kills
1.06K/D
1,211Matches
42.9%Match win rate
58.9%Headshot % · Top 25% of Level 9 players
0.0%Shot accuracy
3,052MVPs
506Hours (in match)
630Bombs planted
299Bombs defused

Most-used weapons

Lifetime map wins

1,115vertigo
1,055inferno
940nuke
495dust2
142train
22ar_shoots
5ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

935Matches
50%Win rate
1.11Avg K/D
85.5ADR
57%Headshot %

Clutches & streaks

37%1v1 clutch win
24%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Ancient29454%1.1818.0
Mirage17543%1.0916.6
Anubis14251%1.0716.9
Inferno8239%1.0116.9
Nuke7751%1.0716.6
Vertigo7666%1.2120.4
Dust24035%0.9917.4
Cache3551%1.0216.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.7%Headshot accuracy
35.3%Accuracy (enemy spotted)
35.4%Spray accuracy
78.4%Counter-strafing
12.4°Preaim
532msReaction time
44.5%T opening success
53.0%CT opening success
0.64Enemies flashed / flash
7.4%Flash assists
7.45HE damage / grenade
3.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.4327° — above the 12° mark we flag

    Aim Training →
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.9913 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–90.004%16 Oct →
mirage9–13-0.0720%14 Oct →
ancient7–13-0.0829%14 Oct →
ancient9–130.0738%14 Oct →
vertigo16–14-0.0620%12 Oct →
vertigo12–1-0.0021%12 Oct →
nuke13–60.0330%8 Oct →
ancient10–13-0.0828%8 Oct →
nuke11–13-0.0025%7 Oct →
inferno10–130.026%7 Oct →
ancient13–9-0.0242%6 Oct →
anubis11–13-0.0215%27 Sept →
nuke11–130.0726%26 Sept →
ancient13–80.0520%25 Sept →
cache9–13-0.0512%25 Sept →
ancient13–90.0632%24 Sept →
ancient9–13-0.0121%24 Sept →
vertigo16–120.0723%24 Sept →
ancient10–13-0.0233%21 Sept →
ancient13–11-0.0515%19 Sept →
inferno10–13-0.0428%18 Sept →
nuke13–90.0521%17 Sept →
ancient13–70.0631%17 Sept →
anubis13–30.0826%17 Sept →
ancient11–13-0.0320%16 Sept →
mirage14–16-0.0315%16 Sept →
ancient13–60.0114%16 Sept →
dust27–130.0333%16 Sept →
ancient13–100.0127%16 Sept →
mirage19–22-0.0819%16 Sept →
nuke13–30.0518%16 Sept →
mirage8–130.0422%15 Sept →
mirage11–130.0138%15 Sept →
dust213–90.1128%15 Sept →
ancient10–13-0.028%15 Sept →
inferno13–100.0723%15 Sept →
anubis14–16-0.0221%15 Sept →
ancient13–70.0823%15 Sept →
ancient13–110.0435%15 Sept →
ancient13–80.1121%15 Sept →
cache9–13-0.0418%15 Sept →
cache13–6-0.0811%15 Sept →
inferno11–130.0329%14 Sept →
ancient13–8-0.0331%13 Sept →
ancient8–130.0532%13 Sept →
anubis8–13-0.0026%13 Sept →
anubis13–80.0928%13 Sept →
inferno13–60.0124%13 Sept →
vertigo8–8-0.0332%12 Sept →
overpass4–9-0.1012%12 Sept →
inferno9–30.1922%12 Sept →
ancient13–3-0.0113%12 Sept →
ancient6–130.1137%12 Sept →
vertigo10–130.0731%12 Sept →
ancient13–110.0129%12 Sept →
anubis13–5-0.0329%11 Sept →
anubis5–13-0.0622%11 Sept →
ancient13–80.1535%10 Sept →
ancient7–13-0.0218%10 Sept →
ancient13–50.0132%10 Sept →
mirage13–9-0.0022%9 Sept →
vertigo19–170.0228%9 Sept →
ancient7–13-0.0231%9 Sept →
ancient0–13-0.0423%31 Aug →
cache13–6-0.0124%30 Aug →
inferno8–130.0023%21 Aug →
anubis13–8-0.0227%21 Aug →
ancient13–20.0626%21 Aug →
mirage7–13-0.0632%18 Aug →
cache19–17-0.0031%16 Aug →
ancient7–13-0.0332%16 Aug →
anubis10–130.0345%16 Aug →
cache13–50.0419%15 Aug →
ancient4–13-0.0235%15 Aug →
ancient13–9-0.0025%15 Aug →
cache13–100.0443%15 Aug →
cache8–130.0637%15 Aug →
anubis13–110.1132%15 Aug →
ancient11–130.0536%15 Aug →
ancient11–13-0.0430%14 Aug →
ancient13–100.0121%14 Aug →
ancient3–13-0.0223%14 Aug →
nuke16–13-0.0434%14 Aug →
anubis13–100.0320%14 Aug →
cache13–30.1454%14 Aug →
mirage7–13-0.0445%14 Aug →
nuke13–70.0539%14 Aug →
nuke13–3-0.0120%14 Aug →
mirage16–12-0.0114%12 Aug →
anubis4–13-0.1020%10 Aug →
mirage3–130.0252%10 Aug →
cache4–100.0413%10 Aug →
mirage4–130.0325%10 Aug →
nuke13–110.0831%10 Aug →
ancient6–13-0.0321%23 Jul →
ancient9–13-0.0544%23 Jul →
ancient13–100.0828%8 Apr →
ancient5–130.0615%17 Jan →
ancient13–80.1224%12 Dec →
ancient13–100.0521%7 Dec →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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