Konnu

Konnu — CS2 Stats

FI76561199753844414[U:1:1793578686]Steam profile ↗✓ No bans

252Tracked matches38%Win rate2025Tracked since
395Hours in CS
CSDB Rating3.0 LearningPositional Player
WingmanSilver IV
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 2,278 -456 24 May – 2 Jul · 13 days played
1,9312,734peak 2,73424 May2 Jul
2,865Peak Premier in tracked matches
42Days played since 2026-05-24

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim27
Positioning36
Utility20

0–100 skill scores via Leetify.

Recent form

STEADY39–51–10Last 10039%Win rateWWTLLLWWLW

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · −7.2pp headshot accuracy · −55ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 12%
  • Avg reaction 724ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 10%
  • Avg reaction 692ms

Last 20

  • 8–9–3 · 40% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 13%
  • Avg reaction 719ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.2 against its own average).

Aim2.7
Utility2.0
Positioning3.6
Opening Duels0.2
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 79% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 700ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.7
Positioning3.6
Utility2.0
Mechanics6.4
Opening Duels0.7
Win Impact1.0

Composite 3.0/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.02
first ⅓ avg -0.03 → last ⅓ avg -0.05
Reaction time721ms−33ms
first ⅓ avg 754ms → last ⅓ avg 721ms
Headshot accuracy14.1%−4.7%
first ⅓ avg 18.8% → last ⅓ avg 14.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 9–0 · nuke, 10 Aug →
44%Best headshot accuracy · 2–13 · mirage, 8 Oct →
406msFastest reaction time · 3–9 · inferno, 1 Nov →
13–0Biggest win · anubis, 28 May →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
6–8In matches decided by ≤2 rounds
4Overtime games

Map breakdown

dust2Best map · 57% over 14nukeWeakest map · 32% over 31
MapGradePlayedRecordWin rateAvg rating
nukeD3110–2132%-0.06
mirageB209–1145%-0.03
infernoC156–940%-0.08
dust2A148–657%-0.02
anubisC94–544%-0.03
cacheD62–433%-0.09
ancient—20–20%-0.09
office—10–10%-0.07
debris—10–10%-0.14
overpass—10–10%0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (32% over 31). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

11,291Lifetime kills
0.44K/D
1,394Matches
35.9%Match win rate
42.1%Headshot %
0.0%Shot accuracy
1,778MVPs
395Hours (in match)
1,263Bombs planted
156Bombs defused

Most-used weapons

Lifetime map wins

2,232nuke
1,577inferno
1,576dust2
304vertigo
145office
59train
26italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

19Matches
11%Win rate
0.47Avg K/D
49.5ADR
42%Headshot %

Clutches & streaks

20%1v1 clutch win
17%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage812%0.407.8
Anubis520%0.6611.6
Dust230%0.315.0
Nuke20%0.497.5
Ancient10%0.447.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.3%Headshot accuracy
25.8%Accuracy (enemy spotted)
25.9%Spray accuracy
78.7%Counter-strafing
11.7°Preaim
700msReaction time
26.4%T opening success
35.6%CT opening success
0.45Enemies flashed / flash
0.7%Flash assists
7.26HE damage / grenade
2.21Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4493 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.4349% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 31 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno9–7-0.0312%5 Nov →
cache13–8-0.0813%5 Nov →
mirage12–12-0.0311%5 Nov →
nuke7–13-0.0910%1 Nov →
nuke9–13-0.0816%1 Nov →
inferno3–9-0.0811%1 Nov →
dust213–11-0.037%31 Oct →
cache13–4-0.073%27 Oct →
office10–13-0.070%26 Oct →
anubis12–80.0215%21 Oct →
nuke16–13-0.0720%20 Oct →
nuke9–6-0.130%20 Oct →
mirage2–13-0.0244%8 Oct →
cache5–13-0.1216%16 Sept →
inferno2–9-0.220%16 Sept →
nuke8–8-0.0612%15 Sept →
dust213–8-0.0211%13 Sept →
nuke3–13-0.0724%3 Sept →
nuke0–4-0.0733%2 Sept →
nuke8–80.039%27 Aug →
mirage13–6-0.0421%17 Aug →
inferno10–13-0.0220%17 Aug →
dust20–13-0.070%16 Aug →
nuke7–13-0.088%12 Aug →
inferno7–9-0.0430%12 Aug →
ancient9–13-0.0711%12 Aug →
dust27–13-0.0526%11 Aug →
mirage8–13-0.056%10 Aug →
dust213–8-0.0422%10 Aug →
nuke9–00.1514%10 Aug →
anubis13–11-0.0711%6 Aug →
cache10–13-0.0819%6 Aug →
inferno13–10.0413%6 Aug →
dust29–130.0413%6 Aug →
mirage10–13-0.0626%6 Aug →
inferno3–9-0.1810%5 Aug →
nuke8–8-0.058%5 Aug →
nuke13–7-0.0828%4 Aug →
mirage9–13-0.0620%4 Aug →
dust210–13-0.0511%3 Aug →
mirage13–1-0.0317%3 Aug →
dust213–40.0713%3 Aug →
nuke12–12-0.0410%30 Jul →
mirage13–7-0.166%12 Jul →
mirage3–13-0.088%12 Jul →
debris4–9-0.1415%11 Jul →
nuke8–8-0.1210%11 Jul →
nuke13–4-0.1124%2 Jul →
mirage13–8-0.0310%28 Jun →
mirage13–9-0.0323%28 Jun →
nuke11–130.0021%28 Jun →
nuke8–8-0.130%27 Jun →
dust216–140.0216%27 Jun →
nuke15–15-0.0217%27 Jun →
nuke11–13-0.0218%27 Jun →
nuke5–9-0.1720%27 Jun →
anubis12–12-0.0620%26 Jun →
cache1–13-0.1042%26 Jun →
nuke1–13-0.1211%26 Jun →
mirage7–130.0024%26 Jun →
mirage9–13-0.0213%25 Jun →
inferno8–8-0.118%25 Jun →
inferno4–9-0.1011%25 Jun →
cache3–13-0.106%25 Jun →
inferno4–13-0.130%25 Jun →
dust211–13-0.0510%24 Jun →
inferno3–9-0.2810%10 Jun →
nuke13–3-0.059%9 Jun →
dust213–20.0035%9 Jun →
mirage13–50.0318%9 Jun →
mirage13–8-0.0417%9 Jun →
anubis13–5-0.0914%9 Jun →
mirage2–8-0.0526%8 Jun →
mirage11–20.0118%8 Jun →
anubis5–13-0.0124%8 Jun →
inferno9–10.1317%8 Jun →
nuke9–13-0.0324%8 Jun →
inferno9–7-0.0518%8 Jun →
nuke6–13-0.0218%8 Jun →
mirage3–13-0.0114%8 Jun →
mirage13–10-0.0218%7 Jun →
inferno9–6-0.0816%7 Jun →
nuke9–3-0.0223%7 Jun →
ancient11–13-0.1121%29 May →
anubis14–160.0514%29 May →
inferno9–3-0.0614%29 May →
dust213–11-0.0113%29 May →
dust22–13-0.0410%29 May →
anubis13–0-0.058%28 May →
anubis11–13-0.0419%28 May →
overpass7–90.0326%28 May →
mirage9–130.0123%27 May →
nuke13–10-0.0822%27 May →
nuke13–8-0.0421%26 May →
nuke1–13-0.0719%25 May →
nuke8–11-0.098%25 May →
nuke13–8-0.0722%25 May →
nuke5–13-0.0618%24 May →
dust213–8-0.0435%24 May →
anubis10–13-0.0319%24 May →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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