Xyro_

Xyro_ — CS2 Stats

CN76561199747127833[U:1:1786862105]Steam profile ↗✓ No bans

1,637Tracked matches79%Win rate2024Tracked since
2,640Hours in CS21Hrs last 2 wks
CSDB Rating8.1 StrongPositional Player
Premier CS Rating25,000Top 25% of 215,066 CSDB-tracked playersRed band · top ~3% of ranked players (population est.)
CSDB Leaderboard#22382 of 261305 tracked
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Nov 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

−100Premier CS Rating · 25,100 → 25,000

Rating over time

Premier CS Rating: 25,000 +4,635 11 May – 12 Nov · 22 days played
18,79625,100peak 25,10011 May12 Nov
25,100Peak Premier in tracked matches
808Highest Faceit ELO seen on CSDB
39Days played since 2026-05-10

Faceit ELO

  • At peak — 808
  • Next: Level 4 at 901 — 93 to go
  • Reached: Level 3 · Level 2
  • Level 3 first seen 2026-09-23
  • Level 2 first seen 2026-09-23

Premier CS Rating

  • 100 below peak (25,100)
  • +5,468 over 30 days · improving
  • Next: Gold band at 30,000 — 5,000 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=13,318), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate50.2%49.3%50.9%meets
Shot accuracy0.0%13.4%11.8%11.8% short
Kill/death ratio0.921.121.180.26 short
Match win rate36.6%48.5%51.9%15.3% short

This profile matches the typical Gold band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGXyro_PREMIER25,000 · Red bandPEAK ELO808csdb.gg/stats

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Performance scores

Aim74
Positioning75
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY61–34–5Last 10061%Win rateLWWWWWLTLW

Last 10 vs previous 10: −30pp win rate · −0.00 avg rating · +0.7pp headshot accuracy · +10ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 18%
  • Avg reaction 533ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 15%
  • Avg reaction 574ms

Last 20

  • 15–4–1 · 75% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 15%
  • Avg reaction 569ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim7.4
Utility5.5
Positioning7.5
Opening Duels7.3
Clutch3.0

Excellent counter-strafingStrong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 84% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 75% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 75% on CT to 57% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 570ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning7.5
Utility5.5
Mechanics8.6
Opening Duels8.4
Win Impact10.0

Composite 8.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time574ms−18ms
first ⅓ avg 592ms → last ⅓ avg 574ms
Headshot accuracy15.0%−0.7%
first ⅓ avg 15.7% → last ⅓ avg 15.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 9–5 · vertigo, 25 May →
35%Best headshot accuracy · 13–8 · dust2, 24 May →
430msFastest reaction time · 10–13 · anubis, 19 Sept →
13–1Biggest win · nuke, 6 Nov →

Across the last 100 tracked matches.

Highlights

9Longest win streak
14–6In matches decided by ≤2 rounds
13Overtime games

Map breakdown

cacheBest map · 83% over 6anubisWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
dust2S2315–865%0.02
infernoB189–950%0.01
mirageA159–660%0.00
ancientS1411–379%0.01
nukeB137–654%0.01
anubisC83–538%0.00
cacheS65–183%0.00
office—10–10%-0.05
overpass—11–0100%0.02
vertigo—11–0100%0.21

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

93,106Lifetime kills
0.92K/D
4,089Matches
36.6%Match win rate
50.2%Headshot % · Top 50% of Red band
0.0%Shot accuracy
9,757MVPs
1,820Hours (in match)
1,830Bombs planted
622Bombs defused

Most-used weapons

AK-4742,905
AWP9,668
MP91,894
MAC-101,339
SSG 081,045

Lifetime map wins

7,307dust2
3,838inferno
2,212nuke
1,213vertigo
757train
191office
46italy
15ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

169Matches
50%Win rate
1.21Avg K/D
84.7ADR
44%Headshot %

Clutches & streaks

35%1v1 clutch win
19%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage4842%1.2215.4
Dust24149%1.2118.1
Ancient2264%1.3216.6
Inferno1958%1.2617.8
Anubis1443%1.0914.4
Nuke1050%1.0815.3
Cache667%1.3218.7
Overpass540%1.1415.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.8%Headshot accuracy
35.3%Accuracy (enemy spotted)
35.1%Spray accuracy
88.8%Counter-strafing
9.3°Preaim
570msReaction time
57.3%T opening success
74.7%CT opening success
0.75Enemies flashed / flash
8.0%Flash assists
7.73HE damage / grenade
7.61Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.7749% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient10–130.0122%12 Nov →
mirage13–6-0.0213%6 Nov →
ancient16–12-0.0118%6 Nov →
nuke13–10.0821%6 Nov →
cache13–70.0413%6 Nov →
nuke13–11-0.0318%6 Nov →
dust28–130.006%4 Nov →
nuke12–12-0.0115%4 Nov →
mirage8–13-0.089%4 Nov →
mirage13–100.0118%4 Nov →
office7–13-0.0523%4 Nov →
ancient16–14-0.0112%4 Nov →
anubis13–70.0215%4 Nov →
anubis13–100.0116%3 Nov →
inferno13–60.015%31 Oct →
ancient13–4-0.026%31 Oct →
dust213–8-0.053%31 Oct →
dust213–110.0729%28 Oct →
dust213–110.0417%27 Oct →
nuke13–60.0119%27 Oct →
nuke8–13-0.0212%24 Oct →
nuke13–90.0722%24 Oct →
dust213–50.0819%24 Oct →
cache16–140.017%24 Oct →
inferno13–30.0413%24 Oct →
cache13–60.0220%24 Oct →
dust213–30.000%24 Oct →
inferno3–13-0.0223%24 Oct →
ancient13–110.0515%24 Oct →
ancient13–5-0.0112%23 Oct →
nuke11–13-0.0017%23 Oct →
mirage13–7-0.0516%21 Oct →
mirage13–10.0222%21 Oct →
inferno15–15-0.0311%21 Oct →
nuke12–16-0.0413%20 Oct →
nuke10–13-0.0626%17 Oct →
inferno10–13-0.0113%17 Oct →
anubis8–13-0.0018%14 Oct →
dust213–100.0921%3 Oct →
cache13–30.0123%3 Oct →
mirage13–90.049%3 Oct →
dust213–70.0617%3 Oct →
nuke13–7-0.0616%2 Oct →
inferno13–11-0.0015%29 Sept →
inferno16–14-0.0413%25 Sept →
inferno6–13-0.0415%25 Sept →
cache11–13-0.0520%24 Sept →
inferno13–70.0727%23 Sept →
dust29–130.1013%20 Sept →
inferno8–13-0.0720%20 Sept →
ancient8–13-0.0122%19 Sept →
anubis10–130.0414%19 Sept →
mirage12–12-0.028%19 Sept →
mirage11–130.0313%19 Sept →
dust213–60.1224%19 Sept →
mirage13–90.0316%19 Sept →
cache13–4-0.0114%17 Sept →
inferno14–160.0423%17 Sept →
inferno8–80.0519%27 Jul →
inferno9–60.1323%27 Jul →
inferno8–80.1318%27 Jul →
ancient13–110.019%27 Jul →
dust29–130.0222%27 Jul →
dust213–90.0111%3 Jul →
ancient13–11-0.0410%7 Jun →
ancient13–50.0516%31 May →
inferno16–130.0318%31 May →
overpass13–100.0219%31 May →
anubis2–13-0.0610%29 May →
inferno8–10.0219%29 May →
nuke13–110.0213%29 May →
dust23–130.0010%29 May →
mirage13–30.1419%29 May →
ancient13–100.0620%29 May →
dust213–7-0.0422%29 May →
mirage7–13-0.049%26 May →
dust27–13-0.0315%26 May →
vertigo9–50.2117%25 May →
inferno6–9-0.1210%25 May →
nuke9–40.1525%25 May →
dust214–160.0211%24 May →
inferno16–120.0219%24 May →
dust213–80.0435%24 May →
ancient16–120.0415%24 May →
ancient5–13-0.0921%24 May →
mirage4–13-0.097%24 May →
dust213–110.0517%22 May →
dust216–14-0.0111%22 May →
dust213–7-0.0118%22 May →
dust26–13-0.0522%21 May →
ancient13–30.0616%19 May →
nuke11–130.0311%17 May →
anubis6–13-0.0815%17 May →
mirage16–14-0.0216%16 May →
mirage13–90.1014%13 May →
dust28–130.0116%12 May →
mirage7–13-0.007%12 May →
anubis13–30.0813%12 May →
dust213–7-0.0216%11 May →
anubis7–13-0.0113%10 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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