The true Juksupa

The true Juksupa — CS2 Stats

FI76561199743953139[U:1:1783687411]Steam profile ↗✓ No bans

1,199Tracked matches66%Win rate2024Tracked since
1,035Hours in CS10Hrs last 2 wks
CSDB Rating3.8 LearningClutch Specialist
Premier CS Rating2,972Grey band · top ~87.4% of ranked players (population est.)
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanSilver IV
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Oct 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

+425Premier CS Rating · 2,547 → 2,972

Rating over time

Premier CS Rating: 2,972 +1,270 15 Mar – 15 Oct · 20 days played
1,6343,782peak 3,78215 Mar15 Oct
3,782Peak Premier in tracked matches
38Days played since 2026-03-15

Premier CS Rating

  • 810 below peak (3,782)
  • Next: Light Blue band at 5,000 — 2,028 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=5,991), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate35.4%41.3%41.8%6.4% short
Shot accuracy0.0%12.7%12.2%12.2% short
Kill/death ratio0.750.950.980.23 short
Match win rate42.3%42.6%43.3%1.0% short

This profile sits below the typical Level 3 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGThe true JuksupaFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER2,972 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim37
Positioning44
Utility16

0–100 skill scores via Leetify.

Recent form

STEADY48–49–3Last 10048%Win rateWLLLWWWLLW

Last 10 vs previous 10: −30pp win rate · −0.01 avg rating · −1.8pp headshot accuracy · +8ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 10%
  • Avg reaction 684ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 11%
  • Avg reaction 706ms

Last 20

  • 13–6–1 · 65% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 702ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+2.8 against its own average).

Aim3.7
Utility1.6
Positioning4.4
Opening Duels0.8
Clutch6.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 81% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 702ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.7
Positioning4.4
Utility1.6
Mechanics5.1
Opening Duels1.9
Win Impact10.0

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.02
first ⅓ avg -0.02 → last ⅓ avg -0.04
Reaction time710ms−82ms
first ⅓ avg 792ms → last ⅓ avg 710ms
Headshot accuracy11.2%−2.5%
first ⅓ avg 13.7% → last ⅓ avg 11.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–4 · anubis, 7 May →
30%Best headshot accuracy · 7–13 · mirage, 19 Apr →
414msFastest reaction time · 0–8 · mirage, 16 Aug →
13–2Biggest win · mirage, 27 Jun →

Across the last 100 tracked matches.

Highlights

5Longest win streak
4–4In matches decided by ≤2 rounds
2Overtime games

Map breakdown

nukeBest map · 58% over 24dust2Weakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
mirageB3215–1747%-0.03
nukeA2414–1058%-0.04
ancientA148–657%0.02
anubisC94–544%-0.02
dust2D82–625%-0.03
infernoC73–443%-0.04
cache—31–233%-0.02
debris—10–10%-0.12
overpass—11–0100%-0.11
poseidon—10–10%-0.32

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

17,545Lifetime kills
0.75K/D
1,412Matches
42.3%Match win rate
35.4%Headshot %
0.0%Shot accuracy
2,651MVPs
480Hours (in match)
583Bombs planted
251Bombs defused

Most-used weapons

Lifetime map wins

2,412nuke
1,335inferno
836dust2
580train
323vertigo
48office
22italy
5ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

25Matches
28%Win rate
0.68Avg K/D
64.9ADR
39%Headshot %

Clutches & streaks

50%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage933%0.539.3
Nuke729%0.7211.3
Train450%1.2917.5
Ancient20%0.447.0
Anubis20%0.468.0
Inferno10%0.326.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.7%Headshot accuracy
33.2%Accuracy (enemy spotted)
32.4%Spray accuracy
72.9%Counter-strafing
10.3°Preaim
702msReaction time
41.8%T opening success
33.5%CT opening success
0.22Enemies flashed / flash
3.5%Flash assists
8.95HE damage / grenade
1.26Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.6655% — below the 15% mark we flag

    Aim Training →
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 701.8165ms — above the 700ms mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2177 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–90.059%15 Oct →
mirage2–13-0.0510%10 Oct →
ancient4–13-0.0212%10 Oct →
mirage10–13-0.0514%10 Oct →
nuke13–4-0.095%9 Oct →
nuke13–30.0117%9 Oct →
inferno9–7-0.0610%9 Oct →
mirage6–13-0.0817%8 Oct →
nuke7–9-0.0712%7 Oct →
ancient13–8-0.035%7 Oct →
mirage13–4-0.0418%7 Oct →
nuke13–3-0.0813%7 Oct →
ancient10–130.1120%4 Oct →
anubis13–10-0.019%3 Oct →
nuke13–6-0.029%3 Oct →
mirage13–8-0.076%3 Oct →
mirage12–12-0.0418%30 Sept →
nuke13–5-0.044%29 Sept →
nuke13–10-0.049%29 Sept →
dust213–8-0.0724%29 Sept →
anubis2–13-0.0111%29 Sept →
inferno2–13-0.0811%29 Sept →
mirage5–13-0.0015%29 Sept →
anubis13–8-0.0813%29 Sept →
dust213–7-0.0212%27 Sept →
ancient13–6-0.0710%27 Sept →
mirage13–6-0.0414%27 Sept →
nuke4–130.0321%27 Sept →
cache13–70.046%26 Sept →
dust21–13-0.078%26 Sept →
nuke13–9-0.120%26 Sept →
inferno13–30.039%24 Sept →
mirage4–13-0.120%24 Sept →
ancient13–11-0.033%24 Sept →
anubis6–13-0.078%24 Sept →
nuke3–13-0.095%23 Sept →
dust23–13-0.030%23 Sept →
anubis3–13-0.0615%23 Sept →
dust23–130.0318%23 Sept →
nuke13–6-0.098%23 Sept →
nuke4–9-0.1412%22 Sept →
mirage5–13-0.039%22 Sept →
nuke13–10-0.022%22 Sept →
ancient13–30.0610%22 Sept →
mirage5–13-0.1010%19 Aug →
mirage8–20.000%19 Aug →
debris4–9-0.123%16 Aug →
mirage0–8-0.060%16 Aug →
nuke1–13-0.040%16 Aug →
mirage4–13-0.0315%14 Aug →
ancient6–130.0518%20 Jul →
ancient13–70.038%20 Jul →
mirage13–80.078%27 Jun →
mirage13–2-0.055%27 Jun →
overpass9–5-0.1117%27 Jun →
mirage13–8-0.027%27 Jun →
inferno12–12-0.057%25 Jun →
anubis5–13-0.1016%25 Jun →
mirage7–13-0.037%25 Jun →
nuke13–100.0016%25 Jun →
mirage12–12-0.073%22 Jun →
mirage13–10-0.0320%11 Jun →
mirage13–9-0.0714%23 May →
inferno13–160.0315%20 May →
anubis13–100.014%20 May →
nuke13–10-0.0113%20 May →
nuke6–13-0.0419%11 May →
cache7–13-0.0211%11 May →
mirage8–13-0.0421%11 May →
anubis13–40.1318%7 May →
mirage13–80.0412%7 May →
nuke13–50.030%7 May →
nuke11–13-0.0517%7 May →
mirage13–100.0425%5 May →
ancient13–60.0712%5 May →
mirage11–13-0.0116%30 Apr →
mirage8–13-0.0525%29 Apr →
cache9–13-0.080%29 Apr →
inferno1–9-0.200%29 Apr →
ancient7–130.046%27 Apr →
mirage13–11-0.0523%27 Apr →
mirage7–130.0330%19 Apr →
mirage13–40.0814%19 Apr →
nuke8–13-0.0815%8 Apr →
ancient8–130.019%8 Apr →
nuke3–13-0.0318%31 Mar →
mirage3–130.0122%31 Mar →
mirage13–70.0221%30 Mar →
dust211–130.0520%30 Mar →
ancient13–11-0.0110%30 Mar →
ancient16–130.0311%25 Mar →
ancient6–13-0.042%25 Mar →
nuke13–4-0.107%25 Mar →
dust210–13-0.0611%25 Mar →
nuke13–5-0.0212%23 Mar →
anubis2–13-0.036%23 Mar →
dust22–13-0.069%18 Mar →
mirage13–80.0418%18 Mar →
poseidon0–9-0.3217%15 Mar →
nuke10–130.0317%15 Mar →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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