shhh

shhh — CS2 Stats

FI76561199700535024[U:1:1740269296]Steam profile ↗✓ No bans

252Tracked matches41%Win rate2026Tracked since
309Hours in CS24Hrs last 2 wks
CSDB Rating3.8 LearningPositional Player
Premier CS Rating6,728Light Blue band · top ~70.5% of ranked players (population est.)
WingmanSilver IV
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 31 Oct 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 6,728 -1,506 27 Sept – 31 Oct · 4 days played
6,7288,481peak 8,48127 Sept31 Oct
8,711Peak Premier in tracked matches
28Days played since 2026-07-31

Premier CS Rating

  • 1,753 below peak (8,481)
  • -1,651 over 30 days · declining
  • Next: Blue band at 10,000 — 3,272 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,820), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate47.3%39.9%42.0%above
Shot accuracy0.0%7.0%9.6%9.6% short
Kill/death ratio0.570.920.980.41 short
Match win rate33.1%42.3%43.8%10.7% short

This profile matches the typical Blue band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGshhhPREMIER6,728 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim41
Positioning53
Utility30

0–100 skill scores via Leetify.

Recent form

STEADY44–48–8Last 10044%Win rateWLWLLWWLLL

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · +3.8pp headshot accuracy · +0ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 670ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 666ms

Last 20

  • 6–11–3 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 666ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.8 against its own average).

Aim4.1
Utility3.0
Positioning5.3
Opening Duels1.6
Clutch0.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 78% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 723ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.1
Positioning5.3
Utility3.0
Mechanics5.9
Opening Duels4.1
Win Impact2.1

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.02
first ⅓ avg -0.03 → last ⅓ avg -0.01
Reaction time710ms−26ms
first ⅓ avg 736ms → last ⅓ avg 710ms
Headshot accuracy17.4%+1.2%
first ⅓ avg 16.2% → last ⅓ avg 17.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 2–0 · nuke, 28 Aug →
100%Best headshot accuracy · 2–0 · nuke, 28 Aug →
445msFastest reaction time · 9–6 · inferno, 15 Aug →
13–1Biggest win · dust2, 27 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
10–5In matches decided by ≤2 rounds
5Overtime games

Map breakdown

cacheBest map · 56% over 16mirageWeakest map · 38% over 24
MapGradePlayedRecordWin rateAvg rating
mirageC249–1538%-0.01
nukeC239–1439%-0.04
cacheA169–756%-0.02
dust2C146–843%-0.01
infernoB126–650%-0.03
ancientC52–340%0.01
anubis—32–167%-0.02
debris—21–150%0.07
vertigo—10–10%-0.06

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (38% over 24). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

7,885Lifetime kills
0.57K/D
598Matches
33.1%Match win rate
47.3%Headshot % · Top 25% of Light Blue band
0.0%Shot accuracy
882MVPs
195Hours (in match)
451Bombs planted
104Bombs defused

Most-used weapons

Lifetime map wins

922dust2
895nuke
465inferno
16vertigo
3ar_shoots
1train
1ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

3Matches
0%Win rate
0.85Avg K/D
74.1ADR
53%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage20%0.7613.5
Nuke10%1.0424.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.2%Headshot accuracy
32.6%Accuracy (enemy spotted)
33.5%Spray accuracy
76.5%Counter-strafing
12.1°Preaim
723msReaction time
48.4%T opening success
44.6%CT opening success
0.36Enemies flashed / flash
2.9%Flash assists
4.26HE damage / grenade
8.53Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.1002° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 723.1324ms — above the 700ms mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3562 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 24 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–110.0115%1 Nov →
ancient7–130.0619%1 Nov →
mirage13–10-0.0422%31 Oct →
mirage4–130.0624%31 Oct →
cache1–6-0.0710%30 Oct →
dust213–6-0.0918%30 Oct →
dust213–100.0320%30 Oct →
inferno14–16-0.0529%30 Oct →
mirage3–130.0225%30 Oct →
dust25–13-0.0012%28 Oct →
dust24–13-0.0811%28 Oct →
vertigo8–8-0.0619%24 Oct →
inferno8–8-0.069%24 Oct →
inferno3–90.0615%24 Oct →
mirage13–70.0514%9 Oct →
nuke7–13-0.0512%2 Oct →
mirage12–120.0423%2 Oct →
cache4–13-0.0714%28 Sept →
mirage8–13-0.0320%28 Sept →
anubis13–110.0218%28 Sept →
dust213–10.0720%27 Sept →
ancient13–110.0321%27 Sept →
mirage13–2-0.089%27 Sept →
anubis3–13-0.1124%27 Sept →
mirage8–130.0318%27 Sept →
cache6–130.018%24 Sept →
mirage13–80.0417%24 Sept →
dust24–130.0115%24 Sept →
anubis13–50.0214%22 Sept →
mirage3–13-0.0130%22 Sept →
mirage13–16-0.0221%19 Sept →
cache13–80.0022%19 Sept →
ancient6–13-0.049%13 Sept →
mirage4–13-0.1133%13 Sept →
dust215–15-0.0425%13 Sept →
mirage6–13-0.088%13 Sept →
mirage13–10.0422%11 Sept →
inferno9–70.1019%11 Sept →
mirage13–80.1315%11 Sept →
mirage13–10.0426%11 Sept →
nuke11–13-0.0126%11 Sept →
cache13–8-0.0617%11 Sept →
ancient12–120.0222%10 Sept →
cache13–30.0634%10 Sept →
mirage6–11-0.0024%10 Sept →
nuke9–6-0.0119%10 Sept →
nuke1–9-0.1917%10 Sept →
nuke9–40.0419%9 Sept →
dust24–13-0.0322%9 Sept →
dust20–30.0580%9 Sept →
debris7–90.0016%30 Aug →
debris9–00.1311%30 Aug →
cache13–7-0.052%30 Aug →
nuke13–7-0.0731%30 Aug →
cache5–13-0.0416%30 Aug →
nuke2–9-0.150%30 Aug →
nuke4–9-0.0315%28 Aug →
cache13–5-0.0015%28 Aug →
cache13–50.0931%28 Aug →
mirage12–12-0.0512%28 Aug →
nuke2–00.15100%28 Aug →
dust213–11-0.0119%28 Aug →
cache6–13-0.076%28 Aug →
cache7–13-0.0018%28 Aug →
nuke9–5-0.0418%28 Aug →
nuke2–9-0.1550%23 Aug →
nuke6–9-0.0124%23 Aug →
nuke9–40.0123%23 Aug →
nuke9–50.0219%23 Aug →
nuke5–9-0.0917%23 Aug →
nuke13–60.0328%23 Aug →
mirage13–10-0.0723%23 Aug →
inferno3–4-0.0718%23 Aug →
nuke9–13-0.0628%15 Aug →
nuke8–8-0.0812%15 Aug →
inferno9–6-0.0818%15 Aug →
nuke1–13-0.1319%15 Aug →
inferno13–7-0.099%11 Aug →
inferno13–20.028%11 Aug →
dust213–9-0.0212%11 Aug →
nuke12–12-0.076%11 Aug →
cache13–11-0.0617%11 Aug →
dust26–13-0.0524%11 Aug →
nuke4–110.0624%11 Aug →
nuke9–13-0.026%10 Aug →
inferno3–13-0.0917%10 Aug →
dust216–14-0.0326%10 Aug →
mirage9–13-0.058%10 Aug →
mirage7–13-0.089%8 Aug →
cache7–10.0018%8 Aug →
dust210–130.0412%6 Aug →
mirage0–13-0.0713%6 Aug →
inferno13–9-0.0311%5 Aug →
cache16–14-0.0214%5 Aug →
cache11–13-0.0617%4 Aug →
mirage13–40.0611%4 Aug →
inferno13–11-0.062%4 Aug →
nuke13–6-0.018%1 Aug →
mirage4–130.0338%1 Aug →
inferno1–13-0.0218%31 Jul →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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