ThatGuyMinlin

ThatGuyMinlin — CS2 Stats

76561199700159944[U:1:1739894216]Steam profile ↗✓ No bans

141Tracked matches24%Win rate2026Tracked since
149Hours in CS35Hrs last 2 wks
CSDB Rating3.7 Learning
Ladder ranks via Leetify

Performance scores

Aim48
Positioning38
Utility10

0–100 skill scores via Leetify.

Recent form

COLD46495Last 10046%Win rateLLLLLLLWWL

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating

Player DNA

Aim4.8
Aggression4.0
Utility1.0
Positioning3.8
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 70% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 659ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.8
Positioning3.8
Utility1.0
Mechanics8.8
Opening Duels0.2
Win Impact0.0

Composite 3.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05+0.00
first ⅓ avg -0.05 → last ⅓ avg -0.05
Reaction time666ms−90ms
first ⅓ avg 756ms → last ⅓ avg 666ms
Headshot accuracy10.1%−0.3%
first ⅓ avg 10.5% → last ⅓ avg 10.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.05Best rating — nuke 5–13
130Biggest win — ancient
6Longest win streak
L7Current streak
85In matches decided by ≤2 rounds
4Overtime games

Map breakdown

ancientBest map · 71% over 7dust2Weakest map · 0% over 8
MapGradePlayedRecordWin rateAvg rating
cacheB30141647%-0.05
mirageB20101050%-0.05
nukeD1551033%-0.04
dust2D8080%-0.07
anubisA85363%-0.07
ancientS75271%-0.05
infernoB63350%-0.07
train43175%-0.07
office1010%-0.04
vertigo110100%-0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (0% over 8). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

2,224Lifetime kills
0.63K/D
221Matches
48.4%Match win rate · Top 50% of tracked players
38.1%Headshot %
0.0%Shot accuracy
406MVPs
73Hours (in match)
183Bombs planted
25Bombs defused

Most-used weapons

Lifetime map wins

491dust2
283nuke
130vertigo
121inferno
47train
1office
1ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.1%Headshot accuracy
30.7%Accuracy (enemy spotted)
29.4%Spray accuracy
89.7%Counter-strafing
9.7°Preaim
659msReaction time
28.4%T opening success
31.5%CT opening success
0.34Enemies flashed / flash
0.0%Flash assists
1.55HE damage / grenade
1.27Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.1144% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.341 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.4105% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage11–13-0.038%29 Aug
dust25–13-0.0812%29 Aug
dust22–13-0.059%28 Aug
cache10–13-0.0918%28 Aug
mirage10–13-0.075%24 Aug
cache10–130.0310%23 Aug
inferno3–13-0.099%23 Aug
mirage13–4-0.104%23 Aug
ancient13–4-0.028%23 Aug
nuke5–130.0513%23 Aug
office1–13-0.049%23 Aug
cache1–13-0.0621%23 Aug
cache3–13-0.0415%23 Aug
mirage6–13-0.076%23 Aug
dust20–13-0.083%23 Aug
cache13–7-0.0710%22 Aug
cache7–13-0.0713%22 Aug
anubis6–130.017%22 Aug
dust22–13-0.047%22 Aug
cache10–13-0.038%22 Aug
mirage7–13-0.0410%22 Aug
mirage10–13-0.0311%22 Aug
inferno13–10-0.106%21 Aug
mirage13–5-0.057%20 Aug
cache13–6-0.0612%20 Aug
inferno3–13-0.078%20 Aug
mirage13–20.0211%20 Aug
mirage12–12-0.0523%20 Aug
cache7–130.0312%20 Aug
dust22–13-0.107%17 Aug
mirage13–9-0.0413%17 Aug
dust28–13-0.108%17 Aug
nuke9–13-0.0114%17 Aug
inferno15–15-0.079%17 Aug
anubis13–11-0.116%17 Aug
cache13–11-0.058%17 Aug
cache12–16-0.1011%16 Aug
cache10–130.0117%16 Aug
anubis13–9-0.0410%16 Aug
mirage13–6-0.0914%16 Aug
train11–13-0.057%16 Aug
nuke2–13-0.074%16 Aug
cache13–10-0.057%16 Aug
mirage7–13-0.090%16 Aug
mirage3–13-0.0617%16 Aug
ancient13–5-0.0713%15 Aug
inferno13–6-0.0511%15 Aug
nuke9–13-0.106%15 Aug
anubis5–13-0.113%14 Aug
anubis13–9-0.0619%14 Aug
ancient12–12-0.0510%14 Aug
ancient13–5-0.0610%14 Aug
mirage13–16-0.056%14 Aug
dust213–16-0.093%14 Aug
mirage13–8-0.1014%12 Aug
nuke13–6-0.068%12 Aug
train13–6-0.090%12 Aug
train13–9-0.1113%12 Aug
nuke13–8-0.049%11 Aug
ancient11–13-0.105%11 Aug
cache13–10-0.028%11 Aug
mirage13–3-0.0212%11 Aug
mirage13–6-0.0314%11 Aug
nuke13–7-0.0510%11 Aug
vertigo13–11-0.022%11 Aug
mirage13–10-0.098%10 Aug
mirage8–13-0.0614%10 Aug
nuke13–11-0.038%9 Aug
inferno13–7-0.0414%7 Aug
dust29–130.0210%7 Aug
cache13–11-0.0320%6 Aug
ancient13–10-0.058%6 Aug
cache11–13-0.0925%6 Aug
cache13–4-0.1112%6 Aug
nuke13–5-0.0014%6 Aug
nuke11–13-0.118%5 Aug
cache13–110.0520%5 Aug
cache13–11-0.089%5 Aug
cache5–13-0.0716%4 Aug
nuke4–13-0.079%4 Aug
mirage13–5-0.0512%4 Aug
nuke5–13-0.053%4 Aug
nuke2–13-0.028%4 Aug
train13–2-0.0312%28 Jul
ancient13–0-0.020%28 Jul
cache7–13-0.0519%28 Jul
nuke3–13-0.078%26 Jul
nuke12–120.0111%26 Jul
cache13–10-0.0720%26 Jul
cache13–4-0.0511%26 Jul
cache13–9-0.078%26 Jul
cache13–11-0.089%25 Jul
cache8–13-0.0610%25 Jul
cache12–12-0.104%25 Jul
cache6–13-0.067%24 Jul
cache1–13-0.0410%24 Jul
anubis13–8-0.082%24 Jul
anubis4–13-0.0811%23 Jul
cache13–9-0.075%22 Jul
anubis13–10-0.064%22 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →