Mutiainen

Mutiainen — CS2 Stats

MN76561199697482192[U:1:1737216464]Steam profile ↗✓ No bans

590Tracked matches36%Win rate2025Tracked since
1,700Hours in CS7Hrs last 2 wks
CSDB Rating4.0 DevelopingPositional Player
Premier CS Rating25,838Top 10% of 215,558 CSDB-tracked playersRed band · top ~2.6% of ranked players (population est.)
CSDB Leaderboard#15095 of 261671 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Nov 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 25,838 → 25,838
+2Tracked matches · now 590
0.0ppWin rate · 36.0% → 36.0%

Rating over time

Premier CS Rating: 25,838 -209 14 Aug – 11 Nov · 27 days played
25,40827,464peak 27,46414 Aug11 Nov
27,713Peak Premier in tracked matches
33Days played since 2026-08-14

Premier CS Rating

  • 1,626 below peak (27,464)
  • -120 over 30 days · steady
  • -209 over 90 days
  • Next: Gold band at 30,000 — 4,162 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-28
  • Pink band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches1——
Win rate0%——
K/D0.65——
Headshot %41%——

Measured 8 Nov 2026 → 15 Nov 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,911), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate36.8%42.7%43.8%7.0% short
Shot accuracy0.0%11.2%12.0%12.0% short
Kill/death ratio1.210.991.02above
Match win rate49.0%43.9%44.7%above

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMutiainenFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER25,838 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim40
Positioning52
Utility27

0–100 skill scores via Leetify.

Recent form

COLD43–50–7Last 10043%Win rateLLLTLWWWLL

Last 10 vs previous 10: −10pp win rate · −0.03 avg rating · −9.3pp headshot accuracy · +42ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 0–4–1 · 0% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 769ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 739ms

Last 20

  • 7–10–3 · 35% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 718ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim4.0
Utility2.7
Positioning5.2
Opening Duels4.5
Clutch3.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 83% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 614ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.0
Positioning5.2
Utility2.7
Mechanics3.8
Opening Duels5.8
Win Impact0.3

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.03
first ⅓ avg 0.01 → last ⅓ avg -0.02
Reaction time650ms+107ms
first ⅓ avg 543ms → last ⅓ avg 650ms
Headshot accuracy18.3%−0.2%
first ⅓ avg 18.5% → last ⅓ avg 18.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.36Best match rating · 9–0 · vertigo, 12 Sept →
67%Best headshot accuracy · 1–12 · nuke, 9 Sept →
125msFastest reaction time · 1–12 · nuke, 9 Sept →
13–1Biggest win · mirage, 18 Oct →

Across the last 100 tracked matches.

Highlights

8Longest win streak
L3Current streak
5–4In matches decided by ≤2 rounds
6Overtime games

Map breakdown

infernoBest map · 60% over 15anubisWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
nukeC218–1338%-0.03
mirageA1810–856%0.00
infernoA159–660%0.02
ancientD113–827%0.01
dust2D93–633%-0.01
anubisD82–625%-0.02
cacheC83–538%0.01
office—30–30%0.02
vertigo—32–167%0.14
eldorado—11–0100%0.12
poseidon—10–10%-0.16
debris—11–0100%0.09
overpass—11–0100%0.25

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

37,765Lifetime kills
1.21K/D · Top 25% of Level 4 players
2,155Matches
49.0%Match win rate · Top 25% of Level 4 players
36.8%Headshot %
0.0%Shot accuracy
6,181MVPs
745Hours (in match)
1,446Bombs planted
640Bombs defused

Most-used weapons

Lifetime map wins

2,660nuke
2,552inferno
2,098dust2
750vertigo
206train
32office
2ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

103Matches
47%Win rate
1.39Avg K/D
95.8ADR
41%Headshot %

Clutches & streaks

36%1v1 clutch win
27%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2335%1.3521.4
Dust21741%1.2618.4
Anubis1650%1.4216.8
Inferno1155%1.6223.0
Cache1127%1.0818.2
Nuke1164%1.4618.4
Ancient1050%1.2018.9
Vertigo4100%2.4631.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.6%Headshot accuracy
31.7%Accuracy (enemy spotted)
32.8%Spray accuracy
67.1%Counter-strafing
12.5°Preaim
614msReaction time
54.8%T opening success
51.3%CT opening success
0.39Enemies flashed / flash
4.0%Flash assists
5.08HE damage / grenade
4.60Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.5244° — above the 12° mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3899 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage8–130.0712%12 Nov →
anubis2–13-0.090%11 Nov →
mirage7–13-0.0714%4 Nov →
ancient12–12-0.0322%4 Nov →
dust25–130.0417%4 Nov →
nuke13–30.0112%4 Nov →
nuke13–110.0210%3 Nov →
inferno13–80.0211%25 Oct →
nuke1–9-0.2822%20 Oct →
dust23–13-0.0311%19 Oct →
nuke8–4-0.0414%19 Oct →
ancient9–130.0219%18 Oct →
nuke1–20.0657%18 Oct →
dust212–9-0.0124%18 Oct →
mirage13–10.0325%18 Oct →
dust25–13-0.0217%8 Oct →
cache12–12-0.0219%8 Oct →
ancient15–15-0.0415%6 Oct →
nuke13–70.0023%6 Oct →
nuke3–9-0.0712%2 Oct →
office6–13-0.0518%2 Oct →
mirage6–130.0212%2 Oct →
nuke5–9-0.0019%2 Oct →
inferno6–130.0316%2 Oct →
mirage11–4-0.0229%2 Oct →
nuke4–9-0.1218%2 Oct →
vertigo8–80.0317%2 Oct →
inferno2–9-0.1524%2 Oct →
inferno0–9-0.0733%2 Oct →
ancient7–13-0.0418%27 Sept →
cache12–120.1013%26 Sept →
mirage12–16-0.0416%25 Sept →
mirage13–60.0618%25 Sept →
nuke1–13-0.0222%25 Sept →
dust215–150.0021%25 Sept →
mirage3–100.0143%20 Sept →
ancient3–130.1123%20 Sept →
dust25–13-0.0421%19 Sept →
dust20–13-0.056%18 Sept →
inferno13–10-0.038%12 Sept →
nuke13–60.0620%12 Sept →
mirage13–80.018%12 Sept →
mirage13–20.1225%12 Sept →
ancient13–40.0626%12 Sept →
dust213–40.0417%12 Sept →
eldorado9–70.1218%12 Sept →
nuke13–20.189%12 Sept →
nuke3–9-0.117%12 Sept →
poseidon5–9-0.165%12 Sept →
inferno8–80.0514%12 Sept →
vertigo9–00.3623%12 Sept →
mirage13–9-0.018%12 Sept →
office7–130.0312%12 Sept →
inferno7–130.1215%11 Sept →
nuke1–130.0429%11 Sept →
nuke9–30.0815%9 Sept →
nuke1–12-0.0267%9 Sept →
nuke5–13-0.0213%9 Sept →
mirage13–5-0.0016%9 Sept →
inferno13–110.0420%8 Sept →
inferno7–90.1121%7 Sept →
anubis13–50.016%7 Sept →
nuke5–13-0.086%7 Sept →
mirage13–40.029%2 Sept →
mirage13–40.0140%29 Aug →
anubis0–130.0167%29 Aug →
anubis1–13-0.0141%29 Aug →
inferno22–180.0421%29 Aug →
ancient16–140.0514%29 Aug →
anubis11–130.034%28 Aug →
cache8–10.1216%28 Aug →
cache16–13-0.0115%28 Aug →
nuke4–13-0.0317%28 Aug →
inferno9–7-0.0516%28 Aug →
nuke4–13-0.180%27 Aug →
cache8–13-0.0713%27 Aug →
nuke13–9-0.047%26 Aug →
dust213–7-0.0137%25 Aug →
office6–80.0839%25 Aug →
anubis2–13-0.0230%25 Aug →
mirage13–6-0.117%25 Aug →
ancient13–40.0332%25 Aug →
cache8–20.0029%25 Aug →
cache2–130.0222%20 Aug →
inferno13–80.0218%20 Aug →
mirage6–13-0.0325%20 Aug →
ancient2–13-0.0015%19 Aug →
vertigo13–100.0320%19 Aug →
ancient2–130.0021%17 Aug →
cache2–13-0.0320%17 Aug →
anubis13–4-0.0117%17 Aug →
mirage1–13-0.099%16 Aug →
anubis2–13-0.0514%16 Aug →
inferno13–5-0.0317%16 Aug →
ancient3–13-0.0615%14 Aug →
inferno13–100.0512%14 Aug →
debris9–50.0921%14 Aug →
mirage7–130.1216%14 Aug →
overpass9–10.2524%14 Aug →
inferno9–10.2128%14 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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