sonion

sonion — CS2 Stats

FI76561199688682295[U:1:1728416567]Steam profile ↗✓ No bans

97Tracked matches52%Win rate2024Tracked since
122Hours in CS
CSDB Rating7.6 StrongPositional Player
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanSilver Elite Master
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 5,669 -2,219 19 Jun – 18 Nov · 7 days played
5,66911,089peak 11,08919 Jun18 Nov
11,089Peak Premier in tracked matches
51Days played since 2024-05-17

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,630), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate56.8%42.7%43.8%above
Shot accuracy0.2%11.2%12.0%11.8% short
Kill/death ratio1.330.991.02above
Match win rate46.0%43.9%44.7%above

This profile matches the typical Level 5 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGsonionFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim89
Positioning75
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY48–43–4Last 9551%Win rateLLWWWLLWWL

Last 10 vs previous 10: −20pp win rate · +0.04 avg rating · −4.6pp headshot accuracy · −35ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.04), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.11
  • Avg headshot accuracy 28%
  • Avg reaction 552ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 26%
  • Avg reaction 629ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 29%
  • Avg reaction 647ms

Newest first, from the last 95 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim8.9
Utility5.4
Positioning7.5
Opening Duels6.8
Clutch2.6

Sharp aimerExcellent counter-strafingStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 92% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

Counter-strafing. 92% of shots taken properly stopped — movement discipline most players never reach.

CT openings. 66% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 66% on CT to 44% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 635ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning7.5
Utility5.4
Mechanics9.4
Opening Duels6.3
Win Impact5.6

Composite 7.6/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.00
first ⅓ avg 0.04 → last ⅓ avg 0.05
Reaction time633ms−26ms
first ⅓ avg 659ms → last ⅓ avg 633ms
Headshot accuracy29.3%+4.6%
first ⅓ avg 24.7% → last ⅓ avg 29.3%

Rolling 5-match average across the last 95 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–2 · mirage, 11 May →
67%Best headshot accuracy · 7–3 · mirage, 17 Nov →
453msFastest reaction time · 3–13 · inferno, 6 Oct →
13–0Biggest win · mirage, 19 Nov →

Across the last 95 tracked matches.

Highlights

6Longest win streak
L2Current streak
6–5In matches decided by ≤2 rounds
2Overtime games

Map breakdown

infernoBest map · 83% over 6nukeWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB6735–3252%0.05
nukeD61–517%0.05
infernoS65–183%0.06
dust2C52–340%0.08
ancientA53–260%0.04
vertigoC52–340%-0.00
train—10–10%0.04

Across the last 95 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

5,964Lifetime kills
1.33K/D · Top 10% of Level 4 players
328Matches
46.0%Match win rate · Top 50% of Level 4 players
56.8%Headshot % · Top 10% of Level 4 players
0.2%Shot accuracy
953MVPs
122Hours (in match)
517Bombs planted
90Bombs defused

Most-used weapons

Lifetime map wins

385dust2
211inferno
171nuke
93vertigo
12office
7train
1ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

5Matches
20%Win rate
1.51Avg K/D
108.9ADR
47%Headshot %

Clutches & streaks

33%1v1 clutch win
29%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage30%1.1117.0
Inferno10%1.7129.0
Vertigo1100%2.5020.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.6%Headshot accuracy
37.0%Accuracy (enemy spotted)
39.4%Spray accuracy
92.4%Counter-strafing
8.4°Preaim
635msReaction time
44.2%T opening success
65.9%CT opening success
0.60Enemies flashed / flash
6.3%Flash assists
7.68HE damage / grenade
12.08Flashes / match

Recommended for you

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage3–130.0710%13 May →
dust29–130.1036%11 May →
ancient13–40.1529%11 May →
mirage13–20.2043%11 May →
ancient13–90.0224%11 May →
mirage9–130.0523%11 May →
ancient7–13-0.0125%11 May →
mirage10–2-0.0229%8 May →
mirage13–60.0821%1 Apr →
mirage6–130.0523%1 Apr →
dust213–110.0621%31 Mar →
ancient13–100.0537%31 Mar →
mirage13–90.0829%25 Mar →
mirage13–30.0623%25 Mar →
mirage13–11-0.0436%23 Mar →
nuke12–120.0635%23 Mar →
mirage13–90.0334%23 Mar →
dust24–13-0.0145%23 Mar →
mirage2–13-0.0028%23 Mar →
mirage13–10-0.0021%23 Mar →
mirage9–130.0924%17 Mar →
mirage13–40.0915%16 Mar →
mirage5–13-0.0213%7 Mar →
mirage6–130.0535%19 Jan →
nuke7–90.0150%16 Jan →
inferno9–60.0629%16 Jan →
inferno9–70.0034%16 Jan →
inferno9–30.1224%16 Jan →
vertigo9–6-0.0550%15 Jan →
mirage13–80.0436%15 Jan →
mirage13–80.1229%22 Dec →
mirage7–130.0518%22 Dec →
mirage14–160.0528%7 Dec →
dust27–130.0723%2 Nov →
inferno3–130.0227%6 Oct →
mirage13–70.0831%2 Oct →
mirage5–13-0.0435%1 Oct →
mirage13–10.1136%5 Jul →
mirage13–70.1218%26 Jan →
vertigo13–20.0732%26 Jan →
mirage13–80.0518%10 Jan →
mirage7–100.1438%8 Dec →
mirage13–80.0133%3 Dec →
mirage13–40.0413%26 Nov →
mirage9–130.0836%19 Nov →
mirage13–00.1025%19 Nov →
mirage5–130.0520%19 Nov →
mirage13–70.1128%19 Nov →
mirage13–70.0939%18 Nov →
mirage2–130.0729%18 Nov →
mirage11–130.0826%18 Nov →
mirage13–80.1225%18 Nov →
mirage13–6-0.0012%18 Nov →
mirage7–3-0.0167%17 Nov →
train7–130.0420%17 Nov →
nuke5–9-0.0626%17 Nov →
mirage12–120.1331%17 Nov →
mirage6–130.0720%14 Nov →
mirage13–30.0938%14 Nov →
mirage13–80.0425%14 Nov →
mirage13–110.1028%30 Oct →
mirage5–130.0449%29 Oct →
mirage11–130.0330%25 Oct →
mirage3–13-0.0022%25 Oct →
mirage6–130.0429%25 Oct →
mirage7–130.1129%24 Oct →
mirage6–130.0432%24 Oct →
vertigo4–9-0.0432%23 Oct →
nuke10–130.1231%23 Oct →
mirage13–11-0.0130%22 Oct →
mirage5–130.0126%22 Oct →
mirage2–7-0.0133%22 Oct →
mirage13–11-0.0228%22 Oct →
mirage13–40.1528%22 Oct →
mirage13–40.0217%22 Oct →
vertigo4–13-0.0622%29 Jun →
inferno12–60.0513%28 Jun →
inferno13–80.1118%27 Jun →
mirage4–13-0.0317%27 Jun →
mirage13–00.0919%24 Jun →
ancient6–130.0014%24 Jun →
mirage4–70.0710%20 Jun →
nuke12–50.1246%19 Jun →
vertigo15–150.0635%19 Jun →
mirage13–50.0017%17 Jun →
mirage13–50.1219%8 Jun →
dust213–30.2025%8 Jun →
mirage10–130.0216%4 Jun →
mirage13–50.0422%2 Jun →
mirage2–13-0.0620%30 May →
mirage12–12-0.0019%29 May →
mirage13–40.1234%27 May →
mirage11–130.0628%21 May →
nuke10–130.0423%19 May →
mirage13–10-0.0036%17 May →

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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