FallenGod @ zhng.ch

FallenGod @ zhng.ch — CS2 Stats

CH76561199659931011[U:1:1699665283]Steam profile ↗✓ No bans

1,679Tracked matches48%Win rate2024Tracked since
3,169Hours in CS26Hrs last 2 wks
CSDB Rating4.7 DevelopingPositional Player
WingmanGold Nova Master
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 8,539 -687 2 May – 10 May · 2 days played
8,5399,226peak 9,2262 May10 May
9,226Peak Premier in tracked matches
942Highest Faceit ELO seen on CSDB
37Days played since 2026-05-02

Faceit ELO

  • At peak — 942
  • Next: Level 5 at 1,051 — 109 to go
  • Reached: Level 4 · Level 3 · Level 2

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGFallenGod @ zhng.chPEAK ELO942csdb.gg/stats

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Performance scores

Aim75
Positioning43
Utility34

0–100 skill scores via Leetify.

Recent form

COLD41–49–10Last 10041%Win rateLWWLLWTLLL

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · −4.9pp headshot accuracy · +14ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 13%
  • Avg reaction 544ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 508ms

Last 20

  • 7–10–3 · 35% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 501ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim7.5
Utility3.4
Positioning4.3
Opening Duels2.4
Clutch2.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 97% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower aim profile; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 584ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning4.3
Utility3.4
Mechanics6.3
Opening Duels2.7
Win Impact4.4

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.03
first ⅓ avg 0.01 → last ⅓ avg -0.02
Reaction time549ms−64ms
first ⅓ avg 612ms → last ⅓ avg 549ms
Headshot accuracy15.6%−3.9%
first ⅓ avg 19.5% → last ⅓ avg 15.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.25Best match rating · 9–3 · inferno, 5 Aug →
58%Best headshot accuracy · 9–6 · inferno, 5 Aug →
375msFastest reaction time · 13–8 · mirage, 2 Nov →
13–0Biggest win · nuke, 9 May →

Across the last 100 tracked matches.

Highlights

5Longest win streak
8–6In matches decided by ≤2 rounds

Map breakdown

mirageBest map · 67% over 6dust2Weakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
infernoC4115–2637%0.00
nukeC177–1041%-0.02
vertigoD113–827%0.03
dust2D71–614%-0.05
mirageS64–267%-0.01
overpassS64–267%0.01
cache—43–175%-0.03
anubis—31–233%-0.04
ancient—21–150%-0.08
train—10–10%-0.01
italy—11–0100%-0.00
alpine—11–0100%0.09

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

37,931Lifetime kills
0.93K/D
2,447Matches
40.0%Match win rate
46.9%Headshot % · Top 50% of tracked players
0.0%Shot accuracy
6,499MVPs
914Hours (in match)
2,503Bombs planted
1,154Bombs defused

Most-used weapons

AK-4711,841
AWP4,326
FAMAS1,304
MAC-101,201
MP91,096

Lifetime map wins

6,273inferno
2,443dust2
2,393nuke
1,272vertigo
615train
29italy
27office
4ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

374Matches
47%Win rate
0.81Avg K/D
69.1ADR
37%Headshot %

Clutches & streaks

34%1v1 clutch win
17%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno11050%0.8313.5
Ancient5448%0.8813.0
Anubis5256%0.7512.8
Mirage4432%0.7513.3
Nuke3327%0.8113.8
Dust23250%0.7812.6
Overpass2959%0.7912.1
Train1464%1.0016.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.1%Headshot accuracy
35.4%Accuracy (enemy spotted)
38.3%Spray accuracy
78.6%Counter-strafing
9.0°Preaim
584msReaction time
44.5%T opening success
37.2%CT opening success
0.32Enemies flashed / flash
2.8%Flash assists
7.81HE damage / grenade
7.53Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3194 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.2052% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage6–13-0.0620%3 Nov →
inferno13–9-0.0311%3 Nov →
mirage13–2-0.0015%3 Nov →
nuke10–13-0.0212%2 Nov →
ancient1–13-0.118%2 Nov →
mirage13–80.1013%2 Nov →
inferno12–12-0.0018%2 Nov →
dust24–13-0.119%2 Nov →
vertigo5–90.0010%1 Nov →
inferno3–9-0.0919%1 Nov →
inferno7–9-0.069%1 Nov →
inferno7–90.0422%21 Oct →
inferno8–8-0.0915%20 Oct →
inferno8–8-0.0929%20 Oct →
overpass7–9-0.1513%20 Oct →
overpass9–70.1411%20 Oct →
inferno6–9-0.0518%20 Oct →
inferno9–30.0330%20 Oct →
inferno9–6-0.0214%20 Oct →
inferno9–30.1623%20 Oct →
nuke4–9-0.228%19 Oct →
inferno7–90.0329%19 Oct →
dust213–8-0.0415%16 Oct →
dust23–13-0.0626%16 Oct →
inferno5–90.0015%11 Oct →
nuke2–9-0.0312%11 Oct →
inferno5–9-0.116%11 Oct →
inferno8–80.2017%11 Oct →
inferno9–70.1312%11 Oct →
inferno2–9-0.0310%11 Oct →
inferno6–9-0.0813%6 Oct →
nuke9–10.1412%4 Oct →
dust27–13-0.0324%3 Oct →
mirage8–13-0.1026%24 Sept →
anubis10–13-0.0612%23 Sept →
nuke6–13-0.019%23 Sept →
anubis13–11-0.0315%23 Sept →
vertigo9–40.1622%22 Sept →
inferno6–90.0327%22 Sept →
overpass9–7-0.033%21 Sept →
nuke7–9-0.0713%19 Aug →
cache13–10-0.0518%11 Aug →
ancient13–5-0.0535%11 Aug →
nuke0–9-0.1913%5 Aug →
inferno9–20.109%5 Aug →
inferno4–9-0.0315%5 Aug →
vertigo5–9-0.0633%5 Aug →
inferno9–30.2530%5 Aug →
inferno9–6-0.0758%5 Aug →
inferno8–8-0.105%4 Aug →
inferno4–9-0.0612%4 Aug →
train8–13-0.0120%3 Aug →
italy13–4-0.009%3 Aug →
nuke13–11-0.0518%3 Aug →
dust22–13-0.0750%28 Jul →
inferno2–9-0.1531%28 Jul →
inferno6–90.0318%28 Jul →
inferno9–50.0538%26 Jul →
vertigo8–8-0.0115%26 Jul →
vertigo5–9-0.0623%10 Jul →
inferno1–9-0.1612%5 Jul →
inferno9–30.1717%5 Jul →
inferno8–8-0.017%9 Jun →
inferno5–9-0.0141%1 Jun →
nuke4–90.0315%1 Jun →
inferno5–9-0.0328%1 Jun →
inferno7–9-0.0118%31 May →
nuke9–30.099%31 May →
inferno9–20.1226%31 May →
inferno9–10.0417%29 May →
nuke4–90.0213%25 May →
nuke9–40.1126%25 May →
nuke9–6-0.0510%25 May →
overpass4–9-0.023%25 May →
inferno9–40.0713%25 May →
nuke5–9-0.1214%23 May →
vertigo9–60.0313%23 May →
overpass9–70.1514%23 May →
vertigo8–8-0.0124%20 May →
nuke9–50.0620%20 May →
vertigo4–9-0.0636%20 May →
nuke1–9-0.1911%19 May →
inferno9–70.1023%19 May →
inferno3–9-0.1318%19 May →
inferno9–5-0.0228%19 May →
vertigo9–20.2125%17 May →
dust29–13-0.0111%10 May →
vertigo8–8-0.0115%10 May →
vertigo8–80.0919%10 May →
dust24–13-0.0438%10 May →
overpass13–8-0.0235%9 May →
alpine13–90.0919%9 May →
nuke13–00.0724%9 May →
mirage13–90.0211%9 May →
mirage5–10.0120%9 May →
cache9–13-0.0429%9 May →
inferno7–13-0.0715%3 May →
cache13–9-0.0427%2 May →
cache13–11-0.0130%2 May →
anubis9–13-0.056%2 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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