lusathekiller

lusathekiller — CS2 Stats

76561199619779593[U:1:1659513865]Steam profile ↗✓ No bans

1,121Tracked matches50%Win rate2024Tracked since
1,612Hours in CS21Hrs last 2 wks
CSDB Rating4.0 DevelopingClutch Specialist
Premier CS Rating4,366Grey band · top ~81.5% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 4,366 -796 18 Jul – 10 Oct · 34 days played
3,6215,354peak 5,35418 Jul10 Oct
5,417Peak Premier in tracked matches
39Days played since 2026-07-18

Premier CS Rating

  • 988 below peak (5,354)
  • -796 over 90 days
  • Next: Light Blue band at 5,000 — 634 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches46——
Win rate43%——
K/D0.75——
Headshot %43%——

Measured 10 Sep 2026 → 12 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,051), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate38.9%41.8%42.7%3.8% short
Shot accuracy0.0%12.2%11.3%11.3% short
Kill/death ratio0.800.980.990.20 short
Match win rate43.1%43.3%43.9%meets

This profile matches the typical Level 4 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGlusathekillerFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER4,366 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim36
Positioning47
Utility44

0–100 skill scores via Leetify.

Recent form

COLD40–54–6Last 10040%Win rateWLLLLWLLLL

Last 10 vs previous 10: −40pp win rate · −0.02 avg rating · +1.7pp headshot accuracy · +66ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 613ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 612ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 579ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+0.9 against its own average).

Aim3.6
Utility4.4
Positioning4.7
Opening Duels2.3
Clutch5.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 70% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 619ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.6
Positioning4.7
Utility4.4
Mechanics6.2
Opening Duels3.4
Win Impact5.0

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time595ms−47ms
first ⅓ avg 642ms → last ⅓ avg 595ms
Headshot accuracy13.5%+1.0%
first ⅓ avg 12.5% → last ⅓ avg 13.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 7–9 · inferno, 27 Jul →
28%Best headshot accuracy · 13–10 · cache, 2 Aug →
391msFastest reaction time · 8–13 · inferno, 22 Jul →
13–1Biggest win · ancient, 23 Jul →

Across the last 100 tracked matches.

Highlights

4Longest win streak
3–6In matches decided by ≤2 rounds
9Overtime games

Map breakdown

anubisBest map · 67% over 6dust2Weakest map · 18% over 11
MapGradePlayedRecordWin rateAvg rating
nukeC197–1237%-0.01
infernoC187–1139%-0.03
cacheC146–843%-0.02
ancientD124–833%-0.04
dust2D112–918%-0.03
mirageD102–820%-0.03
anubisS64–267%-0.03
vertigo—22–0100%-0.02
poseidon—21–150%-0.01
italy—22–0100%-0.01
fachwerk—11–0100%-0.04
overpass—10–10%-0.01
train—11–0100%-0.00
office—11–0100%-0.06

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (18% over 11). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

29,234Lifetime kills
0.80K/D
2,285Matches
43.1%Match win rate
38.9%Headshot %
0.0%Shot accuracy
5,394MVPs
718Hours (in match)
1,854Bombs planted
458Bombs defused

Most-used weapons

AK-475,143
AWP3,254
XM10141,970
MP71,801
P901,230

Lifetime map wins

6,166nuke
2,668inferno
1,882dust2
562vertigo
308train
177office
155italy
22cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

99Matches
49%Win rate
0.77Avg K/D
74.8ADR
42%Headshot %

Clutches & streaks

45%1v1 clutch win
24%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Nuke2730%0.6712.0
Mirage1753%0.8513.1
Ancient1443%0.7513.4
Dust21267%0.9014.9
Anubis1060%0.8314.2
Inferno933%0.7812.2
Cache5100%0.7512.6
Vertigo3100%0.8111.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.2%Headshot accuracy
25.0%Accuracy (enemy spotted)
31.8%Spray accuracy
77.8%Counter-strafing
11.7°Preaim
619msReaction time
45.5%T opening success
42.1%CT opening success
0.39Enemies flashed / flash
1.4%Flash assists
5.75HE damage / grenade
9.26Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3946 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache16–130.0226%10 Oct →
dust26–13-0.065%8 Oct →
nuke2–13-0.0522%6 Oct →
dust24–130.0415%3 Oct →
dust27–13-0.0314%1 Oct →
dust213–110.0018%1 Oct →
dust29–13-0.0711%1 Oct →
inferno8–13-0.0517%1 Oct →
nuke5–13-0.0311%30 Sept →
mirage10–130.0316%29 Sept →
nuke13–50.0415%29 Sept →
ancient7–13-0.0419%28 Sept →
nuke13–30.0821%28 Sept →
mirage1–70.000%28 Sept →
nuke13–30.0317%27 Sept →
cache16–140.0121%27 Sept →
inferno7–13-0.0614%27 Sept →
mirage13–7-0.073%27 Sept →
dust25–13-0.0310%26 Sept →
inferno16–130.0217%26 Sept →
cache15–150.0320%26 Sept →
cache5–13-0.119%25 Sept →
mirage13–9-0.015%25 Sept →
inferno6–9-0.0513%25 Sept →
nuke8–80.0712%25 Sept →
fachwerk13–8-0.0420%11 Sept →
dust212–12-0.0416%11 Sept →
inferno9–5-0.037%11 Sept →
cache13–9-0.036%5 Sept →
inferno14–16-0.0314%22 Aug →
nuke13–70.0313%22 Aug →
vertigo9–7-0.035%22 Aug →
poseidon3–9-0.0517%20 Aug →
poseidon9–30.0412%20 Aug →
ancient13–10-0.0821%19 Aug →
inferno13–6-0.0120%18 Aug →
inferno13–50.0016%18 Aug →
ancient10–13-0.0411%17 Aug →
inferno13–60.0112%17 Aug →
ancient9–130.0214%16 Aug →
dust215–15-0.059%16 Aug →
inferno7–13-0.019%15 Aug →
anubis13–7-0.095%12 Aug →
dust26–13-0.076%12 Aug →
inferno13–50.006%11 Aug →
ancient2–13-0.103%10 Aug →
anubis10–13-0.0015%10 Aug →
nuke6–13-0.0811%10 Aug →
nuke5–130.005%10 Aug →
mirage1–13-0.0323%10 Aug →
dust213–6-0.026%6 Aug →
cache5–13-0.0220%5 Aug →
nuke13–8-0.0114%5 Aug →
mirage1–13-0.0217%4 Aug →
nuke5–13-0.045%4 Aug →
cache6–13-0.027%4 Aug →
nuke4–130.0020%4 Aug →
cache13–10-0.0820%4 Aug →
ancient13–7-0.0815%3 Aug →
vertigo13–5-0.0213%3 Aug →
inferno8–8-0.069%3 Aug →
nuke3–9-0.188%3 Aug →
cache13–100.0528%2 Aug →
inferno8–13-0.0816%2 Aug →
mirage8–13-0.0120%1 Aug →
nuke5–13-0.0513%1 Aug →
ancient7–13-0.047%1 Aug →
nuke13–90.0014%30 Jul →
nuke11–13-0.0713%30 Jul →
overpass4–13-0.0118%28 Jul →
inferno7–90.1814%27 Jul →
italy13–8-0.0215%27 Jul →
nuke7–13-0.0614%27 Jul →
ancient14–16-0.0318%25 Jul →
ancient13–90.0312%25 Jul →
cache6–130.0314%25 Jul →
anubis13–8-0.075%25 Jul →
cache9–13-0.0811%25 Jul →
cache7–13-0.0316%25 Jul →
ancient2–13-0.0711%24 Jul →
inferno13–3-0.0218%24 Jul →
anubis14–16-0.0918%24 Jul →
inferno10–13-0.095%23 Jul →
ancient13–1-0.0316%23 Jul →
dust212–120.0217%23 Jul →
italy13–90.0015%23 Jul →
mirage3–13-0.079%22 Jul →
inferno5–9-0.100%22 Jul →
anubis13–40.1017%22 Jul →
inferno8–13-0.107%22 Jul →
anubis16–13-0.0116%21 Jul →
cache2–13-0.074%21 Jul →
mirage9–13-0.0714%21 Jul →
cache13–6-0.0214%21 Jul →
train13–2-0.0010%21 Jul →
office13–4-0.0610%21 Jul →
nuke11–130.0412%19 Jul →
nuke13–90.0414%19 Jul →
mirage8–13-0.056%18 Jul →
ancient10–13-0.0917%18 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.