epe

epe — CS2 Stats

FI76561199629196783[U:1:1668931055]Steam profile ↗✓ No bans

1,625Tracked matches43%Win rate2025Tracked since
2,463Hours in CS57Hrs last 2 wks
CSDB Rating5.8 SolidPositional Player
Premier CS Rating19,205Top 50% of 213,211 CSDB-tracked playersPurple band · top ~11.7% of ranked players (population est.)
CSDB Leaderboard#96729 of 259892 tracked
FaceitLevel 8 · 631 ELOTop 31.2% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,205 -678 11 Oct – 3 Nov · 15 days played
18,42222,462peak 22,46211 Oct3 Nov
22,462Peak Premier in tracked matches
631Highest Faceit ELO seen on CSDB
18Days played since 2026-10-11

Faceit ELO

  • At peak — 631
  • Next: Level 3 at 751 — 120 to go
  • Reached: Level 2

Premier CS Rating

  • 3,257 below peak (22,462)
  • -678 over 30 days · declining
  • Next: Pink band at 20,000 — 795 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate43.1%46.8%48.2%5.1% short
Shot accuracy0.0%13.0%13.2%13.2% short
Kill/death ratio0.941.061.070.13 short
Match win rate49.2%46.3%46.9%above

This profile matches the typical Level 9 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGepeFACEITLevel 8 · 631 ELOSTANDINGTop 31.2% of rankedPREMIER19,205 · Purple bandPEAK ELO631csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim72
Positioning58
Utility54

0–100 skill scores via Leetify.

Recent form

HOT50–44–6Last 10050%Win rateWLLWWWWWWL

Last 10 vs previous 10: +60pp win rate · +0.04 avg rating · −0.2pp headshot accuracy · −62ms reaction

Win rate up 60pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 18%
  • Avg reaction 512ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 538ms

Last 20

  • 8–9–3 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 19%
  • Avg reaction 569ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+0.9 against its own average).

Aim7.2
Utility5.4
Positioning5.8
Opening Duels4.6
Clutch4.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 93% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 64% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 64% on CT to 47% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning5.8
Utility5.4
Mechanics4.9
Opening Duels6.3
Win Impact2.6

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time551ms+32ms
first ⅓ avg 519ms → last ⅓ avg 551ms
Headshot accuracy17.6%+1.1%
first ⅓ avg 16.5% → last ⅓ avg 17.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–10 · nuke, 18 Oct →
38%Best headshot accuracy · 11–13 · dust2, 23 Oct →
359msFastest reaction time · 13–11 · office, 13 Oct →
13–0Biggest win · overpass, 14 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
7–10In matches decided by ≤2 rounds
4Overtime games

Map breakdown

cacheBest map · 62% over 13ancientWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
infernoB199–1047%0.01
mirageB136–746%-0.01
cacheA138–562%0.03
anubisB126–650%-0.01
ancientC104–640%0.02
nukeC104–640%0.04
dust2B84–450%-0.01
vertigo—42–250%0.06
office—32–167%0.03
train—21–150%0.03
overpass—22–0100%0.03
poseidon—10–10%0.01
shelter—11–0100%0.08
italy—10–10%0.05
fachwerk—11–0100%0.13

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (40% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

56,701Lifetime kills
0.94K/D
3,090Matches
49.2%Match win rate · Top 25% of Level 8 players
43.1%Headshot %
0.0%Shot accuracy
17,482MVPs
1,935Hours (in match)
3,698Bombs planted
1,885Bombs defused

Most-used weapons

AK-4722,740
AWP3,665
MP92,105
MAC-101,909
Tec-91,108

Lifetime map wins

12,201dust2
5,438nuke
4,527inferno
3,031vertigo
788train
426office
291italy
216lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

460Matches
54%Win rate
1.02Avg K/D
78.1ADR
44%Headshot %

Clutches & streaks

40%1v1 clutch win
25%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Nuke9156%1.0114.8
Ancient8756%1.0515.8
Anubis6458%1.0616.9
Mirage6456%0.8914.1
Dust25544%0.9815.1
Cache3256%1.0716.1
Overpass2756%1.1516.6
Inferno2348%0.9315.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.4%Headshot accuracy
36.6%Accuracy (enemy spotted)
39.0%Spray accuracy
72.2%Counter-strafing
9.9°Preaim
536msReaction time
46.7%T opening success
64.1%CT opening success
0.49Enemies flashed / flash
13.3%Flash assists
10.93HE damage / grenade
6.86Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4912 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–6-0.0017%3 Nov →
ancient14–160.0126%3 Nov →
inferno1–13-0.0722%3 Nov →
nuke13–11-0.0116%3 Nov →
inferno13–100.0511%3 Nov →
dust213–20.0523%3 Nov →
inferno13–90.0516%3 Nov →
dust213–110.0427%2 Nov →
office10–10.0411%2 Nov →
anubis4–130.0716%2 Nov →
anubis7–13-0.0921%2 Nov →
poseidon6–90.0124%2 Nov →
inferno4–9-0.1716%1 Nov →
inferno8–8-0.0417%1 Nov →
shelter13–20.0831%1 Nov →
italy12–120.0510%1 Nov →
nuke6–130.0317%1 Nov →
anubis10–130.0413%1 Nov →
dust215–15-0.0718%1 Nov →
inferno1–130.0121%1 Nov →
cache7–13-0.0723%26 Oct →
anubis13–80.0013%25 Oct →
dust211–130.0312%25 Oct →
ancient9–130.0118%25 Oct →
train7–130.0327%25 Oct →
ancient13–70.1113%25 Oct →
cache13–100.1016%25 Oct →
cache13–70.0314%25 Oct →
cache10–130.0317%25 Oct →
mirage2–13-0.0223%25 Oct →
inferno9–40.139%24 Oct →
ancient9–130.0416%24 Oct →
mirage11–13-0.057%24 Oct →
inferno8–13-0.0314%24 Oct →
inferno13–70.0333%23 Oct →
ancient6–130.0222%23 Oct →
inferno13–80.0120%23 Oct →
vertigo13–100.0724%23 Oct →
mirage5–13-0.0735%23 Oct →
cache13–70.0328%23 Oct →
cache12–12-0.0512%23 Oct →
cache13–20.0319%23 Oct →
dust22–13-0.0032%23 Oct →
cache9–130.0429%23 Oct →
anubis11–13-0.0218%23 Oct →
dust211–13-0.0138%23 Oct →
anubis13–10-0.0220%23 Oct →
mirage7–130.0322%23 Oct →
mirage14–160.0019%23 Oct →
mirage13–50.0323%22 Oct →
mirage13–1-0.0014%22 Oct →
ancient14–160.0513%22 Oct →
mirage4–13-0.0216%22 Oct →
anubis13–70.0214%22 Oct →
dust213–11-0.0324%21 Oct →
inferno7–13-0.0413%21 Oct →
dust213–7-0.0721%21 Oct →
cache1–13-0.0617%21 Oct →
cache13–70.1117%21 Oct →
nuke9–130.1412%21 Oct →
nuke5–130.0915%21 Oct →
inferno13–110.0718%21 Oct →
ancient13–11-0.039%21 Oct →
inferno13–90.0327%20 Oct →
mirage13–100.1019%20 Oct →
ancient5–13-0.0725%20 Oct →
nuke10–5-0.0013%19 Oct →
anubis13–90.027%18 Oct →
inferno13–90.0918%18 Oct →
inferno13–50.1025%18 Oct →
vertigo11–130.1420%18 Oct →
nuke9–130.0225%18 Oct →
nuke13–100.1626%18 Oct →
train13–110.0320%18 Oct →
inferno11–130.0512%17 Oct →
mirage13–4-0.0235%17 Oct →
nuke8–8-0.0414%17 Oct →
cache13–70.0527%17 Oct →
anubis13–8-0.0213%17 Oct →
inferno7–9-0.0913%17 Oct →
inferno8–80.038%17 Oct →
inferno8–130.0514%15 Oct →
cache13–80.1016%15 Oct →
mirage10–13-0.0117%15 Oct →
overpass13–10-0.0020%15 Oct →
cache13–80.0118%14 Oct →
nuke7–13-0.0023%14 Oct →
vertigo8–13-0.0215%14 Oct →
anubis13–70.0110%14 Oct →
overpass13–00.0721%14 Oct →
vertigo13–10.0522%14 Oct →
office13–110.0820%13 Oct →
fachwerk13–50.1314%13 Oct →
ancient13–50.0013%13 Oct →
ancient13–60.059%13 Oct →
office9–13-0.0215%13 Oct →
nuke13–30.045%13 Oct →
mirage13–5-0.054%12 Oct →
anubis10–13-0.0611%11 Oct →
anubis6–13-0.0113%11 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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