Zeno

Zeno — CS2 Stats

BD76561199533402201[U:1:1573136473]Steam profile ↗✓ No bans

699Tracked matches48%Win rate2023Tracked since
1,459Hours in CS11Hrs last 2 wks
CSDB Rating4.0 DevelopingPositional Player
Premier CS Rating5,194Light Blue band · top ~77.9% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Nov 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 5,194 -1,189 18 Jul – 11 Nov · 33 days played
3,8316,383peak 6,38318 Jul11 Nov
Faceit ELO: 350 +0 13 Sept – 17 Oct · 4 observations
350350peak 35013 Sept17 Oct
6,383Peak Premier in tracked matches
350Highest Faceit ELO seen on CSDB
33Days played since 2026-07-18

Faceit ELO

  • At peak — 350
  • 0 over 30 days · steady
  • Next: Level 2 at 501 — 151 to go

Premier CS Rating

  • 1,189 below peak (6,383)
  • +625 over 30 days · improving
  • -118 over 90 days
  • Next: Blue band at 10,000 — 4,806 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches2843−15
Win rate57%56%+1pp
K/D0.760.88−0.13
Headshot %43%45%−2pp

Measured 17 Oct 2026 → 14 Nov 2026; previous 16 Sep 2026 → 17 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,820), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate43.4%39.9%42.0%above
Shot accuracy1.7%7.0%9.6%8.0% short
Kill/death ratio0.610.920.980.37 short
Match win rate32.3%42.3%43.8%11.5% short

This profile matches the typical Blue band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGZenoPREMIER5,194 · Light Blue band30 DAYS0 ELOPEAK ELO350csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim44
Positioning52
Utility13

0–100 skill scores via Leetify.

Recent form

STEADY45–53–2Last 10045%Win rateWLLWLLWLWW

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · −2.0pp headshot accuracy · +5ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 15%
  • Avg reaction 666ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 671ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 14%
  • Avg reaction 668ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim4.4
Utility1.3
Positioning5.2
Opening Duels3.2
Clutch3.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 84% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 692ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.4
Positioning5.2
Utility1.3
Mechanics6.1
Opening Duels4.8
Win Impact4.4

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time719ms−22ms
first ⅓ avg 741ms → last ⅓ avg 719ms
Headshot accuracy15.0%−0.4%
first ⅓ avg 15.5% → last ⅓ avg 15.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–8 · mirage, 28 Oct →
50%Best headshot accuracy · 2–9 · inferno, 26 Aug →
438msFastest reaction time · 2–9 · inferno, 26 Aug →
13–0Biggest win · mirage, 16 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
4–7In matches decided by ≤2 rounds
5Overtime games

Map breakdown

ancientBest map · 63% over 8anubisWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
dust2B3918–2146%-0.02
mirageC2812–1643%-0.01
infernoC135–838%-0.03
ancientA85–363%-0.01
anubisD62–433%-0.00
nuke—41–325%-0.01
cache—22–0100%-0.01

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

30,898Lifetime kills
0.61K/D
2,309Matches
32.3%Match win rate
43.4%Headshot % · Top 50% of Light Blue band
1.7%Shot accuracy
2,935MVPs
752Hours (in match)
2,156Bombs planted
362Bombs defused

Most-used weapons

Lifetime map wins

5,972dust2
1,514inferno
811nuke
567vertigo
92train
47office
38cbble
3ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

246Matches
46%Win rate
0.83Avg K/D
68.2ADR
46%Headshot %

Clutches & streaks

37%1v1 clutch win
16%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage7145%0.7812.3
Dust26453%0.9715.2
Inferno3342%0.7511.6
Ancient2540%0.8113.9
Nuke2446%0.8814.0
Anubis1060%0.7612.1
Overpass1020%0.7210.7
Train540%0.6611.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.0%Headshot accuracy
35.2%Accuracy (enemy spotted)
34.7%Spray accuracy
77.4%Counter-strafing
12.1°Preaim
692msReaction time
51.6%T opening success
46.9%CT opening success
0.16Enemies flashed / flash
3.4%Flash assists
4.20HE damage / grenade
1.98Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.0793° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.9928% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1574 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–9-0.0614%11 Nov →
inferno4–130.029%11 Nov →
anubis8–130.0321%11 Nov →
dust213–7-0.0513%10 Nov →
inferno10–130.0515%10 Nov →
anubis7–13-0.0411%4 Nov →
ancient13–70.0715%2 Nov →
inferno2–13-0.138%2 Nov →
ancient13–100.0715%31 Oct →
mirage13–9-0.056%31 Oct →
inferno16–14-0.0715%30 Oct →
inferno16–120.0311%30 Oct →
nuke15–150.005%30 Oct →
cache13–8-0.038%30 Oct →
mirage13–60.0328%28 Oct →
mirage13–80.1121%28 Oct →
mirage11–13-0.0212%28 Oct →
dust213–70.0317%28 Oct →
inferno6–130.0221%22 Oct →
nuke13–5-0.049%22 Oct →
dust28–13-0.098%22 Oct →
dust26–13-0.0813%22 Oct →
dust29–13-0.0713%14 Oct →
dust213–50.0623%14 Oct →
mirage10–130.0322%14 Oct →
mirage4–13-0.0520%8 Oct →
mirage11–13-0.037%8 Oct →
inferno14–16-0.0522%7 Oct →
mirage13–3-0.038%7 Oct →
ancient8–13-0.0815%6 Oct →
cache13–70.0245%6 Oct →
dust29–13-0.1312%6 Oct →
mirage13–70.0815%30 Sept →
mirage13–6-0.027%30 Sept →
mirage10–13-0.0426%30 Sept →
ancient10–13-0.0611%29 Sept →
dust23–13-0.0336%28 Sept →
mirage13–5-0.0117%28 Sept →
dust26–13-0.0313%27 Sept →
mirage13–9-0.0125%27 Sept →
ancient4–13-0.0614%27 Sept →
anubis13–4-0.029%27 Sept →
dust213–60.0821%26 Sept →
mirage13–50.0416%26 Sept →
anubis13–40.0413%26 Sept →
ancient13–100.0018%25 Sept →
mirage8–13-0.1031%25 Sept →
mirage13–20.0733%25 Sept →
dust213–100.0014%23 Sept →
dust213–2-0.0110%23 Sept →
dust213–50.0822%23 Sept →
dust213–4-0.0112%21 Sept →
mirage6–13-0.017%21 Sept →
dust213–5-0.0617%16 Sept →
dust23–130.0311%16 Sept →
mirage3–13-0.0511%16 Sept →
mirage13–00.040%16 Sept →
inferno13–50.0027%16 Sept →
mirage13–160.0015%9 Sept →
inferno3–13-0.0522%9 Sept →
dust211–13-0.0012%9 Sept →
dust213–30.0321%9 Sept →
mirage2–13-0.0612%9 Sept →
dust24–13-0.073%9 Sept →
dust22–130.037%3 Sept →
dust213–7-0.0221%3 Sept →
mirage8–13-0.0819%3 Sept →
dust29–13-0.0223%3 Sept →
inferno2–9-0.1050%26 Aug →
mirage4–13-0.0414%26 Aug →
anubis3–13-0.0112%26 Aug →
dust211–13-0.0810%26 Aug →
dust211–130.0515%21 Aug →
inferno13–9-0.0513%21 Aug →
mirage9–13-0.027%21 Aug →
mirage13–11-0.0319%19 Aug →
nuke10–130.0415%19 Aug →
dust213–6-0.0126%19 Aug →
inferno13–11-0.0118%18 Aug →
dust29–13-0.0715%18 Aug →
dust26–13-0.0418%13 Aug →
dust27–13-0.0410%13 Aug →
mirage12–12-0.0012%13 Aug →
dust213–11-0.0014%13 Aug →
dust213–8-0.0213%5 Aug →
anubis9–130.0113%5 Aug →
ancient13–10.0323%5 Aug →
dust210–30.0322%5 Aug →
mirage5–13-0.059%5 Aug →
dust213–8-0.0622%30 Jul →
dust26–13-0.0816%30 Jul →
dust213–7-0.0510%30 Jul →
mirage10–130.0521%22 Jul →
inferno7–13-0.015%22 Jul →
dust23–13-0.099%22 Jul →
dust211–13-0.028%19 Jul →
dust25–13-0.0213%19 Jul →
nuke4–13-0.055%19 Jul →
dust27–13-0.0519%19 Jul →
dust213–50.0112%18 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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