STOLAS ۶ৎ

STOLAS ۶ৎ — CS2 Stats

FI76561199524672775[U:1:1564407047]Steam profile ↗✓ No bans

1,103Tracked matches53%Win rate2023Tracked since
1,118Hours in CS2Hrs last 2 wks
CSDB Rating4.5 DevelopingPositional Player
Premier CS Rating17,553Purple band · top ~18.2% of ranked players (population est.)
FaceitLevel 4 · 929 ELOTop 81.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Nov 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,553 +1,910 26 Jul – 3 Nov · 33 days played
15,61419,809peak 19,80926 Jul3 Nov
19,999Peak Premier in tracked matches
929Highest Faceit ELO seen on CSDB
42Days played since 2026-07-20

Faceit ELO

  • At peak — 929
  • Next: Level 5 at 1,051 — 122 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-09-03
  • Level 3 first seen 2026-09-03

Premier CS Rating

  • 2,256 below peak (19,809)
  • +1,110 over 30 days · improving
  • +1,088 over 90 days
  • Next: Pink band at 20,000 — 2,447 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-03
  • Blue band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,630), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate31.3%42.7%43.8%12.5% short
Shot accuracy0.0%11.2%12.0%12.0% short
Kill/death ratio1.020.991.02meets
Match win rate48.8%43.9%44.7%above

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSTOLAS ۶ৎFACEITLevel 4 · 929 ELOSTANDINGTop 81.0% of rankedPREMIER17,553 · Purple bandPEAK ELO929csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim63
Positioning41
Utility24

0–100 skill scores via Leetify.

Recent form

STEADY56–41–3Last 10056%Win rateWWWWWWLLLL

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · −4.6pp headshot accuracy · −3ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 6%
  • Avg reaction 531ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 7%
  • Avg reaction 505ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 9%
  • Avg reaction 506ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim6.3
Utility2.4
Positioning4.1
Opening Duels0.5
Clutch2.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 93% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning4.1
Utility2.4
Mechanics4.7
Opening Duels1.4
Win Impact6.1

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time514ms−107ms
first ⅓ avg 621ms → last ⅓ avg 514ms
Headshot accuracy9.6%−3.6%
first ⅓ avg 13.2% → last ⅓ avg 9.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 9–1 · nuke, 27 Sept →
33%Best headshot accuracy · 0–13 · inferno, 29 Jul →
375msFastest reaction time · 13–4 · cache, 3 Nov →
13–1Biggest win · nuke, 5 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W6Current streak
9–5In matches decided by ≤2 rounds
6Overtime games

Map breakdown

cacheBest map · 68% over 25infernoWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
cacheS2517–868%-0.01
anubisA2012–860%-0.01
ancientB2010–1050%-0.03
nukeB1910–953%-0.02
infernoD93–633%-0.01
dust2—43–175%-0.01
mirage—31–233%-0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

24,992Lifetime kills
1.02K/D · Top 50% of Level 4 players
1,556Matches
48.8%Match win rate · Top 25% of Level 4 players
31.3%Headshot %
0.0%Shot accuracy
3,328MVPs
769Hours (in match)
1,293Bombs planted
438Bombs defused

Most-used weapons

Lifetime map wins

2,573nuke
2,325inferno
1,388dust2
844vertigo
559train
94office
15lake
8ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

94Matches
51%Win rate
0.76Avg K/D
56.3ADR
30%Headshot %

Clutches & streaks

33%1v1 clutch win
14%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Inferno2040%0.7110.3
Anubis1861%0.669.7
Nuke1567%0.8010.7
Ancient1155%0.6810.7
Mirage956%1.0316.8
Train825%0.7812.9
Overpass850%0.8312.3
Dust2333%1.018.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.3%Headshot accuracy
36.5%Accuracy (enemy spotted)
46.0%Spray accuracy
71.2%Counter-strafing
11.6°Preaim
509msReaction time
30.4%T opening success
40.7%CT opening success
0.25Enemies flashed / flash
6.4%Flash assists
4.33HE damage / grenade
3.25Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.3243% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2456 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.4205% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–40.034%3 Nov →
anubis13–5-0.068%3 Nov →
mirage13–100.004%3 Nov →
cache13–9-0.009%11 Oct →
anubis13–30.047%11 Oct →
ancient13–30.003%8 Oct →
anubis8–13-0.0410%5 Oct →
inferno2–13-0.045%5 Oct →
cache11–13-0.0713%28 Sept →
mirage10–130.019%28 Sept →
nuke4–13-0.107%27 Sept →
anubis8–13-0.014%27 Sept →
nuke9–10.2021%27 Sept →
ancient11–13-0.0613%22 Sept →
ancient8–13-0.0223%17 Sept →
cache13–11-0.0510%16 Sept →
nuke13–70.0113%16 Sept →
nuke13–11-0.083%14 Sept →
nuke13–16-0.0610%11 Sept →
inferno8–13-0.0213%9 Sept →
ancient13–7-0.0212%9 Sept →
ancient8–13-0.1017%7 Sept →
cache13–7-0.0714%5 Sept →
nuke13–1-0.066%5 Sept →
anubis9–13-0.055%1 Sept →
ancient13–30.015%1 Sept →
cache13–110.0113%31 Aug →
ancient13–9-0.0313%28 Aug →
cache11–13-0.0316%27 Aug →
anubis11–13-0.055%27 Aug →
nuke13–10-0.085%27 Aug →
nuke9–130.047%26 Aug →
dust213–11-0.0911%25 Aug →
ancient8–13-0.0329%21 Aug →
ancient0–13-0.090%21 Aug →
nuke5–13-0.0116%21 Aug →
cache6–0-0.060%21 Aug →
cache13–7-0.037%19 Aug →
anubis6–0-0.0014%19 Aug →
cache13–110.0114%17 Aug →
cache13–80.0316%17 Aug →
anubis13–10-0.0114%17 Aug →
dust213–50.0922%17 Aug →
cache5–13-0.0315%15 Aug →
anubis13–80.017%15 Aug →
ancient16–14-0.0114%14 Aug →
anubis13–10-0.008%14 Aug →
nuke3–13-0.0712%13 Aug →
ancient13–5-0.027%13 Aug →
cache13–80.0816%13 Aug →
anubis13–6-0.005%13 Aug →
dust21–12-0.0310%13 Aug →
nuke13–9-0.028%12 Aug →
anubis13–5-0.0927%11 Aug →
ancient12–30.044%11 Aug →
anubis13–40.0519%11 Aug →
ancient1–13-0.0824%11 Aug →
anubis6–13-0.0216%10 Aug →
cache2–13-0.0418%10 Aug →
cache13–80.0620%10 Aug →
dust213–5-0.0011%8 Aug →
nuke8–13-0.089%6 Aug →
cache13–20.0411%6 Aug →
nuke0–7-0.210%6 Aug →
nuke9–20.0611%6 Aug →
nuke9–20.128%6 Aug →
anubis9–130.0330%5 Aug →
anubis13–3-0.0014%4 Aug →
ancient13–90.0312%4 Aug →
inferno9–13-0.0419%4 Aug →
ancient10–13-0.0617%30 Jul →
cache4–13-0.0810%30 Jul →
inferno11–13-0.048%30 Jul →
cache15–15-0.017%30 Jul →
nuke13–9-0.0110%29 Jul →
inferno0–13-0.0533%29 Jul →
inferno13–40.0824%29 Jul →
cache13–7-0.0220%29 Jul →
ancient13–11-0.1114%29 Jul →
cache10–3-0.0011%29 Jul →
ancient15–150.0415%28 Jul →
anubis13–40.0417%27 Jul →
mirage5–13-0.0625%27 Jul →
inferno5–130.0110%27 Jul →
anubis7–13-0.028%27 Jul →
inferno16–140.027%27 Jul →
cache15–15-0.0916%26 Jul →
ancient13–11-0.0113%26 Jul →
cache13–6-0.0019%23 Jul →
cache13–90.0215%22 Jul →
anubis5–13-0.0612%22 Jul →
ancient9–13-0.0312%22 Jul →
inferno13–10-0.0614%21 Jul →
cache13–80.005%21 Jul →
nuke2–11-0.056%21 Jul →
nuke13–60.027%21 Jul →
anubis13–30.049%21 Jul →
cache3–13-0.0313%21 Jul →
ancient1–13-0.076%20 Jul →
nuke1–13-0.077%20 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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