Mr.AFK

Mr.AFK — CS2 Stats

CH76561199523771680[U:1:1563505952]Steam profile ↗✓ No bans

1,111Tracked matches45%Win rate2023Tracked since
1,299Hours in CS20Hrs last 2 wks
CSDB Rating4.6 DevelopingPositional Player
Premier CS Rating20,445Top 50% of 213,211 CSDB-tracked playersPink band · top ~8% of ranked players (population est.)
CSDB Leaderboard#77567 of 259901 tracked
FaceitLevel 5 · 1,134 ELOTop 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,445 -7,036 23 Jun – 3 Nov · 7 days played
19,65827,739peak 27,73923 Jun3 Nov
27,739Peak Premier in tracked matches
1,134Highest Faceit ELO seen on CSDB
57Days played since 2025-06-23

Faceit ELO

  • At peak — 1,134
  • Next: Level 6 at 1,201 — 67 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2

Premier CS Rating

  • 7,294 below peak (27,739)
  • Next: Red band at 25,000 — 4,555 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=14,283), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate42.2%43.8%44.8%2.6% short
Shot accuracy3.5%12.0%12.4%9.0% short
Kill/death ratio1.181.021.03above
Match win rate49.2%44.7%45.2%above

This profile matches the typical Level 6 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMr.AFKFACEITLevel 5 · 1,134 ELOSTANDINGTop 67.6% of rankedPREMIER20,445 · Pink bandPEAK ELO1,134csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim68
Positioning44
Utility29

0–100 skill scores via Leetify.

Recent form

STEADY53–44–3Last 10053%Win rateLWTWWLLWLW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · −0.3pp headshot accuracy · +43ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 12%
  • Avg reaction 485ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 538ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 516ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim6.8
Utility2.9
Positioning4.4
Opening Duels0.0
Clutch3.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 89% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning4.4
Utility2.9
Mechanics4.6
Opening Duels1.6
Win Impact3.3

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time523ms+21ms
first ⅓ avg 503ms → last ⅓ avg 523ms
Headshot accuracy14.5%−3.2%
first ⅓ avg 17.7% → last ⅓ avg 14.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–5 · anubis, 13 Jul →
100%Best headshot accuracy · 0–2 · office, 24 Oct →
281msFastest reaction time · 5–0 · ancient, 8 Aug →
13–1Biggest win · ancient, 22 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
8–8In matches decided by ≤2 rounds
9Overtime games

Map breakdown

anubisBest map · 83% over 6mirageWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
dust2B2614–1254%-0.01
infernoA169–756%0.00
overpassS1510–567%-0.00
ancientA148–657%0.01
mirageD72–529%-0.02
nukeD72–529%-0.04
anubisS65–183%0.05
officeD62–433%-0.02
cache—21–150%-0.01
agency—10–10%0.05

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (29% over 7). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

33,594Lifetime kills
1.18K/D · Top 25% of Level 5 players
1,722Matches
49.2%Match win rate · Top 25% of Level 5 players
42.2%Headshot %
3.5%Shot accuracy
4,113MVPs
645Hours (in match)
1,251Bombs planted
377Bombs defused

Most-used weapons

Lifetime map wins

3,510dust2
2,931inferno
967nuke
824vertigo
510office
141italy
75train
44cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

254Matches
51%Win rate
0.84Avg K/D
66.9ADR
42%Headshot %

Clutches & streaks

35%1v1 clutch win
16%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Dust27545%0.7612.1
Ancient6354%0.8913.8
Inferno4052%0.8913.2
Overpass3256%0.8112.6
Nuke1958%0.8514.5
Mirage1850%0.8513.2
Train425%0.9311.3
Anubis333%1.0317.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.9%Headshot accuracy
32.6%Accuracy (enemy spotted)
35.0%Spray accuracy
70.8%Counter-strafing
7.2°Preaim
516msReaction time
36.6%T opening success
36.0%CT opening success
0.39Enemies flashed / flash
1.1%Flash assists
7.31HE damage / grenade
3.98Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.9135% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3925 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.6041% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage5–130.019%3 Nov →
ancient13–80.0711%3 Nov →
anubis15–150.048%3 Nov →
mirage13–5-0.0221%3 Nov →
inferno13–100.0110%31 Oct →
dust22–13-0.0721%31 Oct →
nuke6–13-0.0714%31 Oct →
dust213–11-0.0221%31 Oct →
ancient9–13-0.059%31 Oct →
anubis13–60.0510%31 Oct →
dust23–13-0.0614%30 Oct →
ancient13–40.0616%30 Oct →
mirage13–20.0211%30 Oct →
cache16–130.0113%30 Oct →
mirage9–130.0217%30 Oct →
dust20–13-0.1012%29 Oct →
ancient9–13-0.0214%28 Oct →
cache4–13-0.0211%28 Oct →
dust213–6-0.0011%25 Oct →
ancient8–13-0.0217%24 Oct →
dust216–140.0021%24 Oct →
nuke11–130.0713%22 Oct →
nuke4–13-0.0316%22 Oct →
ancient13–10.1020%22 Oct →
anubis13–4-0.0211%21 Oct →
inferno8–13-0.0322%17 Oct →
anubis13–90.0813%17 Oct →
dust23–7-0.1317%10 Oct →
dust22–13-0.034%10 Oct →
ancient9–13-0.0311%8 Oct →
nuke4–13-0.1121%25 Sept →
dust216–13-0.0323%24 Sept →
inferno8–13-0.0421%23 Sept →
dust213–30.026%21 Sept →
dust213–11-0.0726%21 Sept →
dust213–90.079%4 Dec →
overpass6–130.0319%4 Dec →
dust29–13-0.0415%28 Nov →
office13–9-0.016%24 Nov →
inferno13–10.1213%24 Nov →
agency5–130.0517%23 Nov →
ancient3–13-0.069%23 Nov →
ancient13–110.0124%21 Nov →
nuke13–11-0.0213%21 Nov →
overpass13–3-0.029%18 Nov →
office11–13-0.0124%16 Nov →
inferno9–13-0.049%16 Nov →
ancient14–16-0.0511%16 Nov →
mirage10–13-0.0220%16 Nov →
dust24–13-0.0611%16 Nov →
office12–3-0.020%5 Nov →
nuke13–10-0.0521%26 Oct →
office11–130.0111%24 Oct →
office0–2-0.01100%24 Oct →
overpass13–16-0.0314%19 Oct →
dust213–9-0.0614%17 Oct →
inferno11–13-0.078%17 Oct →
ancient13–100.0517%13 Oct →
overpass13–90.039%11 Oct →
dust213–60.0026%8 Oct →
mirage14–16-0.0314%7 Oct →
office7–13-0.0916%5 Oct →
inferno13–100.046%28 Sept →
ancient13–7-0.0118%24 Sept →
overpass13–60.0013%21 Sept →
overpass6–13-0.0826%14 Sept →
dust213–80.0023%16 Aug →
overpass13–11-0.0411%10 Aug →
inferno8–13-0.0412%8 Aug →
dust210–13-0.0610%8 Aug →
ancient5–00.0825%8 Aug →
nuke3–9-0.1014%3 Aug →
inferno14–160.0514%3 Aug →
overpass13–50.058%3 Aug →
mirage4–13-0.1518%29 Jul →
overpass13–110.0615%27 Jul →
dust213–30.0833%26 Jul →
overpass10–130.0126%25 Jul →
overpass9–13-0.0320%24 Jul →
overpass7–3-0.0618%24 Jul →
overpass13–6-0.0318%20 Jul →
dust213–10-0.0117%20 Jul →
inferno13–110.0517%20 Jul →
dust29–13-0.0423%20 Jul →
overpass16–130.0412%20 Jul →
overpass13–60.0429%20 Jul →
inferno13–40.0716%17 Jul →
anubis13–50.1218%13 Jul →
inferno5–130.0020%7 Jul →
anubis13–50.0323%6 Jul →
dust213–70.0826%4 Jul →
inferno13–60.0112%29 Jun →
inferno13–7-0.0113%29 Jun →
dust22–130.0327%29 Jun →
dust212–120.0121%27 Jun →
inferno5–0-0.100%27 Jun →
dust213–40.0110%26 Jun →
dust212–120.0919%25 Jun →
inferno13–70.0225%23 Jun →
ancient13–100.0316%23 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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