Nairek

Nairek — CS2 Stats

KI76561199521648767[U:1:1561383039]Steam profile ↗✓ No bans

754Tracked matches45%Win rate2023Tracked since
1,359Hours in CS2Hrs last 2 wks
CSDB Rating5.2 DevelopingPositional Player
Premier CS Rating18,760Top 50% of 215,386 CSDB-tracked playersPurple band · top ~13.4% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Oct 2026 (16 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,760 -1,494 15 Jul – 29 Oct · 27 days played
16,55320,649peak 20,64915 Jul29 Oct
21,009Peak Premier in tracked matches
34Days played since 2026-07-15

Premier CS Rating

  • 1,889 below peak (20,649)
  • -233 over 90 days
  • Next: Pink band at 20,000 — 1,240 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-01
  • Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,630), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate36.9%42.7%43.8%6.9% short
Shot accuracy0.0%11.2%12.0%12.0% short
Kill/death ratio1.140.991.02above
Match win rate45.8%43.9%44.7%above

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGNairekFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER18,760 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim69
Positioning56
Utility27

0–100 skill scores via Leetify.

Recent form

STEADY43–51–6Last 10043%Win rateLLLLWWWWLW

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · −0.2pp headshot accuracy · +13ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 538ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 566ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 14%
  • Avg reaction 559ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim6.9
Utility2.7
Positioning5.6
Opening Duels2.1
Clutch5.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 84% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 579ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning5.6
Utility2.7
Mechanics6.1
Opening Duels3.4
Win Impact3.3

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg 0.00
Reaction time583ms+1ms
first ⅓ avg 582ms → last ⅓ avg 583ms
Headshot accuracy12.8%+0.9%
first ⅓ avg 11.9% → last ⅓ avg 12.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–3 · dust2, 15 Jul →
24%Best headshot accuracy · 9–5 · eldorado, 19 Jul →
383msFastest reaction time · 9–6 · inferno, 22 Jul →
13–3Biggest win · inferno, 16 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L4Current streak
10–4In matches decided by ≤2 rounds
5Overtime games

Map breakdown

ancientBest map · 63% over 8infernoWeakest map · 33% over 27
MapGradePlayedRecordWin rateAvg rating
infernoD279–1833%0.01
nukeC176–1135%-0.01
dust2A169–756%0.02
mirageB126–650%-0.00
ancientA85–363%-0.00
vertigo—40–40%-0.01
overpass—31–233%0.10
anubis—32–167%0.02
cache—30–30%-0.01
eldorado—33–0100%0.08
poseidon—32–167%-0.04
train—10–10%-0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 27). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

28,137Lifetime kills
1.14K/D · Top 25% of Level 4 players
1,649Matches
45.8%Match win rate · Top 50% of Level 4 players
36.9%Headshot %
0.0%Shot accuracy
4,180MVPs
676Hours (in match)
1,160Bombs planted
418Bombs defused

Most-used weapons

Lifetime map wins

3,231dust2
2,349nuke
2,195inferno
364vertigo
344train
116office
25assault
14italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

113Matches
50%Win rate
1.23Avg K/D
89.0ADR
33%Headshot %

Clutches & streaks

45%1v1 clutch win
24%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage4050%1.2216.7
Dust23256%1.1215.6
Anubis1346%1.2918.3
Nuke1250%1.2117.8
Inferno944%1.5320.9
Ancient425%1.3519.3
Overpass367%1.1718.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.0%Headshot accuracy
36.3%Accuracy (enemy spotted)
40.1%Spray accuracy
77.3%Counter-strafing
9.1°Preaim
579msReaction time
44.3%T opening success
43.3%CT opening success
0.50Enemies flashed / flash
2.8%Flash assists
5.14HE damage / grenade
3.24Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.9954% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.2418 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 27 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
overpass6–130.029%8 Nov →
dust26–130.0220%6 Nov →
mirage4–13-0.0414%29 Oct →
inferno10–13-0.0217%28 Oct →
ancient16–12-0.027%27 Oct →
dust213–10-0.0315%27 Oct →
dust213–110.0313%26 Oct →
mirage13–11-0.0514%24 Oct →
inferno10–13-0.0017%18 Oct →
anubis13–7-0.0114%18 Oct →
mirage13–110.0219%17 Oct →
nuke11–13-0.0615%17 Oct →
cache6–13-0.0212%5 Sept →
nuke15–150.0623%1 Sept →
inferno2–90.0417%1 Sept →
nuke9–70.0410%1 Sept →
nuke8–130.0520%27 Aug →
inferno7–13-0.0212%26 Aug →
inferno13–3-0.069%16 Aug →
anubis13–40.096%14 Aug →
ancient13–3-0.0321%14 Aug →
ancient13–110.036%8 Aug →
vertigo11–130.0610%8 Aug →
nuke7–13-0.0616%7 Aug →
nuke10–13-0.0313%6 Aug →
mirage13–90.0410%5 Aug →
dust210–130.006%2 Aug →
dust213–50.089%2 Aug →
inferno9–13-0.0514%2 Aug →
nuke11–13-0.057%1 Aug →
nuke13–100.017%31 Jul →
ancient13–11-0.0210%29 Jul →
nuke13–80.0112%29 Jul →
inferno13–9-0.085%29 Jul →
eldorado9–10.118%29 Jul →
vertigo7–90.029%29 Jul →
nuke8–8-0.0319%29 Jul →
dust213–60.0713%28 Jul →
mirage5–130.0312%28 Jul →
poseidon6–9-0.127%28 Jul →
inferno6–9-0.1122%28 Jul →
inferno9–20.218%28 Jul →
mirage3–130.0313%25 Jul →
dust22–13-0.099%25 Jul →
ancient2–130.0112%23 Jul →
inferno5–130.0916%23 Jul →
inferno7–13-0.0720%23 Jul →
dust213–110.0516%22 Jul →
ancient4–130.0510%22 Jul →
inferno6–9-0.0515%22 Jul →
inferno7–13-0.0214%22 Jul →
inferno9–60.1212%22 Jul →
cache7–13-0.046%22 Jul →
ancient3–13-0.066%22 Jul →
dust216–13-0.019%22 Jul →
inferno9–00.163%21 Jul →
vertigo8–8-0.0319%20 Jul →
nuke7–13-0.0012%20 Jul →
inferno2–9-0.0314%20 Jul →
nuke0–9-0.174%20 Jul →
nuke9–5-0.0817%19 Jul →
eldorado9–5-0.0424%19 Jul →
nuke2–9-0.1413%19 Jul →
inferno9–20.045%19 Jul →
inferno9–60.058%19 Jul →
nuke8–80.148%19 Jul →
inferno9–50.078%19 Jul →
eldorado9–20.1814%19 Jul →
poseidon9–1-0.070%19 Jul →
inferno8–8-0.046%19 Jul →
poseidon9–70.074%19 Jul →
inferno5–90.0716%19 Jul →
vertigo5–9-0.1113%19 Jul →
inferno9–40.098%19 Jul →
nuke13–40.1021%18 Jul →
inferno6–9-0.1015%18 Jul →
dust26–13-0.0111%17 Jul →
train12–12-0.048%17 Jul →
cache5–130.0310%17 Jul →
mirage4–13-0.0113%17 Jul →
dust213–110.0110%17 Jul →
mirage8–3-0.0213%16 Jul →
overpass9–130.1013%16 Jul →
overpass9–40.1815%16 Jul →
inferno6–130.057%16 Jul →
mirage16–13-0.0314%16 Jul →
mirage13–80.0118%16 Jul →
dust213–9-0.0011%16 Jul →
anubis8–13-0.0318%16 Jul →
dust23–13-0.122%15 Jul →
ancient16–140.0011%15 Jul →
inferno8–130.0717%15 Jul →
mirage4–13-0.029%15 Jul →
nuke13–100.019%15 Jul →
dust23–130.0319%15 Jul →
inferno7–130.0210%15 Jul →
dust213–30.2114%15 Jul →
dust26–130.0312%15 Jul →
inferno7–13-0.0612%15 Jul →
mirage5–130.0516%15 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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