SpalonYJohnY1910

SpalonYJohnY1910 — CS2 Stats

76561199501303921[U:1:1541038193]Steam profile ↗✓ No bans

1,615Tracked matches78%Win rate2023Tracked since
2,759Hours in CS34Hrs last 2 wks
CSDB Rating5.4 DevelopingPositional Player
Premier CS Rating8,906Light Blue band · top ~60.1% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 8,906 +18 28 Aug – 30 Sept · 21 days played
4,8958,906peak 8,90628 Aug30 Sept
9,227Peak Premier in tracked matches
21Days played since 2026-08-28

Premier CS Rating

  • At peak — 8,906
  • +167 over 30 days · steady
  • Next: Blue band at 10,000 — 1,094 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches57——
Win rate56%——
K/D1.16——
Headshot %42%——

Measured 4 Sep 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,820), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate44.2%39.9%41.9%above
Shot accuracy5.1%7.0%9.6%4.5% short
Kill/death ratio0.860.920.980.11 short
Match win rate45.5%42.3%43.8%above

This profile matches the typical Blue band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSpalonYJohnY1910PREMIER8,906 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim61
Positioning68
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY49–46–5Last 10049%Win rateWLWTLTWLWW

Last 10 vs previous 10: −30pp win rate · −0.01 avg rating · +1.0pp headshot accuracy · −45ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 18%
  • Avg reaction 559ms

Last 10

  • 5–3–2 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 561ms

Last 20

  • 13–5–2 · 65% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 15%
  • Avg reaction 584ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.4 against its own average).

Aim6.1
Utility4.0
Positioning6.8
Opening Duels5.5
Clutch1.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 82% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 604ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning6.8
Utility4.0
Mechanics4.2
Opening Duels5.5
Win Impact10.0

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time596ms−11ms
first ⅓ avg 607ms → last ⅓ avg 596ms
Headshot accuracy14.8%−2.1%
first ⅓ avg 16.9% → last ⅓ avg 14.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–2 · ancient, 18 Sept →
29%Best headshot accuracy · 13–3 · mirage, 12 Sept →
430msFastest reaction time · 13–7 · ancient, 22 Sept →
13–1Biggest win · anubis, 29 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
7–15In matches decided by ≤2 rounds
17Overtime games

Map breakdown

mirageBest map · 74% over 19anubisWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
dust2B2913–1645%0.00
mirageS1914–574%0.02
ancientB157–847%0.03
nukeC135–838%0.01
anubisD103–730%0.00
cacheB84–450%0.01
infernoB63–350%0.00

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

55,302Lifetime kills
0.86K/D
3,527Matches
45.5%Match win rate · Top 25% of Light Blue band
44.2%Headshot % · Top 50% of Light Blue band
5.1%Shot accuracy
5,535MVPs
1,301Hours (in match)
2,041Bombs planted
625Bombs defused

Most-used weapons

AK-4713,248
FAMAS3,318
AWP2,707
P901,904
MAC-101,120

Lifetime map wins

6,047dust2
2,132nuke
1,464inferno
413train
143vertigo
4militia
2office
1ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

38Matches
42%Win rate
0.78Avg K/D
68.4ADR
43%Headshot %

Clutches & streaks

26%1v1 clutch win
20%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1644%0.9214.7
Dust2933%0.549.8
Ancient40%0.488.3
Anubis367%0.8722.3
Cache250%1.0315.0
Nuke250%0.9617.0
Overpass1100%1.0814.0
Inferno1100%0.4811.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.7%Headshot accuracy
36.8%Accuracy (enemy spotted)
37.8%Spray accuracy
69.1%Counter-strafing
9.7°Preaim
604msReaction time
55.2%T opening success
49.0%CT opening success
0.58Enemies flashed / flash
4.0%Flash assists
10.49HE damage / grenade
3.17Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.1659 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust216–130.0518%30 Sept →
anubis9–130.0213%30 Sept →
inferno13–100.0214%30 Sept →
nuke15–150.0320%30 Sept →
ancient10–130.0123%30 Sept →
ancient15–150.0613%30 Sept →
mirage13–100.0816%30 Sept →
nuke7–13-0.0412%29 Sept →
inferno13–30.0318%29 Sept →
anubis13–1-0.037%29 Sept →
mirage13–100.0415%29 Sept →
cache13–60.0519%29 Sept →
mirage13–90.0516%29 Sept →
mirage13–70.1418%29 Sept →
ancient11–130.0113%29 Sept →
anubis16–120.0112%29 Sept →
nuke13–90.039%29 Sept →
dust213–70.0016%29 Sept →
dust211–130.0222%28 Sept →
nuke13–7-0.036%22 Sept →
ancient13–7-0.027%22 Sept →
cache13–90.0414%22 Sept →
mirage0–80.000%20 Sept →
mirage13–7-0.0020%20 Sept →
nuke13–10.0622%20 Sept →
dust213–80.0015%20 Sept →
cache13–70.0023%20 Sept →
dust215–150.0319%20 Sept →
mirage13–30.0021%19 Sept →
dust213–110.0015%19 Sept →
dust28–3-0.040%19 Sept →
ancient13–100.0414%19 Sept →
cache14–16-0.0219%18 Sept →
dust211–13-0.0519%18 Sept →
ancient13–20.1718%18 Sept →
nuke10–130.0625%18 Sept →
ancient7–13-0.0213%18 Sept →
nuke13–70.0514%18 Sept →
mirage13–80.0320%18 Sept →
dust27–13-0.055%18 Sept →
dust214–16-0.0120%18 Sept →
anubis9–13-0.0311%17 Sept →
ancient11–13-0.0317%17 Sept →
dust26–13-0.1016%15 Sept →
mirage14–16-0.0314%15 Sept →
mirage9–13-0.0215%15 Sept →
inferno13–7-0.0318%12 Sept →
mirage13–30.0329%12 Sept →
cache13–7-0.0222%12 Sept →
mirage10–13-0.0517%12 Sept →
mirage16–14-0.056%12 Sept →
dust22–13-0.0413%12 Sept →
dust213–160.0217%11 Sept →
nuke11–13-0.0115%11 Sept →
dust27–13-0.0316%11 Sept →
dust213–90.0218%11 Sept →
ancient8–130.0016%11 Sept →
anubis10–130.0321%7 Sept →
dust211–130.0119%7 Sept →
mirage13–70.0223%7 Sept →
cache10–130.0116%7 Sept →
inferno11–130.0011%6 Sept →
ancient13–70.1122%6 Sept →
anubis3–12-0.0422%6 Sept →
ancient13–70.0613%6 Sept →
mirage14–16-0.0016%6 Sept →
dust213–10-0.0215%6 Sept →
anubis13–110.0924%6 Sept →
ancient14–16-0.0716%6 Sept →
ancient13–90.1216%6 Sept →
ancient10–13-0.048%5 Sept →
anubis9–13-0.0024%5 Sept →
inferno5–130.0519%5 Sept →
nuke13–70.0613%5 Sept →
dust212–160.0320%5 Sept →
dust213–80.0715%4 Sept →
dust213–90.0618%4 Sept →
cache6–13-0.0320%3 Sept →
anubis10–13-0.0314%3 Sept →
ancient13–80.0223%3 Sept →
mirage13–11-0.0115%3 Sept →
nuke11–13-0.0113%3 Sept →
dust27–13-0.0329%3 Sept →
nuke6–130.0115%3 Sept →
dust210–130.0217%2 Sept →
mirage16–140.0411%2 Sept →
mirage13–50.0417%31 Aug →
dust213–80.1012%31 Aug →
dust215–150.0118%31 Aug →
dust213–40.0717%30 Aug →
dust213–11-0.0411%30 Aug →
dust22–13-0.0418%30 Aug →
nuke7–13-0.0029%30 Aug →
anubis15–150.0219%30 Aug →
dust211–130.0222%30 Aug →
cache11–130.0315%30 Aug →
dust213–11-0.0015%30 Aug →
nuke10–13-0.0114%29 Aug →
mirage16–120.0010%29 Aug →
inferno6–13-0.0615%28 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.