Galuś

Galuś — CS2 Stats

76561198884323758[U:1:924058030]Steam profile ↗✓ No bans

975Tracked matches60%Win rate2020Tracked since
CSDB Rating6.3 SolidPositional Player
Premier CS Rating20,100Top 50% of 200,982 CSDB-tracked playersPink band · top ~8.4% of ranked players (population est.)
CSDB Leaderboard#78058 of 247913 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Sep 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,100 -2,581 12 Jul – 26 Sept · 31 days played
17,31622,841peak 22,84112 Jul26 Sept
22,841Peak Premier in tracked matches
35Days played since 2026-07-12

Premier CS Rating

  • 2,741 below peak (22,841)
  • +2,784 over 30 days · improving
  • -2,581 over 90 days
  • Next: Red band at 25,000 — 4,900 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGGaluśFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER20,100 · Pink bandcsdb.gg/stats

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Performance scores

Aim89
Positioning44
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY46–51–3Last 10046%Win rateWWLWLWWLLW

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · −2.8pp headshot accuracy · −13ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 495ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 478ms

Last 20

  • 14–6 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 26%
  • Avg reaction 484ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim8.9
Utility4.3
Positioning4.4
Opening Duels0.5
Clutch2.0

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 83% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 46 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 44% on CT to 19% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning4.4
Utility4.3
Mechanics6.8
Opening Duels1.8
Win Impact8.3

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg -0.00 → last ⅓ avg 0.02
Reaction time487ms−151ms
first ⅓ avg 638ms → last ⅓ avg 487ms
Headshot accuracy24.4%−2.1%
first ⅓ avg 26.5% → last ⅓ avg 24.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–2 · cache, 5 Sept →
71%Best headshot accuracy · 13–7 · anubis, 20 Sept →
375msFastest reaction time · 7–13 · inferno, 23 Sept →
13–1Biggest win · nuke, 20 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
7–10In matches decided by ≤2 rounds
14Overtime games

Map breakdown

ancientBest map · 67% over 15infernoWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageB2411–1346%-0.00
dust2C198–1142%-0.00
anubisC188–1044%0.02
ancientS1510–567%0.03
cacheB126–650%0.01
nukeD72–529%0.01
infernoD51–420%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

273Matches
49%Win rate
1.09Avg K/D
81.0ADR
55%Headshot %

Clutches & streaks

30%1v1 clutch win
25%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage7739%1.1116.5
Dust24257%1.2316.6
Ancient4151%1.0915.4
Anubis3563%1.0517.0
Nuke2662%1.0716.6
Inferno1540%0.9815.0
Vertigo729%0.8213.4
Cache70%0.7812.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.9%Headshot accuracy
34.3%Accuracy (enemy spotted)
37.6%Spray accuracy
80.6%Counter-strafing
7.0°Preaim
489msReaction time
18.6%T opening success
44.5%CT opening success
0.49Enemies flashed / flash
4.9%Flash assists
6.53HE damage / grenade
7.78Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4881 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 18.6463% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–110.0220%26 Sept →
cache13–6-0.0320%26 Sept →
dust28–13-0.0413%23 Sept →
mirage13–60.1015%23 Sept →
inferno7–13-0.0223%23 Sept →
nuke13–10.0722%20 Sept →
mirage13–10-0.0229%20 Sept →
cache11–13-0.0018%20 Sept →
dust29–130.0021%20 Sept →
anubis13–70.0071%20 Sept →
anubis9–130.0333%17 Sept →
mirage16–14-0.0119%14 Sept →
cache13–50.0827%14 Sept →
mirage13–80.0331%14 Sept →
anubis13–80.0413%14 Sept →
dust213–90.0228%14 Sept →
nuke13–60.0433%14 Sept →
anubis11–130.0230%12 Sept →
mirage13–30.0435%12 Sept →
cache13–70.0129%12 Sept →
mirage10–130.0243%12 Sept →
mirage7–13-0.0329%11 Sept →
anubis3–12-0.0823%6 Sept →
ancient13–70.0226%6 Sept →
mirage14–16-0.0415%6 Sept →
mirage11–130.0614%5 Sept →
anubis13–40.046%5 Sept →
dust213–70.0024%5 Sept →
mirage8–13-0.0614%5 Sept →
cache13–20.1430%5 Sept →
ancient13–80.0414%5 Sept →
anubis10–130.0118%3 Sept →
ancient13–80.0420%3 Sept →
mirage13–110.0224%3 Sept →
nuke11–130.0213%3 Sept →
mirage12–16-0.0316%31 Aug →
mirage10–13-0.0327%20 Aug →
inferno13–16-0.0622%20 Aug →
ancient13–40.1017%19 Aug →
cache11–130.0227%15 Aug →
cache16–130.0623%15 Aug →
cache4–12-0.0622%15 Aug →
anubis8–130.0432%15 Aug →
mirage16–130.0422%15 Aug →
dust213–7-0.038%14 Aug →
ancient10–130.0334%14 Aug →
mirage13–4-0.0032%13 Aug →
anubis13–40.0527%11 Aug →
dust213–110.0629%11 Aug →
ancient13–110.0818%11 Aug →
ancient9–130.0244%10 Aug →
anubis5–13-0.0310%10 Aug →
anubis11–13-0.0424%9 Aug →
mirage9–13-0.0418%9 Aug →
ancient13–30.0615%9 Aug →
anubis13–10-0.0126%8 Aug →
anubis13–50.0937%8 Aug →
cache7–13-0.0320%8 Aug →
anubis10–13-0.0119%8 Aug →
nuke13–16-0.0323%8 Aug →
anubis13–30.0920%8 Aug →
mirage13–100.0123%7 Aug →
mirage15–15-0.0022%7 Aug →
anubis8–13-0.0333%7 Aug →
cache13–100.0734%7 Aug →
dust213–60.0014%7 Aug →
ancient10–13-0.0129%6 Aug →
mirage11–130.0020%5 Aug →
dust210–130.0123%4 Aug →
mirage1–13-0.0714%2 Aug →
dust27–13-0.007%2 Aug →
anubis8–130.0615%1 Aug →
mirage9–13-0.0838%1 Aug →
dust213–30.0623%1 Aug →
dust213–50.0140%1 Aug →
dust213–80.0526%1 Aug →
nuke4–13-0.0137%1 Aug →
inferno15–150.0223%31 Jul →
dust25–9-0.0422%31 Jul →
cache3–8-0.0731%31 Jul →
ancient11–13-0.0123%30 Jul →
mirage16–130.0320%30 Jul →
ancient13–5-0.0333%30 Jul →
cache15–15-0.0626%30 Jul →
dust210–13-0.0620%30 Jul →
mirage13–110.0530%29 Jul →
inferno9–13-0.0129%29 Jul →
dust24–130.0138%29 Jul →
ancient13–60.0441%29 Jul →
dust210–13-0.0018%29 Jul →
dust210–13-0.0231%26 Jul →
mirage6–13-0.0754%18 Jul →
anubis13–40.0930%17 Jul →
ancient13–100.0735%17 Jul →
nuke7–130.0017%17 Jul →
ancient13–160.0411%14 Jul →
dust29–13-0.0324%14 Jul →
dust27–13-0.0025%13 Jul →
nuke14–16-0.0124%13 Jul →
ancient16–14-0.0425%12 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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