gakroom

gakroom — CS2 Stats

BS76561199500045646[U:1:1539779918]Steam profile ↗✓ No bans

1,488Tracked matches55%Win rate2023Tracked since
2,027Hours in CS3Hrs last 2 wks
CSDB Rating6.4 SolidPositional Player
CSDB Leaderboard#26241 of 261546 tracked
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 24,745 +3,784 29 Jun – 11 Oct · 25 days played
20,92325,122peak 25,12229 Jun11 Oct
25,122Peak Premier in tracked matches
1,817Highest Faceit ELO seen on CSDB
33Days played since 2026-06-29

Faceit ELO

  • 35 below peak (1,817)
  • Next: Level 10 at 2,001 — 219 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-02
  • Level 8 first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

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CSDB.GGgakroomPEAK ELO1,817csdb.gg/stats

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Performance scores

Aim87
Positioning57
Utility48

0–100 skill scores via Leetify.

Recent form

COLD51–44–5Last 10051%Win rateLLLWLWLWLL

Last 10 vs previous 10: −40pp win rate · −0.02 avg rating · +2.0pp headshot accuracy · +69ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 624ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 557ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 522ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim8.7
Utility4.8
Positioning5.7
Opening Duels4.3
Clutch3.0

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 86% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning5.7
Utility4.8
Mechanics7.3
Opening Duels5.4
Win Impact6.7

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time524ms−49ms
first ⅓ avg 573ms → last ⅓ avg 524ms
Headshot accuracy18.9%−2.7%
first ⅓ avg 21.6% → last ⅓ avg 18.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–0 · mirage, 17 Jul →
67%Best headshot accuracy · 4–0 · inferno, 15 Aug →
391msFastest reaction time · 13–8 · dust2, 9 Sept →
13–0Biggest win · mirage, 17 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L3Current streak
11–8In matches decided by ≤2 rounds
18Overtime games

Map breakdown

infernoBest map · 62% over 13nukeWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
mirageA2916–1355%0.01
anubisB199–1047%0.02
cacheB157–847%0.00
infernoA138–562%-0.00
ancientA116–555%-0.00
nukeD82–625%-0.02
dust2—42–250%-0.03
office—11–0100%0.09

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

34,504Lifetime kills
1.06K/D · Top 50% of tracked players
1,878Matches
45.7%Match win rate · Top 50% of tracked players
47.8%Headshot % · Top 50% of tracked players
0.4%Shot accuracy
4,757MVPs
776Hours (in match)
902Bombs planted
413Bombs defused

Most-used weapons

AK-4714,794
AWP2,471
MP91,103
Knife576

Lifetime map wins

2,714inferno
1,917nuke
1,853dust2
978vertigo
272train
137office
7cbble
2ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

749Matches
50%Win rate
1.07Avg K/D
84.0ADR
45%Headshot %

Clutches & streaks

35%1v1 clutch win
23%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage24954%1.1317.0
Inferno10749%1.0315.4
Ancient9557%1.1417.8
Anubis8042%0.9914.9
Dust27050%0.9415.1
Nuke5544%1.0014.5
Vertigo5448%1.1316.5
Train1741%1.0419.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.4%Headshot accuracy
37.8%Accuracy (enemy spotted)
42.5%Spray accuracy
82.9%Counter-strafing
8.9°Preaim
516msReaction time
49.1%T opening success
53.9%CT opening success
0.48Enemies flashed / flash
2.4%Flash assists
8.52HE damage / grenade
6.24Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4771 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust27–13-0.0423%11 Nov →
ancient2–13-0.0717%8 Nov →
mirage3–13-0.0314%8 Nov →
office13–110.0925%8 Nov →
cache6–13-0.0229%11 Oct →
dust213–110.0420%11 Oct →
nuke2–13-0.059%11 Oct →
inferno13–110.0118%11 Oct →
cache9–130.0021%21 Sept →
anubis11–130.0625%14 Sept →
mirage13–80.1123%10 Sept →
mirage16–130.0419%9 Sept →
ancient16–140.0119%9 Sept →
anubis9–130.0016%9 Sept →
dust213–8-0.0223%9 Sept →
inferno13–80.0426%9 Sept →
cache0–13-0.079%8 Sept →
ancient13–50.0322%8 Sept →
anubis11–130.0310%8 Sept →
cache13–10-0.0113%8 Sept →
mirage16–120.0117%8 Sept →
anubis13–6-0.0330%8 Sept →
mirage13–40.0124%7 Sept →
anubis11–130.0313%5 Sept →
ancient13–80.0119%3 Sept →
cache13–50.0516%3 Sept →
inferno16–13-0.0018%3 Sept →
ancient11–13-0.0419%29 Aug →
anubis6–13-0.0428%29 Aug →
inferno15–15-0.0616%26 Aug →
ancient10–130.0310%21 Aug →
cache6–13-0.0620%16 Aug →
mirage13–11-0.0414%15 Aug →
nuke9–13-0.0013%15 Aug →
nuke5–13-0.0514%15 Aug →
mirage9–13-0.0922%15 Aug →
anubis13–11-0.0116%15 Aug →
inferno4–00.0467%15 Aug →
ancient13–6-0.0617%15 Aug →
mirage11–13-0.0120%14 Aug →
cache13–100.0022%13 Aug →
anubis13–60.0223%11 Aug →
anubis13–90.0225%27 Jul →
cache4–130.0326%27 Jul →
mirage12–160.0121%20 Jul →
anubis7–13-0.0420%20 Jul →
nuke14–16-0.0132%20 Jul →
mirage16–130.0016%20 Jul →
mirage13–110.0915%17 Jul →
nuke13–2-0.0124%17 Jul →
cache13–9-0.0111%17 Jul →
mirage13–00.1419%17 Jul →
anubis15–150.0018%16 Jul →
cache14–160.0316%16 Jul →
mirage15–150.0323%16 Jul →
inferno6–13-0.0120%16 Jul →
mirage9–130.009%16 Jul →
nuke6–13-0.0220%16 Jul →
cache9–13-0.0117%16 Jul →
anubis13–100.0219%16 Jul →
anubis9–130.0022%16 Jul →
mirage10–13-0.0213%14 Jul →
inferno7–130.0131%14 Jul →
anubis19–220.0418%14 Jul →
mirage13–1-0.0535%14 Jul →
inferno10–13-0.0915%14 Jul →
mirage13–11-0.0218%13 Jul →
anubis13–100.0423%13 Jul →
mirage13–10-0.0311%13 Jul →
cache13–110.0228%13 Jul →
mirage13–4-0.0214%13 Jul →
nuke7–13-0.0125%13 Jul →
anubis13–40.1019%13 Jul →
cache13–80.0416%13 Jul →
inferno16–130.0528%13 Jul →
mirage13–5-0.0117%13 Jul →
cache13–60.0321%13 Jul →
ancient10–130.0418%12 Jul →
inferno13–4-0.0121%12 Jul →
inferno4–13-0.0518%12 Jul →
dust26–13-0.0841%11 Jul →
ancient7–130.0116%11 Jul →
mirage10–13-0.0315%11 Jul →
mirage2–13-0.0836%10 Jul →
cache13–160.0228%10 Jul →
anubis13–11-0.0117%10 Jul →
inferno13–5-0.0118%10 Jul →
mirage13–40.0319%10 Jul →
nuke13–10-0.0416%3 Jul →
ancient13–11-0.0223%2 Jul →
anubis14–16-0.0024%2 Jul →
inferno13–40.0132%1 Jul →
ancient13–90.029%1 Jul →
mirage15–150.0531%1 Jul →
mirage13–16-0.0020%1 Jul →
mirage13–80.0227%30 Jun →
mirage4–130.1332%30 Jun →
anubis13–20.0620%29 Jun →
mirage15–150.0222%29 Jun →
mirage13–50.0311%29 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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