Tubby

Tubby — CS2 Stats

NZ76561199495777434[U:1:1535511706]Steam profile ↗✓ No bans

253Tracked matches50%Win rate2023Tracked since
283Hours in CS23Hrs last 2 wks
CSDB Rating4.3 DevelopingAll-Rounder
Premier CS Rating3,976Grey band · top ~83.1% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Nov 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 3,976 +88 15 Sept – 9 Nov · 15 days played
2,9164,654peak 4,65415 Sept9 Nov
4,680Peak Premier in tracked matches
41Days played since 2026-09-15

Premier CS Rating

  • 678 below peak (4,654)
  • -678 over 30 days · declining
  • Next: Light Blue band at 5,000 — 1,024 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Grey band among CSDB-tracked players (n=4,140), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerGrey band medianLight Blue band medianvs Light Blue band
Headshot rate33.1%38.3%40.0%6.9% short
Shot accuracy3.3%3.6%6.9%3.6% short
Kill/death ratio0.690.830.920.23 short
Match win rate42.4%40.2%42.3%meets

This profile matches the typical Light Blue band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Light Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTubbyPREMIER3,976 · Grey bandcsdb.gg/stats

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Performance scores

Aim50
Positioning50
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY51–44–5Last 10051%Win rateWWLLWLLLWL

Last 10 vs previous 10: −10pp win rate · +0.06 avg rating · −1.0pp headshot accuracy · −9ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 7%
  • Avg reaction 520ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 8%
  • Avg reaction 541ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 8%
  • Avg reaction 546ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim5.0
Utility5.1
Positioning5.0
Opening Duels2.9

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 78% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

CSDB Rating breakdown

Aim5.0
Positioning5.0
Utility5.1
Mechanics4.4
Opening Duels3.5
Win Impact5.0

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time541ms−52ms
first ⅓ avg 592ms → last ⅓ avg 541ms
Headshot accuracy10.3%+1.2%
first ⅓ avg 9.1% → last ⅓ avg 10.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–5 · anubis, 5 Oct →
33%Best headshot accuracy · 4–13 · mirage, 15 Sept →
422msFastest reaction time · 9–13 · mirage, 1 Nov →
13–1Biggest win · inferno, 10 Nov →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
4–3In matches decided by ≤2 rounds
2Overtime games

Map breakdown

anubisBest map · 80% over 5nukeWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
mirageA2011–955%-0.04
infernoA169–756%-0.01
dust2B157–847%-0.04
ancientB136–746%-0.02
nukeD134–931%0.01
cacheS96–367%-0.04
anubisS54–180%0.03
office—31–233%-0.01
vertigo—21–150%-0.01
train—21–150%-0.01
italy—11–0100%-0.02
fachwerk—10–10%-0.09

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

4,003Lifetime kills
0.69K/D
347Matches
42.4%Match win rate · Top 50% of Grey band
33.1%Headshot %
3.3%Shot accuracy
378MVPs
144Hours (in match)
213Bombs planted
59Bombs defused

Most-used weapons

Lifetime map wins

604dust2
398inferno
170nuke
30office
27train
27vertigo
13italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.3%Headshot accuracy
32.5%Accuracy (enemy spotted)
26.1%Spray accuracy
70.0%Counter-strafing
8.2°Preaim
537msReaction time
38.7%T opening success
49.0%CT opening success
0.40Enemies flashed / flash
6.5%Flash assists
10.33HE damage / grenade
11.08Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.271% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4043 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.7281% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–110.006%15 Nov →
anubis13–70.144%13 Nov →
office4–13-0.013%13 Nov →
ancient7–13-0.043%13 Nov →
inferno13–10-0.0017%11 Nov →
nuke4–13-0.019%11 Nov →
inferno6–13-0.060%10 Nov →
dust28–13-0.0217%10 Nov →
inferno13–10.145%10 Nov →
mirage3–13-0.0512%9 Nov →
mirage6–1-0.124%9 Nov →
ancient12–16-0.0312%9 Nov →
nuke8–130.026%7 Nov →
inferno8–13-0.0512%7 Nov →
cache13–5-0.0014%6 Nov →
office13–5-0.050%6 Nov →
nuke4–13-0.067%6 Nov →
inferno13–3-0.076%6 Nov →
vertigo7–13-0.0813%6 Nov →
mirage13–3-0.0612%6 Nov →
anubis13–10-0.1010%5 Nov →
nuke13–110.0113%5 Nov →
inferno13–100.0422%5 Nov →
cache13–10-0.0618%4 Nov →
ancient13–1-0.0613%4 Nov →
ancient7–13-0.057%3 Nov →
cache9–13-0.104%3 Nov →
nuke10–130.008%2 Nov →
anubis13–7-0.0519%2 Nov →
mirage9–13-0.0221%1 Nov →
cache13–6-0.057%1 Nov →
ancient13–5-0.0222%31 Oct →
ancient8–130.0415%30 Oct →
nuke8–130.1113%30 Oct →
mirage9–13-0.0715%30 Oct →
inferno13–40.0421%28 Oct →
ancient4–13-0.0414%28 Oct →
mirage12–120.059%28 Oct →
ancient5–13-0.025%27 Oct →
train6–13-0.068%26 Oct →
dust26–13-0.0624%26 Oct →
dust213–5-0.0110%21 Oct →
mirage11–5-0.0310%21 Oct →
nuke9–130.017%20 Oct →
italy13–3-0.024%19 Oct →
fachwerk8–13-0.090%19 Oct →
nuke13–80.040%18 Oct →
office11–130.027%18 Oct →
dust212–12-0.0610%17 Oct →
nuke3–13-0.0114%17 Oct →
nuke6–13-0.056%15 Oct →
dust213–7-0.075%14 Oct →
vertigo13–20.076%14 Oct →
dust213–11-0.0912%14 Oct →
dust28–13-0.063%14 Oct →
cache5–13-0.009%13 Oct →
train13–100.037%13 Oct →
ancient7–20.036%13 Oct →
inferno16–13-0.0214%13 Oct →
mirage5–13-0.046%13 Oct →
nuke10–130.0115%13 Oct →
dust213–10.029%12 Oct →
mirage13–7-0.073%12 Oct →
inferno7–13-0.0714%10 Oct →
mirage13–4-0.0516%10 Oct →
inferno13–3-0.040%8 Oct →
mirage13–90.0211%8 Oct →
inferno12–12-0.092%6 Oct →
ancient13–9-0.0311%6 Oct →
mirage12–12-0.097%6 Oct →
ancient7–13-0.0410%6 Oct →
mirage13–8-0.035%6 Oct →
cache13–6-0.044%5 Oct →
cache13–8-0.036%5 Oct →
mirage4–13-0.074%5 Oct →
anubis13–50.2014%5 Oct →
dust25–13-0.088%4 Oct →
mirage2–20.010%4 Oct →
inferno9–130.030%4 Oct →
nuke13–90.0414%4 Oct →
dust213–9-0.098%4 Oct →
mirage12–12-0.068%2 Oct →
mirage13–8-0.034%30 Sept →
ancient13–4-0.0312%28 Sept →
inferno11–13-0.137%28 Sept →
cache13–6-0.0417%26 Sept →
dust213–40.0212%26 Sept →
inferno13–5-0.005%25 Sept →
cache2–13-0.026%25 Sept →
mirage13–50.012%25 Sept →
inferno5–130.099%24 Sept →
dust25–13-0.0717%24 Sept →
dust24–13-0.0221%23 Sept →
anubis11–13-0.018%23 Sept →
mirage13–100.019%19 Sept →
nuke13–40.0111%19 Sept →
dust213–100.037%16 Sept →
inferno13–8-0.0211%16 Sept →
dust21–13-0.097%15 Sept →
mirage4–13-0.0533%15 Sept →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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