Deaglemister

Deaglemister — CS2 Stats

DE76561199438100044[U:1:1477834316]Steam profile ↗✓ No bans

787Tracked matches73%Win rate2023Tracked since
1,917Hours in CS13Hrs last 2 wks
CSDB Rating6.4 SolidAll-Rounder
Premier CS Rating18,149Purple band · top ~15.9% of ranked players (population est.)
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 28 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,149 +5,461 19 Jul – 28 Sept · 46 days played
12,68818,149peak 18,14919 Jul28 Sept
18,149Peak Premier in tracked matches
46Days played since 2026-07-19

Premier CS Rating

  • At peak — 18,149
  • +4,720 over 30 days · improving
  • Next: Pink band at 20,000 — 1,851 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=13,870), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate49.0%45.7%46.8%above
Shot accuracy2.0%12.7%13.0%11.0% short
Kill/death ratio1.071.051.06meets
Match win rate54.9%45.7%46.3%above

This profile matches the typical Level 8 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDeaglemisterFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER18,149 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim69
Positioning58
Utility45

0–100 skill scores via Leetify.

Recent form

HOT58–42Last 10058%Win rateWWWWWLWWLW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · −0.4pp headshot accuracy · +2ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 627ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 603ms

Last 20

  • 15–5 · 75% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 602ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim6.9
Utility4.5
Positioning5.8
Opening Duels5.4
Clutch5.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 93% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 69% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 69% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 610ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning5.8
Utility4.5
Mechanics6.7
Opening Duels4.9
Win Impact10.0

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time621ms−73ms
first ⅓ avg 694ms → last ⅓ avg 621ms
Headshot accuracy22.8%+0.5%
first ⅓ avg 22.3% → last ⅓ avg 22.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 16–12 · dust2, 25 Jul →
66%Best headshot accuracy · 10–13 · dust2, 4 Aug →
305msFastest reaction time · 16–12 · dust2, 25 Jul →
13–1Biggest win · ancient, 27 Jul →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W5Current streak
7–3In matches decided by ≤2 rounds
7Overtime games

Map breakdown

infernoBest map · 75% over 12nukeWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
dust2A2717–1063%0.02
mirageB2413–1154%-0.00
cacheA127–558%-0.03
infernoS129–375%0.00
anubisB105–550%-0.00
nukeC83–538%-0.02
ancientA74–357%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

18,742Lifetime kills
1.07K/D · Top 50% of Level 7 players
1,033Matches
54.9%Match win rate · Top 5% of Level 7 players
49.0%Headshot % · Top 50% of Level 7 players
2.0%Shot accuracy
2,539MVPs
500Hours (in match)
1,085Bombs planted
237Bombs defused

Most-used weapons

Lifetime map wins

2,034office
1,764dust2
1,280inferno
1,127nuke
585vertigo
37train
9italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

195Matches
53%Win rate
1.12Avg K/D
81.1ADR
47%Headshot %

Clutches & streaks

45%1v1 clutch win
21%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage6248%1.0314.2
Anubis3949%1.2617.1
Dust23954%1.0515.8
Nuke2763%1.1715.2
Inferno1759%1.1415.5
Ancient540%0.9111.2
Vertigo475%1.3319.0
Train10%1.0715.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.8%Headshot accuracy
32.2%Accuracy (enemy spotted)
33.6%Spray accuracy
79.9%Counter-strafing
9.0°Preaim
610msReaction time
28.7%T opening success
68.8%CT opening success
0.49Enemies flashed / flash
6.6%Flash assists
7.98HE damage / grenade
11.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4947 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.6779% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient16–13-0.0316%28 Sept →
dust213–5-0.0022%28 Sept →
cache13–11-0.0122%27 Sept →
dust213–110.0927%27 Sept →
inferno13–90.0116%26 Sept →
ancient9–130.1012%26 Sept →
mirage13–6-0.0329%26 Sept →
cache13–10-0.0421%25 Sept →
nuke11–13-0.0230%25 Sept →
mirage13–40.0611%25 Sept →
nuke13–80.0325%25 Sept →
dust213–40.0521%23 Sept →
ancient10–130.0019%22 Sept →
nuke10–130.0119%19 Sept →
dust213–80.0213%19 Sept →
inferno13–8-0.0323%17 Sept →
mirage13–10-0.0426%17 Sept →
dust213–100.0021%14 Sept →
mirage10–130.0313%13 Sept →
dust213–8-0.0329%12 Sept →
dust216–120.0625%11 Sept →
cache2–13-0.1218%9 Sept →
inferno3–13-0.0643%9 Sept →
nuke13–110.0114%8 Sept →
mirage13–70.0422%6 Sept →
dust213–11-0.0222%6 Sept →
nuke6–13-0.0420%5 Sept →
inferno13–100.0046%5 Sept →
mirage13–10-0.0021%31 Aug →
inferno13–50.0212%31 Aug →
dust213–100.0316%29 Aug →
cache13–70.0133%29 Aug →
dust213–70.0447%29 Aug →
anubis8–13-0.0617%26 Aug →
mirage11–13-0.0232%24 Aug →
cache6–13-0.0626%24 Aug →
mirage9–13-0.0229%23 Aug →
dust213–50.0747%23 Aug →
mirage5–130.0226%23 Aug →
mirage13–8-0.0138%23 Aug →
cache7–13-0.0647%23 Aug →
dust210–130.0110%22 Aug →
dust213–110.0533%22 Aug →
cache6–13-0.0127%22 Aug →
dust211–130.0532%22 Aug →
mirage13–6-0.0328%20 Aug →
dust210–13-0.0233%18 Aug →
inferno13–100.0338%18 Aug →
mirage5–13-0.0430%12 Aug →
anubis10–13-0.0327%11 Aug →
ancient13–50.0231%11 Aug →
mirage13–50.0840%11 Aug →
nuke9–13-0.0421%10 Aug →
anubis13–8-0.0530%10 Aug →
mirage3–13-0.0517%9 Aug →
cache16–12-0.0214%8 Aug →
inferno10–13-0.0526%8 Aug →
anubis13–20.0616%7 Aug →
dust24–13-0.0625%7 Aug →
mirage13–90.0325%7 Aug →
ancient9–13-0.0827%6 Aug →
inferno13–70.0115%4 Aug →
dust210–13-0.0466%4 Aug →
mirage8–130.0420%2 Aug →
inferno13–90.0229%2 Aug →
dust216–120.0626%2 Aug →
mirage10–130.0432%2 Aug →
ancient13–80.0416%1 Aug →
dust29–13-0.0823%1 Aug →
dust213–10-0.0237%1 Aug →
cache13–70.0320%1 Aug →
inferno9–13-0.0327%31 Jul →
dust210–130.0431%31 Jul →
anubis13–6-0.0419%29 Jul →
mirage7–130.0115%29 Jul →
mirage13–10-0.0417%28 Jul →
cache8–13-0.0026%28 Jul →
anubis13–60.0732%27 Jul →
ancient13–10.0126%27 Jul →
inferno13–4-0.0144%27 Jul →
cache16–14-0.0319%26 Jul →
mirage9–130.0222%25 Jul →
dust28–13-0.0431%25 Jul →
dust216–120.1720%25 Jul →
anubis13–20.0723%24 Jul →
dust210–13-0.0215%24 Jul →
nuke12–16-0.038%23 Jul →
mirage13–11-0.0216%23 Jul →
anubis6–130.0516%23 Jul →
dust213–20.0117%22 Jul →
mirage9–13-0.0323%22 Jul →
cache13–10-0.0115%21 Jul →
dust29–13-0.0124%21 Jul →
dust213–80.0122%21 Jul →
mirage13–9-0.0620%20 Jul →
inferno13–20.1138%20 Jul →
anubis5–13-0.0610%20 Jul →
mirage13–70.0019%19 Jul →
anubis0–8-0.0620%19 Jul →
nuke13–6-0.0626%19 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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