pro_$kill_bolle_95

pro_$kill_bolle_95 — CS2 Stats

76561199679594952[U:1:1719329224]Steam profile ↗✓ No bans

1,014Tracked matches57%Win rate2024Tracked since
CSDB Rating7.4 StrongPositional Player
Premier CS Rating19,782Top 50% of 200,982 CSDB-tracked playersPurple band · top ~9.4% of ranked players (population est.)
CSDB Leaderboard#84873 of 247866 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,782 +2,146 13 Jul – 23 Sept · 25 days played
15,10821,073peak 21,07313 Jul23 Sept
21,073Peak Premier in tracked matches
39Days played since 2026-07-10

Premier CS Rating

  • 1,291 below peak (21,073)
  • +3,539 over 30 days · improving
  • Next: Pink band at 20,000 — 218 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGpro_$kill_bolle_95FACEITLevel 6STANDINGTop 54.0% of rankedPREMIER19,782 · Purple bandcsdb.gg/stats

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Performance scores

Aim93
Positioning71
Utility39

0–100 skill scores via Leetify.

Recent form

COLD51–48–1Last 10051%Win rateLLLLWLLLLW

Last 10 vs previous 10: −40pp win rate · −0.01 avg rating · +6.4pp headshot accuracy · −6ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 35%
  • Avg reaction 503ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 37%
  • Avg reaction 544ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 34%
  • Avg reaction 547ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim9.3
Utility3.9
Positioning7.1
Opening Duels6.3
Clutch3.4

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 93% playstyle similarity

Most alike: aim profile, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

CT openings. 69% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 69% on CT to 46% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning7.1
Utility3.9
Mechanics7.8
Opening Duels6.8
Win Impact7.2

Composite 7.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.03
first ⅓ avg -0.00 → last ⅓ avg 0.02
Reaction time468ms−164ms
first ⅓ avg 632ms → last ⅓ avg 468ms
Headshot accuracy31.1%+8.1%
first ⅓ avg 23.0% → last ⅓ avg 31.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.29Best match rating · 9–5 · inferno, 24 Aug →
64%Best headshot accuracy · 10–13 · office, 20 Sept →
250msFastest reaction time · 13–6 · inferno, 6 Sept →
13–0Biggest win · dust2, 4 Sept →

Across the last 100 tracked matches.

Highlights

17Longest win streak
L4Current streak
11–2In matches decided by ≤2 rounds
9Overtime games

Map breakdown

officeBest map · 64% over 11anubisWeakest map · 38% over 16
MapGradePlayedRecordWin rateAvg rating
dust2A2011–955%0.01
nukeB179–853%-0.00
anubisC166–1038%0.02
infernoB147–750%0.01
officeA117–464%-0.01
mirageA106–460%0.00
ancientA74–357%0.01
vertigo—30–30%-0.02
train—10–10%-0.03
cache—11–0100%0.12

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (38% over 16). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

670Matches
49%Win rate
1.16Avg K/D
86.2ADR
49%Headshot %

Clutches & streaks

37%1v1 clutch win
27%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Anubis19254%1.1917.3
Dust217048%1.1316.7
Mirage13140%1.0716.0
Nuke12957%1.2518.3
Inferno1724%0.9816.5
Ancient1540%1.0716.3
Vertigo1267%1.2516.8
Cache3100%1.4919.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

29.9%Headshot accuracy
38.1%Accuracy (enemy spotted)
34.7%Spray accuracy
85.0%Counter-strafing
8.4°Preaim
488msReaction time
45.9%T opening success
68.7%CT opening success
0.35Enemies flashed / flash
0.3%Flash assists
8.31HE damage / grenade
8.92Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3548 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
office2–13-0.0443%24 Sept →
anubis3–13-0.0450%23 Sept →
vertigo10–130.0515%23 Sept →
inferno7–13-0.0047%23 Sept →
dust213–110.0320%23 Sept →
office10–130.0564%20 Sept →
office4–13-0.0636%17 Sept →
nuke6–130.0122%17 Sept →
nuke2–13-0.0520%17 Sept →
office13–40.0950%17 Sept →
anubis22–200.0324%13 Sept →
inferno9–40.0344%11 Sept →
office5–2-0.0350%11 Sept →
office13–11-0.0433%10 Sept →
mirage13–160.0116%10 Sept →
inferno13–110.1423%9 Sept →
dust24–130.1026%9 Sept →
train6–13-0.0329%9 Sept →
office13–8-0.0636%7 Sept →
ancient5–13-0.0222%7 Sept →
dust25–13-0.0226%7 Sept →
dust28–20.1326%7 Sept →
anubis13–20.1257%6 Sept →
nuke13–10.008%6 Sept →
inferno13–60.0160%6 Sept →
anubis13–70.0521%6 Sept →
anubis13–10.1326%6 Sept →
dust213–100.0317%6 Sept →
ancient13–70.0233%5 Sept →
nuke16–140.0416%5 Sept →
nuke13–30.0114%5 Sept →
dust213–00.0435%4 Sept →
ancient16–140.0416%4 Sept →
cache13–30.1234%4 Sept →
dust213–2-0.0031%4 Sept →
office13–11-0.1027%3 Sept →
office13–8-0.0258%3 Sept →
ancient8–1-0.0513%3 Sept →
inferno1–9-0.119%3 Sept →
inferno13–10.0517%31 Aug →
anubis13–50.0733%31 Aug →
dust215–150.0131%31 Aug →
nuke13–00.0020%31 Aug →
anubis7–13-0.0728%31 Aug →
office13–60.1131%30 Aug →
nuke5–130.0121%30 Aug →
inferno9–50.2926%24 Aug →
dust29–13-0.0613%23 Aug →
anubis2–13-0.0623%19 Aug →
office7–13-0.0141%15 Aug →
mirage13–6-0.0316%14 Aug →
dust25–130.0214%14 Aug →
mirage6–130.0217%13 Aug →
dust25–130.1125%13 Aug →
vertigo3–9-0.1029%13 Aug →
anubis11–13-0.0121%12 Aug →
dust213–7-0.0526%11 Aug →
nuke1–7-0.074%11 Aug →
nuke4–90.0214%11 Aug →
ancient13–90.0444%11 Aug →
anubis7–130.0031%11 Aug →
anubis10–13-0.0125%11 Aug →
anubis10–13-0.0426%11 Aug →
dust213–9-0.0423%10 Aug →
nuke9–130.0233%10 Aug →
anubis13–80.0831%10 Aug →
inferno2–9-0.1914%10 Aug →
dust24–130.0538%9 Aug →
inferno2–130.0533%9 Aug →
mirage3–13-0.0228%9 Aug →
anubis9–130.0136%9 Aug →
vertigo11–130.0026%30 Jul →
inferno12–160.0125%25 Jul →
dust213–100.0522%23 Jul →
nuke12–160.0221%23 Jul →
mirage6–13-0.0430%22 Jul →
ancient7–130.0920%20 Jul →
mirage13–90.0515%20 Jul →
inferno13–20.0025%20 Jul →
anubis5–13-0.0125%20 Jul →
mirage13–11-0.0113%20 Jul →
mirage13–7-0.0420%19 Jul →
anubis0–8-0.0123%19 Jul →
nuke13–60.0126%19 Jul →
ancient6–13-0.023%18 Jul →
nuke16–140.0722%18 Jul →
inferno1–13-0.130%17 Jul →
mirage13–60.1317%15 Jul →
inferno13–100.0129%15 Jul →
nuke13–30.0143%14 Jul →
nuke9–13-0.0520%13 Jul →
dust23–13-0.0325%13 Jul →
mirage13–8-0.0418%13 Jul →
dust213–11-0.0220%13 Jul →
dust213–11-0.0624%12 Jul →
inferno6–13-0.0728%12 Jul →
dust25–130.0114%12 Jul →
nuke13–100.0028%11 Jul →
dust213–7-0.0519%11 Jul →
nuke16–13-0.0925%10 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches17-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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