Pieruhiiri

Pieruhiiri — CS2 Stats

76561199435644551[U:1:1475378823]Steam profile ↗✓ No bans

320Tracked matches66%Win rate2024Tracked since
423Hours in CS1Hrs last 2 wks
CSDB Rating6.3 SolidPositional Player
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 15,998 +2,706 24 May – 5 Jan · 14 days played
12,15415,998peak 15,99824 May5 Jan
16,861Peak Premier in tracked matches
30Days played since 2025-05-24

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,630), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate55.3%42.7%43.8%above
Shot accuracy1.6%11.2%12.0%10.4% short
Kill/death ratio1.010.991.02meets
Match win rate50.7%43.9%44.7%above

This profile matches the typical Level 5 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGPieruhiiriFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim72
Positioning56
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY58–40–2Last 10058%Win rateWWWWWWLLLL

Last 10 vs previous 10: 0pp win rate · −0.03 avg rating · +0.5pp headshot accuracy · −87ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 641ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 28%
  • Avg reaction 624ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 28%
  • Avg reaction 667ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim7.2
Utility4.1
Positioning5.6
Opening Duels5.2
Clutch1.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 93% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 56% on CT to 39% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 657ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning5.6
Utility4.1
Mechanics6.7
Opening Duels4.3
Win Impact10.0

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time652ms−8ms
first ⅓ avg 660ms → last ⅓ avg 652ms
Headshot accuracy26.6%+4.2%
first ⅓ avg 22.4% → last ⅓ avg 26.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–3 · train, 19 Dec →
67%Best headshot accuracy · 3–13 · office, 19 Mar →
461msFastest reaction time · 13–9 · overpass, 5 Jan →
13–0Biggest win · nuke, 21 Dec →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W6Current streak
12–6In matches decided by ≤2 rounds
8Overtime games

Map breakdown

ancientBest map · 71% over 7officeWeakest map · 43% over 7
MapGradePlayedRecordWin rateAvg rating
nukeA2415–963%0.00
overpassS1611–569%-0.01
mirageA159–660%-0.01
dust2B126–650%-0.02
trainB105–550%0.01
officeC73–443%0.02
ancientS75–271%0.00
anubis—43–175%0.00
inferno—30–30%-0.05
vertigo—10–10%-0.07
palacio—11–0100%-0.03

Across the last 100 tracked matches.

Lifetime stats

10,377Lifetime kills
1.01K/D · Top 50% of Level 4 players
590Matches
50.7%Match win rate · Top 10% of Level 4 players
55.3%Headshot % · Top 10% of Level 4 players
1.6%Shot accuracy
1,144MVPs
207Hours (in match)
404Bombs planted
140Bombs defused

Most-used weapons

Lifetime map wins

942nuke
604inferno
396dust2
380vertigo
335office
219train

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

52Matches
48%Win rate
1.05Avg K/D
76.4ADR
52%Headshot %

Clutches & streaks

27%1v1 clutch win
10%1v2 clutch win
3Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1650%0.9214.4
Ancient838%1.1611.9
Dust2743%0.9515.1
Anubis771%1.2718.9
Nuke650%1.3114.7
Vertigo540%1.0013.4
Inferno20%0.508.5
Train1100%1.1938.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.0%Headshot accuracy
32.8%Accuracy (enemy spotted)
31.8%Spray accuracy
80.3%Counter-strafing
8.6°Preaim
657msReaction time
38.9%T opening success
55.6%CT opening success
0.50Enemies flashed / flash
2.6%Flash assists
7.74HE damage / grenade
5.72Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4996 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.9402% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
nuke13–5-0.0525%1 Nov →
dust213–8-0.0419%31 Oct →
nuke13–20.0125%2 Jun →
anubis13–2-0.0415%2 Jun →
nuke13–5-0.027%1 Jun →
dust213–11-0.0125%1 Jun →
office3–130.0367%19 Mar →
train4–130.0133%19 Mar →
office5–10-0.0136%26 Feb →
office5–13-0.0233%26 Feb →
office13–40.0551%26 Feb →
office13–110.0636%4 Feb →
train10–13-0.0321%6 Jan →
ancient10–130.0324%5 Jan →
dust27–13-0.0232%5 Jan →
mirage13–6-0.0313%5 Jan →
train13–90.1326%5 Jan →
nuke13–7-0.0429%5 Jan →
ancient15–15-0.0224%5 Jan →
mirage13–100.0423%5 Jan →
overpass13–90.0226%5 Jan →
nuke13–110.0633%4 Jan →
overpass13–11-0.0226%4 Jan →
overpass11–130.0234%4 Jan →
nuke13–100.0117%4 Jan →
nuke8–13-0.0424%2 Jan →
overpass13–6-0.0227%2 Jan →
nuke13–2-0.0025%2 Jan →
overpass9–13-0.0829%27 Dec →
ancient13–70.0213%27 Dec →
nuke7–13-0.0719%27 Dec →
mirage16–14-0.0612%27 Dec →
mirage13–40.0928%21 Dec →
nuke13–00.0328%21 Dec →
nuke13–20.0541%21 Dec →
dust214–160.0224%20 Dec →
mirage8–130.0117%20 Dec →
mirage13–9-0.0524%20 Dec →
nuke10–130.0317%20 Dec →
mirage8–13-0.0113%20 Dec →
dust24–13-0.0818%20 Dec →
nuke13–60.0518%20 Dec →
inferno3–13-0.0724%20 Dec →
nuke13–80.0424%20 Dec →
overpass13–110.0223%20 Dec →
overpass9–13-0.0410%19 Dec →
overpass13–80.0217%19 Dec →
train13–30.1316%19 Dec →
mirage13–9-0.0323%19 Dec →
train9–13-0.0513%19 Dec →
train12–12-0.0234%19 Dec →
train13–3-0.0016%19 Dec →
train13–10.0515%18 Dec →
nuke13–100.0119%18 Dec →
overpass13–9-0.0512%18 Dec →
ancient13–10-0.0215%18 Dec →
dust26–130.009%18 Dec →
dust213–8-0.0418%17 Dec →
train9–13-0.0512%17 Dec →
overpass13–9-0.0219%17 Dec →
nuke13–110.0319%17 Dec →
dust210–13-0.0315%17 Dec →
overpass7–130.0223%17 Dec →
dust213–10-0.0419%16 Dec →
mirage13–6-0.0214%16 Dec →
overpass8–13-0.0317%16 Dec →
nuke13–80.0623%16 Dec →
nuke13–70.0029%16 Dec →
dust211–13-0.0228%16 Dec →
overpass13–70.0317%15 Dec →
overpass13–7-0.0320%15 Dec →
office11–130.0244%15 Dec →
inferno10–13-0.0114%15 Dec →
nuke3–130.0523%15 Dec →
vertigo1–9-0.0727%14 Nov →
nuke4–13-0.0645%14 Nov →
office13–110.0317%14 Nov →
ancient13–11-0.0219%14 Nov →
mirage14–16-0.0415%14 Nov →
train13–4-0.0713%14 Nov →
inferno7–13-0.0817%14 Nov →
palacio13–7-0.0330%31 Oct →
nuke11–13-0.066%24 Oct →
mirage10–13-0.0323%22 Sept →
overpass16–12-0.0327%31 Aug →
overpass13–50.0218%23 Aug →
ancient16–14-0.0124%22 Aug →
mirage13–16-0.0528%22 Aug →
nuke8–13-0.0224%22 Aug →
anubis13–50.0417%22 Aug →
dust213–11-0.0434%10 Jun →
nuke10–130.0024%10 Jun →
anubis13–4-0.0012%10 Jun →
anubis12–160.0126%7 Jun →
mirage13–70.0113%25 May →
dust213–110.0223%25 May →
mirage2–13-0.0522%25 May →
ancient13–100.0227%25 May →
mirage13–100.0822%24 May →
nuke8–13-0.0512%24 May →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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